# # ChangeLog for code/branches/network4 # # Generated by Trac 1.0.9 # Nov 28, 2024, 11:48:14 AM Tue, 28 Sep 2010 20:10:56 GMT scheusso [7497] * code/branches/network4 (modified) * code/branches/network4/src/libraries/network/packet/Gamestate.cc (modified) * code/branches/network4/src/libraries/network/packet/Gamestate.h (modified) * code/branches/network4/src/libraries/network/synchronisable/Synchronisable.cc (modified) * code/branches/network4/src/modules/weapons/MuzzleFlash.cc (modified) merging network3 into network4 branch Tue, 28 Sep 2010 20:05:38 GMT scheusso [7496] * code/branches/network4 (copied) creating new network4 branch for network testing and (maybe also) ... Tue, 28 Sep 2010 19:48:32 GMT scheusso [7495] * code/trunk/src/libraries/network/Client.cc (modified) * code/trunk/src/libraries/network/FunctionCall.cc (modified) * code/trunk/src/libraries/network/FunctionCall.h (modified) * code/trunk/src/libraries/network/FunctionCallManager.cc (modified) * code/trunk/src/libraries/network/FunctionCallManager.h (modified) * code/trunk/src/libraries/network/NetworkFunction.h (modified) * code/trunk/src/libraries/network/packet/FunctionCalls.cc (modified) * code/trunk/src/orxonox/worldentities/ControllableEntity.cc (modified) buffering incoming function calls for non-existing objects works now