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View Latest Revision
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code
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network5
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Rev
Age
Author
Log Message
(edit)
@7781
14 years
scheusso
fix: NHC doesn't aim (and shoot) at own spaceship and objects to close …
(edit)
@7780
14 years
scheusso
some fixes reactivating acking and gamestate diffing
(edit)
@7778
14 years
scheusso
removing some debug output i forgot in the last commit further testing …
(edit)
@7777
14 years
scheusso
some (
) structural changes some functional changes (GamestateClient …
(edit)
@7776
14 years
scheusso
this should fix problems on linux versions other than ubuntu 10.10
(edit)
@7775
14 years
scheusso
this should reenable the SignalHandler's backtrace for more …
(edit)
@7774
14 years
scheusso
some comments enable enet packet compression
(edit)
@7773
14 years
scheusso
small fix (ensure correct termination of communicationThread)
(edit)
@7772
14 years
scheusso
network is now multithreaded again further testing needed
(edit)
@7759
14 years
scheusso
a lot of changes: - some fixes (mostly gamestate:diff) - FunctionCall …
(edit)
@7758
14 years
scheusso
merging network4 into network5 branch
(copy)
@7757
14 years
scheusso
creating new network5 branch out of presentation branch
copied from
code/branches/presentation
:
(edit)
@7756
14 years
smerkli
started implementing server pings, but need a change to …
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