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source: code/branches/network5

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Diff Rev Age Author Log Message
(edit) @7781   14 years scheusso fix: NHC doesn't aim (and shoot) at own spaceship and objects to close …
(edit) @7780   14 years scheusso some fixes reactivating acking and gamestate diffing
(edit) @7778   14 years scheusso removing some debug output i forgot in the last commit further testing …
(edit) @7777   14 years scheusso some () structural changes some functional changes (GamestateClient …
(edit) @7776   14 years scheusso this should fix problems on linux versions other than ubuntu 10.10
(edit) @7775   14 years scheusso this should reenable the SignalHandler's backtrace for more …
(edit) @7774   14 years scheusso some comments enable enet packet compression
(edit) @7773   14 years scheusso small fix (ensure correct termination of communicationThread)
(edit) @7772   14 years scheusso network is now multithreaded again further testing needed
(edit) @7759   14 years scheusso a lot of changes: - some fixes (mostly gamestate:diff) - FunctionCall …
(edit) @7758   14 years scheusso merging network4 into network5 branch
(copy) @7757   14 years scheusso creating new network5 branch out of presentation branch
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