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View Latest Revision
source:
code
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branches
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newlevel2012
/
src
/
modules
/
towerdefense
/
TowerDefense.h
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Rev
Age
Author
Log Message
(edit)
@9236
13 years
mentzerf
* Changed waypoint scale so that they are not visible anymore * …
(edit)
@9211
13 years
mentzerf
+ Now only adding tower if there is enough credit
(edit)
@9207
13 years
mentzerf
+ Added new class 'TowerDefensePlayerStats' to manage stats - Removed …
(edit)
@9204
13 years
mentzerf
* Renamed TowerDefensePlayerStats to TowerDefenseHUDController
(edit)
@9172
13 years
mentzerf
* Tried to add HUD. Failed miserably. Does not compile any more =(
(edit)
@9160
13 years
mentzerf
* Fixed height of towers + not adding towers when they were added already
(edit)
@9143
13 years
jo
Some hints added on how to proceed.
(edit)
@9142
13 years
mentzerf
+ Tried to create waypoints programmatically, succeeded, BUT: the …
(edit)
@9141
13 years
mentzerf
Added readme file and reformatted some more
(edit)
@9140
13 years
mentzerf
* Fixed a bug that prevented compiling
(edit)
@9139
13 years
mentzerf
* Fixed some formatting, some comments and some logs. Done for today.
(edit)
@9136
13 years
mentzerf
+ Added console command "addTower" to later spawn in towers. Now only …
(edit)
@9122
13 years
mentzerf
Updated oxw and added method call to spawnEnemy
(edit)
@9117
13 years
mentzerf
+ Should spawn enemy now
(edit)
@9116
13 years
mentzerf
adjusted position of the plazfield
(edit)
@9112
13 years
jo
Created minimal working version for the TowerDefence module. The code …
(edit)
@9103
13 years
mentzerf
* Changed TowerDefense superclass to DeathMatch * Updated oxw
(add)
@9098
13 years
mentzerf
Added Gametype class
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