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View Latest Revision
source:
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branches
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objecthierarchy
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src
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core
/
BaseObject.h
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Rev
Age
Author
Log Message
(edit)
@2155
16 years
landauf
added mbool (bool with memory) to fix particlespawner-on-client …
(edit)
@2144
16 years
scheusso
small change in synchronisable and baseobject (check when changing …
(edit)
@2114
16 years
rgrieder
Replaced all "@file Blah.cc" with "@file" for better flexibility. …
(edit)
@2079
16 years
rgrieder
updated msvc files. removed "friend WorldEntity" from BaseObject.
(edit)
@2074
16 years
landauf
- added EventListener: this class fires an event if another class with …
(edit)
@2065
16 years
landauf
added two more graphical classes, ParticleEmitter and ParticleSpawner
(edit)
@2063
16 years
landauf
added events but not yet connected with triggers
(edit)
@2019
16 years
landauf
many changes, most important: BaseObject takes now a pointer to it's …
(edit)
@2010
16 years
landauf
renamed Level to XMLFile
(edit)
@1989
16 years
landauf
- added ControllableEntity, the baseclass of all players, vehicles and …
(edit)
@1950
16 years
landauf
small update to do further network tests
(edit)
@1940
16 years
landauf
did some first (and very unfinished) steps to deal with different …
(copy)
@1912
16 years
landauf
created branch to work on the new object-hierarchy
copied from
code/trunk/src/core/BaseObject.h
:
(edit)
@1841
16 years
rgrieder
- "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
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