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source: code/branches/objecthierarchy/src/network/GamestateClient.h

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Diff Rev Age Author Log Message
(edit) @1990   16 years scheusso - some adjustments in client handling (we use unsigned int as id now …
(edit) @1916   16 years landauf removed WorldEntity, SpaceShip and several other objects removed …
(copy) @1912   16 years landauf created branch to work on the new object-hierarchy
copied from code/trunk/src/network/GamestateClient.h:
(edit) @1769   16 years scheusso sync frequencies do work now
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