# # ChangeLog for code/branches/objecthierarchy2/src/orxonox/tools/CMakeLists.txt # # Generated by Trac 1.0.9 # Jun 29, 2024, 5:00:50 PM Sun, 07 Dec 2008 03:18:11 GMT landauf [2350] * code/branches/objecthierarchy2/src/orxonox/GraphicsEngine.cc (modified) * code/branches/objecthierarchy2/src/orxonox/GraphicsEngine.h (modified) * code/branches/objecthierarchy2/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/objecthierarchy2/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/objecthierarchy2/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/objecthierarchy2/src/orxonox/objects/CMakeLists.txt (modified) * code/branches/objecthierarchy2/src/orxonox/objects/GlobalShader.cc (added) * code/branches/objecthierarchy2/src/orxonox/objects/GlobalShader.h (added) * code/branches/objecthierarchy2/src/orxonox/objects/items/Engine.cc (modified) * code/branches/objecthierarchy2/src/orxonox/objects/items/Engine.h (modified) * code/branches/objecthierarchy2/src/orxonox/objects/worldentities/Backlight.cc (modified) * code/branches/objecthierarchy2/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/objecthierarchy2/src/orxonox/tools/CMakeLists.txt (modified) * code/branches/objecthierarchy2/src/orxonox/tools/Shader.cc (added) * code/branches/objecthierarchy2/src/orxonox/tools/Shader.h (added) - Added support for postprocessing shaders (bloom, motion blur, ...). ... Sun, 09 Nov 2008 23:11:04 GMT landauf [2172] * code/branches/objecthierarchy2 (copied) created new objecthierarchy branch Tue, 04 Nov 2008 13:11:24 GMT rgrieder [2131] * code/trunk/cmake/AddSourceFiles.cmake (modified) * code/trunk/src/core/CMakeLists.txt (modified) * code/trunk/src/core/input/CMakeLists.txt (added) * code/trunk/src/network/CMakeLists.txt (modified) * code/trunk/src/network/packet/CMakeLists.txt (added) * code/trunk/src/orxonox/gamestates/CMakeLists.txt (modified) * code/trunk/src/orxonox/gui/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/controllers/CMakeLists.txt (modified) * code/trunk/src/orxonox/objects/gametypes/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/infos/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/pickup/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/quest/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/weaponSystem/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/weaponSystem/projectiles/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/weaponSystem/weapons/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/worldentities/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/worldentities/pawns/CMakeLists.txt (added) * code/trunk/src/orxonox/objects/worldentities/triggers/CMakeLists.txt (added) * code/trunk/src/orxonox/overlays/CMakeLists.txt (modified) * code/trunk/src/orxonox/overlays/console/CMakeLists.txt (added) * code/trunk/src/orxonox/overlays/debug/CMakeLists.txt (added) * code/trunk/src/orxonox/overlays/hud/CMakeLists.txt (added) * code/trunk/src/orxonox/tools/CMakeLists.txt (modified) Added CMakeLists.txt to every subfolder and adjusted accordingly. ...