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View Latest Revision
source:
code
/
branches
/
physics
/
src
/
orxonox
/
objects
/
worldentities
/
pawns
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Diff
Rev
Age
Author
Log Message
(edit)
@2425
16 years
rgrieder
- Removed unnecessary ogre header files from BillboardSet.h, Mesh.h …
(edit)
@2374
16 years
rgrieder
Trying to synchronise phyiscs over the network. - Removed derivation …
(edit)
@2314
16 years
rgrieder
Temporary solution to steer our SpaceShip: Unlike before (exponential …
(edit)
@2303
16 years
rgrieder
- Added support for attaching physical WorldEntities to each other. …
(edit)
@2298
16 years
rgrieder
Clarified use of different physical bodies. The "collisionType" XML …
(edit)
@2297
16 years
rgrieder
Missed two getNode()→attachObject(…) in the last commit.
(edit)
@2292
16 years
rgrieder
Finally managed to work out some physics. According to my tests, …
(copy)
@2190
16 years
rgrieder
New physics branch from trunk.
copied from
code/trunk/src/orxonox/objects/worldentities/pawns
:
(edit)
@2106
16 years
landauf
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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