# # ChangeLog for code/branches/physics/visual_studio # # Generated by Trac 1.0.9 # Nov 23, 2024, 4:53:35 PM Thu, 06 Nov 2008 11:55:07 GMT rgrieder [2151] * code/branches/physics/src/orxonox/CMakeLists.txt (modified) * code/branches/physics/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Backlight.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Billboard.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Camera.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/CameraPosition.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/CameraPosition.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/DynamicEntity.cc (added) * code/branches/physics/src/orxonox/objects/worldentities/DynamicEntity.h (added) * code/branches/physics/src/orxonox/objects/worldentities/KinematicEntity.cc (added) * code/branches/physics/src/orxonox/objects/worldentities/KinematicEntity.h (added) * code/branches/physics/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Light.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Model.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/SpawnPoint.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/SpawnPoint.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (moved) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (moved) * code/branches/physics/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) * code/branches/physics/visual_studio/vc8/orxonox.vcproj (modified) Renamed PositionableEntity to StaticEntity and added dummy classes ... Thu, 06 Nov 2008 11:54:26 GMT rgrieder [2149] * code/branches/physics/visual_studio/vc8/bullet_collision.vcproj (modified) * code/branches/physics/visual_studio/vc8/bullet_dynamics.vcproj (modified) Categorized Bullet source files in msvc. Thu, 06 Nov 2008 11:53:19 GMT rgrieder [2148] * code/branches/physics/visual_studio/vc8/orxonox_vc8.sln (modified) Removed ogreode from msvc solution. Sun, 02 Nov 2008 19:43:36 GMT rgrieder [2124] * code/branches/physics/src/orxonox/objects/HelloBullet.cc (modified) * code/branches/physics/src/orxonox/objects/HelloBullet.h (modified) * code/branches/physics/src/orxonox/objects/PhysicsTest.cc (modified) * code/branches/physics/src/orxonox/objects/PhysicsTest.h (modified) * code/branches/physics/visual_studio/vc8/base.vsprops (modified) * code/branches/physics/visual_studio/vc8/bullet.vsprops (modified) * code/branches/physics/visual_studio/vc8/ogrebullet_collisions.vsprops (modified) * code/branches/physics/visual_studio/vc8/ogrebullet_dynamics.vsprops (modified) * code/branches/physics/visual_studio/vc8/orxonox.vcproj (modified) * code/branches/physics/visual_studio/vc8/orxonox_vc8.sln (modified) Physics: HelloBullet.cc should compile and run again. Testing tardis now. Sun, 02 Nov 2008 12:50:47 GMT rgrieder [2122] * code/branches/physics (moved) renamed physics_new to physics again. A simple svn up on the old ... Sun, 02 Nov 2008 12:34:58 GMT rgrieder [2119] * code/branches/physics_new (modified) * code/branches/physics_new/CMakeLists.txt (modified) * code/branches/physics_new/cmake/FindODE.cmake (modified) * code/branches/physics_new/src/CMakeLists.txt (modified) * code/branches/physics_new/src/bullet (copied) * code/branches/physics_new/src/bullet/AUTHORS (copied) * code/branches/physics_new/src/bullet/Bullet-C-Api.h (copied) * code/branches/physics_new/src/bullet/BulletCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CMakeLists.txt (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBoxShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConeShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConeShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMaterial.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btShapeHull.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btSphereShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btTriangleShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btBoxCollision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btClipPolygon.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btContactProcessing.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btContactProcessing.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactCollisionAlgorithm.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactMassUtil.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactQuantizedBvh.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactQuantizedBvh.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactShape.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGImpactShape.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGenericPoolAllocator.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGenericPoolAllocator.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btGeometryOperations.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btQuantization.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btTriangleShapeEx.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/btTriangleShapeEx.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_array.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_basic_geometry_operations.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_bitset.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_collision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_set.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_box_set.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_clip_polygon.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_contact.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_contact.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_geom_types.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_geometry.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_hash_table.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_linear_math.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_math.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_memory.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_memory.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_radixsort.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_tri_collision.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/GIMPACT/gim_tri_collision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa.h (copied) * 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code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h (copied) * code/branches/physics_new/src/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp (copied) * 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code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h (copied) * 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code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btRigidBody.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btRigidBody.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h (copied) * code/branches/physics_new/src/bullet/BulletDynamics/Vehicle (copied) * 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code/branches/physics_new/src/ogrebullet/Dynamics/OgreBulletDynamicsRigidBody.cpp (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/OgreBulletDynamicsRigidBody.h (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/OgreBulletDynamicsWorld.cpp (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/OgreBulletDynamicsWorld.h (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/Prefab (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/Prefab/OgreBulletDynamicsRagDoll.cpp (copied) * code/branches/physics_new/src/ogrebullet/Dynamics/Prefab/OgreBulletDynamicsRagDoll.h (copied) * code/branches/physics_new/src/ogrebullet/OgreBullet_LGPL.txt (copied) * code/branches/physics_new/src/ogrebullet/OgreBullet_licence.txt (copied) * code/branches/physics_new/src/ogrebullet/OgreBullet_readme.txt (copied) * code/branches/physics_new/src/ogrebullet/Revision.txt (copied) * code/branches/physics_new/src/ogreode (copied) * code/branches/physics_new/src/ogreode/CMakeLists.txt (copied) * code/branches/physics_new/src/ogreode/OgreOdeBody.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeBody.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeCollision.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeCollision.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeDebugContact.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeDebugContact.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeDebugObject.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeDebugObject.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeEigenSolver.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeEigenSolver.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeEntityInformer.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeEntityInformer.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeFrameListener.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeGeometry.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeGeometry.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeJoint.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeJoint.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeMaintainedList.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeMass.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeMass.h (copied) * code/branches/physics_new/src/ogreode/OgreOdePreReqs.h (copied) * code/branches/physics_new/src/ogreode/OgreOdePrecompiledHeaders.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdePrecompiledHeaders.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeSpace.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeSpace.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeStepper.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeStepper.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeTriangleMeshData.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeTriangleMeshData.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeTriangleMeshDataManager.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeTriangleMeshDataManager.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeUtility.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeUtility.h (copied) * code/branches/physics_new/src/ogreode/OgreOdeWorld.cpp (copied) * code/branches/physics_new/src/ogreode/OgreOdeWorld.h (copied) * code/branches/physics_new/src/ogreode/OgreOde_Core.h (copied) * code/branches/physics_new/src/ogreode/OgreOde_LGPL.txt (copied) * code/branches/physics_new/src/ogreode/OgreOde_licence.txt (copied) * code/branches/physics_new/src/ogreode/Revision.txt (copied) * code/branches/physics_new/src/orxonox/CMakeLists.txt (modified) * code/branches/physics_new/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/physics_new/src/orxonox/objects/HelloBullet.cc (copied) * code/branches/physics_new/src/orxonox/objects/HelloBullet.h (copied) * code/branches/physics_new/src/orxonox/objects/PhysicsTest.cc (copied) * code/branches/physics_new/src/orxonox/objects/PhysicsTest.h (copied) * code/branches/physics_new/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/physics_new/src/tolua/tolua-5.1.pkg (modified) * code/branches/physics_new/src/util (modified) * code/branches/physics_new/src/util/Exception.cc (modified) * code/branches/physics_new/src/util/Exception.h (modified) * code/branches/physics_new/visual_studio/vc8/audio.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/base.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/bullet.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/bullet_collision.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_dynamics.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_linearmath.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/bullet_softbody.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ceguilua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/core.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/cpptcl.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/debug.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/directories.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/lua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/network.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/ogrebullet_collisions.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_collisions.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_dynamics.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogrebullet_dynamics.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/ogreode.vcproj (copied) * code/branches/physics_new/visual_studio/vc8/ogreode.vsprops (copied) * code/branches/physics_new/visual_studio/vc8/orxonox.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/orxonox_vc8.sln (modified) * code/branches/physics_new/visual_studio/vc8/release.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/tinyxml.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/tinyxml.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/tolua.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/toluagen.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/toluagen.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/toluagen_orxonox.vcproj (modified) * code/branches/physics_new/visual_studio/vc8/toluagen_orxonox.vsprops (modified) * code/branches/physics_new/visual_studio/vc8/util.vsprops (modified) Merged physics branch into physics_new branch.