# # ChangeLog for code/branches/physics # # Generated by Trac 1.0.9 # Nov 25, 2024, 12:26:33 PM Wed, 03 Dec 2008 15:00:55 GMT martisty [2321] * code/branches/physics/src/orxonox/CMakeLists.txt (modified) PlaneCollisionShape Wed, 03 Dec 2008 12:39:26 GMT rgrieder [2315] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) Hackfixed compiler problem with gcc. Wed, 03 Dec 2008 00:18:14 GMT rgrieder [2314] * code/branches/physics/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) Temporary solution to steer our SpaceShip: Unlike before (exponential ... Wed, 03 Dec 2008 00:17:12 GMT rgrieder [2313] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/Scene.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) Added body queue to Scene: Physical objects now request to be added ... Tue, 02 Dec 2008 15:59:36 GMT rgrieder [2306] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.h (modified) - More dealings with not yet implemented scaling of physical objects. ... Tue, 02 Dec 2008 15:53:34 GMT rgrieder [2305] * code/branches/physics/src/core/RootGameState.cc (modified) * code/branches/physics/src/util/Exception.h (modified) - Exported Exception displaying to an inline function instead of the ... Mon, 01 Dec 2008 22:16:49 GMT rgrieder [2304] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CompoundCollisionShape.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CompoundCollisionShape.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/SphereCollisionShape.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/SphereCollisionShape.h (modified) * code/branches/physics/src/orxonox/tools/BulletConversions.h (modified) Author issues with copy & paste... Mon, 01 Dec 2008 22:09:43 GMT rgrieder [2303] * code/branches/physics/src/core/XMLPort.h (modified) * code/branches/physics/src/orxonox/CMakeLists.txt (modified) * code/branches/physics/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/Scene.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.cc (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CollisionShape.h (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CompoundCollisionShape.cc (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/CompoundCollisionShape.h (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/SphereCollisionShape.cc (added) * code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/SphereCollisionShape.h (added) * code/branches/physics/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) * code/branches/physics/visual_studio/vc8/orxonox.vcproj (modified) - Added support for attaching physical WorldEntities to each other. ... Mon, 01 Dec 2008 22:02:27 GMT rgrieder [2302] * code/branches/physics/src/orxonox/tools/BulletConversions.h (added) Added conversion templates for btVector3 <--> Vector3 and ... Mon, 01 Dec 2008 21:59:28 GMT rgrieder [2301] * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) Build fix for r2296. Sun, 30 Nov 2008 11:36:46 GMT rgrieder [2300] * code/branches/physics/src/orxonox/CMakeLists.txt (modified) * code/branches/physics/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Backlight.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Billboard.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Camera.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/CameraPosition.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/CameraPosition.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Light.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Model.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.cc (deleted) * code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.h (deleted) * code/branches/physics/src/orxonox/objects/worldentities/SpawnPoint.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/SpawnPoint.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) * code/branches/physics/visual_studio/vc8/orxonox.vcproj (modified) Still getting physics and its implications straight: - Removed ... Sun, 30 Nov 2008 11:29:17 GMT rgrieder [2299] * code/branches/physics/src/orxonox/gamestates/GSGraphics.cc (modified) Applied ugliest hack ever: When ticking the objects (code position of ... Fri, 28 Nov 2008 23:45:19 GMT rgrieder [2298] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) * code/branches/physics/src/util/Exception.h (modified) Clarified use of different physical bodies. The "collisionType" XML ... Fri, 28 Nov 2008 23:40:31 GMT rgrieder [2297] * code/branches/physics/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) Missed two getNode()->attachObject(...) in the last commit. Fri, 28 Nov 2008 23:25:22 GMT rgrieder [2296] * code/branches/physics/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/physics/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/physics/src/orxonox/tools/ParticleInterface.h (modified) Made return value of WorldEntity::getNode() const --> Modifying the ... Fri, 28 Nov 2008 00:25:16 GMT rgrieder [2292] * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/Scene.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/pawns/SpaceShip.cc (modified) Finally managed to work out some physics. According to my tests, ... Fri, 28 Nov 2008 00:23:17 GMT rgrieder [2291] * code/branches/physics/src/core/XMLPort.h (modified) Added new XMLPort macro: XMLPortParamVariable It allows to directly ... Wed, 12 Nov 2008 15:17:02 GMT martisty [2201] * code/branches/physics/src/orxonox/objects/HelloBullet.cc (modified) * code/branches/physics/src/orxonox/objects/HelloBullet.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) loading objects and creating shapes... Wed, 12 Nov 2008 12:44:09 GMT rgrieder [2192] * code/branches/physics (modified) * code/branches/physics/CMakeLists.txt (modified) * code/branches/physics/cmake/FindODE.cmake (modified) * code/branches/physics/src/CMakeLists.txt (modified) * code/branches/physics/src/bullet (copied) * code/branches/physics/src/bullet/AUTHORS (copied) * code/branches/physics/src/bullet/Bullet-C-Api.h (copied) * code/branches/physics/src/bullet/BulletCollision (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (copied) * code/branches/physics/src/bullet/BulletCollision/CMakeLists.txt (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btBoxShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConeShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConeShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btCylinderShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btEmptyShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMaterial.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btShapeHull.h (copied) * code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp (copied) * 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code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h (copied) * code/branches/physics/src/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp (copied) * 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code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp (copied) * code/branches/physics/src/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h (copied) * code/branches/physics/src/bullet/BulletDynamics/Dynamics (copied) * code/branches/physics/src/bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp (copied) * 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code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsObject.h (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsObjectState.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsObjectState.h (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsPreRequisites.h (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsPrecompiled.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsRay.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsRay.h (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsWorld.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/OgreBulletCollisionsWorld.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsBoxShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsBoxShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCapsuleShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCapsuleShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCompoundShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCompoundShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsConeShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsConeShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsConvexHullShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsConvexHullShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCylinderShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsCylinderShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsGImpactShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsGImpactShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsMinkowskiSumShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsMinkowskiSumShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsMultiSphereShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsMultiSphereShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsSphereShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsSphereShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsStaticPlaneShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsStaticPlaneShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTerrainShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTriangleShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTriangleShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTrimeshShape.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Shapes/OgreBulletCollisionsTrimeshShape.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Utils (copied) * code/branches/physics/src/ogrebullet/Collisions/Utils/OgreBulletCollisionsMeshToShapeConverter.cpp (copied) * code/branches/physics/src/ogrebullet/Collisions/Utils/OgreBulletCollisionsMeshToShapeConverter.h (copied) * code/branches/physics/src/ogrebullet/Collisions/Utils/OgreBulletConverter.h (copied) * code/branches/physics/src/ogrebullet/Dynamics (copied) * code/branches/physics/src/ogrebullet/Dynamics/CMakeLists.txt (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamics6DofConstraint.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamics6DofConstraint.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsConeTwistConstraint.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsConeTwistConstraint.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsHingeConstraint.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsHingeConstraint.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsPoint2pointConstraint.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsPoint2pointConstraint.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsRaycastVehicle.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Constraints/OgreBulletDynamicsRaycastVehicle.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamics.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsConstraint.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsConstraint.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsObjectState.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsObjectState.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsPreRequisites.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsPrecompiled.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsRigidBody.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsRigidBody.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsWorld.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/OgreBulletDynamicsWorld.h (copied) * code/branches/physics/src/ogrebullet/Dynamics/Prefab (copied) * code/branches/physics/src/ogrebullet/Dynamics/Prefab/OgreBulletDynamicsRagDoll.cpp (copied) * code/branches/physics/src/ogrebullet/Dynamics/Prefab/OgreBulletDynamicsRagDoll.h (copied) * code/branches/physics/src/ogrebullet/OgreBullet_LGPL.txt (copied) * code/branches/physics/src/ogrebullet/OgreBullet_licence.txt (copied) * code/branches/physics/src/ogrebullet/OgreBullet_readme.txt (copied) * code/branches/physics/src/ogrebullet/Revision.txt (copied) * code/branches/physics/src/orxonox/CMakeLists.txt (modified) * code/branches/physics/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/physics/src/orxonox/OrxonoxStableHeaders.h (modified) * code/branches/physics/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/physics/src/orxonox/objects/HelloBullet.cc (copied) * code/branches/physics/src/orxonox/objects/HelloBullet.h (copied) * code/branches/physics/src/orxonox/objects/Scene.cc (modified) * code/branches/physics/src/orxonox/objects/Scene.h (modified) * code/branches/physics/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.cc (copied) * code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.h (copied) * code/branches/physics/src/orxonox/objects/worldentities/Model.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/PositionableEntity.h (modified) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.cc (copied) * code/branches/physics/src/orxonox/objects/worldentities/StaticEntity.h (copied) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/physics/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/physics/src/tolua/tolua-5.1.pkg (modified) * code/branches/physics/src/util (modified) * code/branches/physics/src/util/Exception.cc (modified) * code/branches/physics/src/util/Exception.h (modified) * code/branches/physics/visual_studio/vc8/audio.vsprops (modified) * code/branches/physics/visual_studio/vc8/base.vsprops (modified) * code/branches/physics/visual_studio/vc8/bullet.vsprops (copied) * code/branches/physics/visual_studio/vc8/bullet_collision.vcproj (copied) * code/branches/physics/visual_studio/vc8/bullet_dynamics.vcproj (copied) * code/branches/physics/visual_studio/vc8/bullet_linearmath.vcproj (copied) * code/branches/physics/visual_studio/vc8/bullet_softbody.vcproj (copied) * code/branches/physics/visual_studio/vc8/ceguilua.vsprops (modified) * code/branches/physics/visual_studio/vc8/core.vsprops (modified) * code/branches/physics/visual_studio/vc8/cpptcl.vsprops (modified) * code/branches/physics/visual_studio/vc8/debug.vsprops (modified) * code/branches/physics/visual_studio/vc8/directories.vsprops (modified) * code/branches/physics/visual_studio/vc8/lua.vsprops (modified) * code/branches/physics/visual_studio/vc8/network.vsprops (modified) * code/branches/physics/visual_studio/vc8/ogrebullet_collisions.vcproj (copied) * code/branches/physics/visual_studio/vc8/ogrebullet_collisions.vsprops (copied) * code/branches/physics/visual_studio/vc8/ogrebullet_dynamics.vcproj (copied) * code/branches/physics/visual_studio/vc8/ogrebullet_dynamics.vsprops (copied) * code/branches/physics/visual_studio/vc8/orxonox.vcproj (modified) * code/branches/physics/visual_studio/vc8/orxonox.vsprops (modified) * code/branches/physics/visual_studio/vc8/orxonox_vc8.sln (modified) * code/branches/physics/visual_studio/vc8/release.vsprops (modified) * code/branches/physics/visual_studio/vc8/tinyxml.vcproj (modified) * code/branches/physics/visual_studio/vc8/tinyxml.vsprops (modified) * code/branches/physics/visual_studio/vc8/tolua.vsprops (modified) * code/branches/physics/visual_studio/vc8/toluagen.vcproj (modified) * code/branches/physics/visual_studio/vc8/toluagen.vsprops (modified) * code/branches/physics/visual_studio/vc8/toluagen_orxonox.vcproj (modified) * code/branches/physics/visual_studio/vc8/toluagen_orxonox.vsprops (modified) * code/branches/physics/visual_studio/vc8/util.vsprops (modified) Reverted all changes of attempt to update physics branch. Wed, 12 Nov 2008 12:21:18 GMT rgrieder [2190] * code/branches/physics (copied) New physics branch from trunk. Sun, 02 Nov 2008 00:03:38 GMT rgrieder [2107] * code/trunk/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/trunk/visual_studio/vc8/orxonox.vcproj (modified) fixed build and updated msvc files.