# # ChangeLog for code/branches/plehmannFS16/data/levels # # Generated by Trac 1.0.9 # Dec 27, 2024, 6:56:12 PM Thu, 28 Apr 2016 14:08:07 GMT plehmann [11178] * code/branches/plehmannFS16/data/gui/scripts/testscript.lua (modified) * code/branches/plehmannFS16/data/levels/scriptController.oxw (modified) * code/branches/plehmannFS16/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/plehmannFS16/src/orxonox/controllers/DebugTask.cc (modified) * code/branches/plehmannFS16/src/orxonox/controllers/NewScriptController.cc (modified) * code/branches/plehmannFS16/src/orxonox/controllers/NewScriptController.h (modified) * code/branches/plehmannFS16/src/orxonox/controllers/Task.h (modified) scriptcontroller task system doesnt work. it seems like queue is the ... Thu, 24 Mar 2016 14:54:06 GMT plehmann [11152] * code/branches/plehmannFS16/data/gui/scripts/testscript.lua (modified) * code/branches/plehmannFS16/data/levels/scriptController.oxw (modified) * code/branches/plehmannFS16/src/orxonox/controllers/ScriptController.cc (modified) * code/branches/plehmannFS16/src/orxonox/controllers/ScriptController.h (modified) took the event functions out of the tick function Thu, 17 Mar 2016 12:33:29 GMT plehmann [11137] * code/branches/plehmannFS16 (copied) new branch for pps Thu, 04 Feb 2016 22:54:04 GMT fvultier [11108] * code/trunk/data/levels/includes/weaponSettingsFPS.oxi (modified) * code/trunk/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/trunk/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/munitions/FlameMunition.cc (added) * code/trunk/src/modules/weapons/munitions/FlameMunition.h (added) * code/trunk/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.cc (added) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.h (added) * code/trunk/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.h (modified) * code/trunk/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.h (modified) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.cc (added) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.h (added) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/MineGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.h (modified) A few modifications in the weapon system: WeaponModes may play a ...