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View Latest Revision
source:
code
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presentation
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src
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orxonox
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objects
/
collisionshapes
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CollisionShape.cc
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Age
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(edit)
@2562
16 years
rgrieder
- Added WorldEntityCollisionShape to clarify when a …
(edit)
@2527
16 years
rgrieder
- Forgot to account for collision shape position and orientation when …
(edit)
@2515
16 years
rgrieder
Callbacks with function pointers work virtually after all.
(edit)
@2514
16 years
rgrieder
Resolved four issues with the collision shapes: - NetworkCallback will …
(edit)
@2469
16 years
rgrieder
Resolved the issue with the collision shape synchronisation.
(copy)
@2459
16 years
rgrieder
Merged physics_merge back to presentation branch.
copied from
code/branches/physics_merge/src/orxonox/objects/collisionshapes/CollisionShape.cc
:
(edit)
@2452
16 years
rgrieder
Minor changes and added localInertia_ to worldentity for faster access.
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