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View Latest Revision
source:
code
/
branches
/
presentation2
/
data
/
levels
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Diff
Rev
Age
Author
Log Message
(edit)
@6323
15 years
rgrieder
Added engine sounds to the presentation space ship.
(edit)
@6306
15 years
decapitb
new backlight
(edit)
@6305
15 years
decapitb
added some enemies and stuff
(edit)
@6300
15 years
decapitb
weaponsettings for HXY
(edit)
@6299
15 years
decapitb
added basic weapon and control to HXY
(edit)
@6291
15 years
decapitb
-d
(edit)
@6290
15 years
decapitb
fixed a bug
(edit)
@6287
15 years
decapitb
ghost has second weapon
(edit)
@6286
15 years
decapitb
ghost has backlights
(edit)
@6282
15 years
decapitb
removed some useless lines
(edit)
@6257
15 years
decapitb
new level presentationHS09b with asteroid field fog and most …
(edit)
@6252
15 years
decapitb
Fog and asteroid Tests in Level presentationHS09
(edit)
@6248
15 years
youngk
Adjusted Sound level to play with Cross-Fading
(edit)
@6207
15 years
youngk
Speed dependent pitching of the sounds works now for engine states: …
(edit)
@6202
15 years
youngk
Implemented speed dependent audio pitch.
BUG
pitching doesn't …
(edit)
@6191
15 years
rgrieder
Moved sound listener to the active camera and fixed the ambient …
(edit)
@6187
15 years
rgrieder
Added better engine effects: you can still add any WorldEntity to the …
(edit)
@6147
15 years
youngk
Corrected a small typo concerning the looping of sounds
(edit)
@6119
15 years
rgrieder
svn:eol-style "native" should be set for all text files.
(edit)
@6117
15 years
rgrieder
Merged sound3 branch to presentation2.
(edit)
@6107
15 years
rgrieder
Merged particles2 branch to presentation2.
(copy)
@6106
15 years
rgrieder
Created merger branch for the HS09 presentation.
copied from
code/trunk/data/levels
:
(edit)
@5989
15 years
dave
ghost weapons added
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