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source: code/branches/presentation3/src/orxonox

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Diff Rev Age Author Log Message
(edit) @7107   14 years landauf fixed various cases where master/slave pointers weren't synchronized …
(edit) @7106   14 years landauf fixed a crash: if the player dies, the AI shouldn't follow him anymore
(edit) @7105   14 years scheusso std::set<T> is now synchronisable this was neccessary to synchronise …
(edit) @7098   14 years landauf fixed a bug which caused a black screen after pressing pause and a …
(edit) @7097   14 years landauf trying to activate formationflight also for xml enemies
(edit) @7096   14 years dafrick Some more attempts regarding pickups. Also removed and reodered …
(edit) @7095   14 years gnadler added a launching sound to the rocket. Added an additional sound-set …
(edit) @7094   14 years dafrick (Hopefully) fix in pickups.
(edit) @7093   14 years landauf Fixed strange movements of the Drone while shooting. Also the drone …
(edit) @7090   14 years dafrick Merged ppspickups4 branch.
(edit) @7082   14 years landauf fixed a potential bug in DroneController
(edit) @7080   14 years landauf fixed bug in FpsPlayer, weaponNode wasn't destroyed. this fixes a …
(edit) @7079   14 years landauf fixed a bug in NewHumanController - Ogre::any_cast can fail after …
(edit) @7078   14 years landauf fixed a bug in WeaponSystem which lead to a crash in combination with …
(edit) @7077   14 years landauf delete → destroy()
(edit) @7076   14 years landauf removed some tabs in Dynamicmatch and ScreenshotManager
(edit) @7075   14 years landauf removed some tabs and adjusted formatting in some fps related files
(edit) @7073   14 years landauf merged fps branch to presentation3
(edit) @7072   14 years dafrick Made the QuestGUI completely lua based in an attempt to remove a …
(edit) @7066   14 years solex formationflight final commit before presentation (probably…)
(edit) @7064   14 years scheusso fixed a bug in ArtificialController::sameTeam
(edit) @7063   14 years jo stable version without the ghost-spaceship
(edit) @7062   14 years jo coloured messages, different spaceships in one level, with bug
(edit) @7060   14 years gasserlu drone shootingRange implemented
(edit) @7054   14 years kolibri7 * slightly changed the algorithm for computing the distvalues for lod …
(edit) @7049   14 years smerkli some comments made, no code changes.
(edit) @7047   14 years kolibri7 * modified the formula for computation of distances for lod
(edit) @7045   14 years scheusso RadarViewable need a worldentity* when constructing i really thought i …
(edit) @7043   14 years smerkli
(edit) @7039   14 years rgrieder Removed some tabs.
(edit) @7038   14 years dafrick Updated pickups level and template and include file to properly …
(edit) @7037   14 years rgrieder Using C++ includes (limits.h —> climits).
(edit) @7036   14 years scheusso some changes regarding lod: - added lodtemplate in different levels - …
(edit) @7035   14 years dafrick Added include in ArtificialController to make it work under linux. …
(edit) @7034   14 years landauf merged ai branch to presentation3
(edit) @7031   14 years landauf merged dynamicmatch to presentation3
(edit) @7030   14 years landauf removed mergeinfo
(edit) @7027   14 years decapitb got to work on that level… minor cosmetic changes to AnimatedModel.cc
(edit) @7024   14 years scheusso accidentially disabled lod
(edit) @7023   14 years dafrick Made gametype_asteroids level easier to play and erased some debug …
(edit) @7020   14 years scheusso some enhancements to lod (can be disabled now in the lodinformation …
(edit) @7018   14 years scheusso merged rocket2 branch back into presentation3 branch
(edit) @7016   14 years scheusso change in LoD: use volume of the bounding box instead of scalefactor …
(edit) @7009   15 years dafrick Enabled the ChatBox to be closed by pressing the close button in the …
(edit) @6998   15 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6996   15 years dafrick Loads of changes. 1) PickupInventory should now be working even for …
(edit) @6994   15 years scheusso merged skybox2 branch to presentation merger branch
(edit) @6965   15 years dafrick Cleaned up in PickupInventory, to be able to improve it at a later stage.
(edit) @6964   15 years scheusso fix in ClassID (thanks reto) fix in Rocket small improvements in model …
(edit) @6961   15 years scheusso fixed to make everything network-compliant again
(edit) @6957   15 years scheusso deleting some unnesseccary files
(edit) @6953   15 years scheusso now the bots can shoot again
(edit) @6951   15 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6945   15 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6942   15 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6937   15 years decapitb Predefined Armature-Animated Models supported.
(edit) @6935   15 years dafrick Some changed in a level also in Triggers…
(edit) @6934   15 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   15 years scheusso make sure this won't happen again
(edit) @6928   15 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   15 years scheusso fix in levelmanager: if a template was assigned to the Level the …
(edit) @6926   15 years scheusso merging lod branch into presentation3 merger branch
(edit) @6920   15 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(copy) @6912   15 years scheusso creating new presentation merger branch
copied from code/trunk/src/orxonox:
(edit) @6901   15 years dafrick Fixed PickupCollection. It works now the way it was intended and no …
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