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View Latest Revision
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presentation3
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Rev
Age
Author
Log Message
(edit)
@6957
15 years
scheusso
deleting some unnesseccary files
(edit)
@6953
15 years
scheusso
now the bots can shoot again
(edit)
@6951
15 years
scheusso
merged rocket branch into presentation3 and cleaned up some things …
(edit)
@6947
15 years
scheusso
fixed a bug which caused a segfault when shooting a rocket
(edit)
@6946
15 years
dafrick
Small thing that I forgot (and probably should mention as well). …
(edit)
@6945
15 years
dafrick
A lot of cleanup, mostly increasing output levels, which means, that …
(edit)
@6944
15 years
dafrick
No more seg-faults when restarting a game, quests still not working …
(edit)
@6942
15 years
scheusso
merging hudelements into presentation3 and reducing (or increasing) …
(edit)
@6940
15 years
dafrick
Resolved issue with the Questsystem causing a segfault when a level …
(edit)
@6939
15 years
cdaniel
Quest level updated
(edit)
@6938
15 years
dafrick
Resolved issue with lod-template. Now, template inherit the …
(edit)
@6937
15 years
decapitb
Predefined Armature-Animated Models supported.
(edit)
@6935
15 years
dafrick
Some changed in a level also in Triggers…
(edit)
@6934
15 years
cdaniel
Fixed Include file destination (For Visual Studio under Windows)
(edit)
@6933
15 years
scheusso
make sure this won't happen again
(edit)
@6932
15 years
scheusso
this way the default values will not be set when applying this template
(edit)
@6928
15 years
scheusso
mergine chat2 into presentation merger branch
(edit)
@6927
15 years
scheusso
fix in levelmanager: if a template was assigned to the Level the …
(edit)
@6926
15 years
scheusso
merging lod branch into presentation3 merger branch
(edit)
@6920
15 years
stmathia
Changes in level files. Addition to TemaDeathmatch, should now be able …
(copy)
@6912
15 years
scheusso
creating new presentation merger branch
copied from
code/trunk
:
(edit)
@6906
15 years
dafrick
Added DistanceTriggerBeacon, which is a device which can be attached …
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