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source: code/branches/presentation3

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Diff Rev Age Author Log Message
(edit) @6947   14 years scheusso fixed a bug which caused a segfault when shooting a rocket
(edit) @6946   14 years dafrick Small thing that I forgot (and probably should mention as well). …
(edit) @6945   14 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6944   14 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6942   14 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6940   14 years dafrick Resolved issue with the Questsystem causing a segfault when a level …
(edit) @6939   14 years cdaniel Quest level updated
(edit) @6938   14 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6937   14 years decapitb Predefined Armature-Animated Models supported.
(edit) @6935   14 years dafrick Some changed in a level also in Triggers…
(edit) @6934   14 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   14 years scheusso make sure this won't happen again
(edit) @6932   14 years scheusso this way the default values will not be set when applying this template
(edit) @6928   14 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   14 years scheusso fix in levelmanager: if a template was assigned to the Level the …
(edit) @6926   14 years scheusso merging lod branch into presentation3 merger branch
(edit) @6920   14 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(copy) @6912   14 years scheusso creating new presentation merger branch
copied from code/trunk:
(edit) @6906   14 years dafrick Added DistanceTriggerBeacon, which is a device which can be attached …
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