# # ChangeLog for code/branches/presentationFS16/data/levels # # Generated by Trac 1.0.9 # Dec 15, 2024, 9:41:32 PM Mon, 30 May 2016 08:21:29 GMT fvultier [11209] * code/branches/presentationFS16/data/gui/layouts/CampaignMenu.layout (modified) * code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw (modified) Preparation for the presentation. Failing the mission in ... Thu, 26 May 2016 14:53:34 GMT fvultier [11208] * code/branches/presentationFS16 (modified) * code/branches/presentationFS16/data/defaultConfig/keybindings.ini (modified) * code/branches/presentationFS16/data/gui/scripts/KeyBindMenu.lua (modified) * code/branches/presentationFS16/data/levels/emptyLevel.oxw (modified) * code/branches/presentationFS16/data/levels/florin_johnny_presentation.oxw (copied) * code/branches/presentationFS16/data/levels/includes/weaponSettingsEscort.oxi (modified) * code/branches/presentationFS16/data/levels/includes/weaponSettingsEscortDischarger.oxi (copied) * code/branches/presentationFS16/data/levels/includes/weaponSettingsFx112.oxi (copied) * code/branches/presentationFS16/data/levels/missionOne.oxw (modified) * code/branches/presentationFS16/data/levels/templates/spaceshipEscortDischarger.oxt (copied) * code/branches/presentationFS16/data/levels/templates/spaceshipFx112.oxt (copied) * code/branches/presentationFS16/data/overlays/HUDTemplates3.oxo (modified) * code/branches/presentationFS16/src/modules/invader/InvaderEnemyShooter.cc (modified) * code/branches/presentationFS16/src/modules/invader/InvaderShip.cc (modified) * code/branches/presentationFS16/src/modules/jump/JumpFigure.cc (modified) * code/branches/presentationFS16/src/modules/jump/JumpFigure.h (modified) * code/branches/presentationFS16/src/modules/objects/controllers/TurretController.cc (modified) * code/branches/presentationFS16/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/presentationFS16/src/modules/overlays/hud/HUDChargeBar.cc (copied) * code/branches/presentationFS16/src/modules/overlays/hud/HUDChargeBar.h (copied) * code/branches/presentationFS16/src/modules/towerdefense/TowerDefenseSelecter.cc (modified) * code/branches/presentationFS16/src/modules/towerdefense/TowerDefenseSelecter.h (modified) * code/branches/presentationFS16/src/modules/weapons/WeaponsPrereqs.h (modified) * code/branches/presentationFS16/src/modules/weapons/projectiles/Rocket.cc (modified) * code/branches/presentationFS16/src/modules/weapons/projectiles/Rocket.h (modified) * code/branches/presentationFS16/src/modules/weapons/projectiles/RocketOld.cc (modified) * code/branches/presentationFS16/src/modules/weapons/projectiles/RocketOld.h (modified) * code/branches/presentationFS16/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/branches/presentationFS16/src/modules/weapons/weaponmodes/Discharger.cc (copied) * code/branches/presentationFS16/src/modules/weapons/weaponmodes/Discharger.h (copied) * code/branches/presentationFS16/src/orxonox/controllers/AIController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/DroneController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/FightingController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/HumanController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/HumanController.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/WaypointPatrolController.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/Weapon.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponPack.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponPack.h (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponSet.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponSet.h (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponSystem.cc (modified) * code/branches/presentationFS16/src/orxonox/weaponsystem/WeaponSystem.h (modified) * code/branches/presentationFS16/src/orxonox/worldentities/ControllableEntity.cc (modified) * code/branches/presentationFS16/src/orxonox/worldentities/ControllableEntity.h (modified) * code/branches/presentationFS16/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/presentationFS16/src/orxonox/worldentities/pawns/Pawn.h (modified) * code/branches/presentationFS16/src/orxonox/worldentities/pawns/Spectator.cc (modified) * code/branches/presentationFS16/src/orxonox/worldentities/pawns/Spectator.h (modified) merged discharger, thats the last one Thu, 26 May 2016 14:38:51 GMT fvultier [11207] * code/branches/presentationFS16 (modified) * code/branches/presentationFS16/data/gui/scripts/testscript.lua (modified) * code/branches/presentationFS16/data/levels/scriptController.oxw (modified) * code/branches/presentationFS16/src/orxonox/CMakeLists.txt (modified) * code/branches/presentationFS16/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/presentationFS16/src/orxonox/controllers/ControllerDirector.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/ControllerDirector.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/NewScriptController.cc (copied) * code/branches/presentationFS16/src/orxonox/controllers/NewScriptController.h (copied) * code/branches/presentationFS16/src/orxonox/controllers/ScriptController.cc (modified) * code/branches/presentationFS16/src/orxonox/controllers/ScriptController.h (modified) * code/branches/presentationFS16/src/orxonox/controllers/scriptTasks (copied) merged scriptable controller Thu, 26 May 2016 13:13:51 GMT fvultier [11199] * code/branches/presentationFS16/data/levels/Hover.oxw (modified) * code/branches/presentationFS16/data/levels/emptyLevel.oxw (modified) * code/branches/presentationFS16/data/levels/includes/weaponSettingsHover.oxi (modified) * code/branches/presentationFS16/data/levels/templates/spaceshipHover.oxt (modified) * code/branches/presentationFS16/data/overlays/HoverHUD.oxo (modified) * code/branches/presentationFS16/src/modules/hover/CMakeLists.txt (modified) * code/branches/presentationFS16/src/modules/hover/Hover.cc (modified) * code/branches/presentationFS16/src/modules/hover/Hover.h (modified) * code/branches/presentationFS16/src/modules/hover/HoverFlag.cc (modified) * code/branches/presentationFS16/src/modules/hover/HoverOrigin.cc (modified) * code/branches/presentationFS16/src/modules/hover/HoverOrigin.h (modified) * code/branches/presentationFS16/src/modules/hover/HoverShip.cc (modified) * code/branches/presentationFS16/src/modules/hover/HoverShip.h (modified) * code/branches/presentationFS16/src/modules/hover/TFlagsLivesLevelHUD.cc (copied) * code/branches/presentationFS16/src/modules/hover/TFlagsLivesLevelHUD.h (copied) * code/branches/presentationFS16/src/modules/invader/Invader.cc (modified) * code/branches/presentationFS16/src/modules/pickup/PickupSpawner.h (modified) * code/branches/presentationFS16/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/presentationFS16/src/modules/weapons/weaponmodes/HsW01.h (modified) merged branch hover Thu, 26 May 2016 12:15:53 GMT fvultier [11193] * code/branches/presentationFS16 (copied) New branch for presentation of the PPS projects FS16. Will merge all ... Thu, 04 Feb 2016 22:54:04 GMT fvultier [11108] * code/trunk/data/levels/includes/weaponSettingsFPS.oxi (modified) * code/trunk/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/trunk/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/munitions/FlameMunition.cc (added) * code/trunk/src/modules/weapons/munitions/FlameMunition.h (added) * code/trunk/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/BasicProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.cc (added) * code/trunk/src/modules/weapons/projectiles/FlameGunProjectile.h (added) * code/trunk/src/modules/weapons/projectiles/LightningGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/ParticleProjectile.h (modified) * code/trunk/src/modules/weapons/projectiles/Projectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.cc (modified) * code/trunk/src/modules/weapons/projectiles/SplitGunProjectile.h (modified) * code/trunk/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/EnergyDrink.h (modified) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.cc (added) * code/trunk/src/modules/weapons/weaponmodes/FlameGun.h (added) * code/trunk/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/MineGun.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/trunk/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/trunk/src/orxonox/weaponsystem/WeaponMode.h (modified) A few modifications in the weapon system: WeaponModes may play a ...