# # ChangeLog for code/branches/resource2/media/particle # # Generated by Trac 1.0.9 # Dec 11, 2024, 3:28:20 PM Thu, 30 Jul 2009 22:52:09 GMT rgrieder [3374] * code/branches/resource2/media (added) * code/branches/resource2/media/defaultConfig (added) * code/branches/resource2/media/defaultConfig/keybindings.ini (added) * code/branches/resource2/media/defaultConfig/masterKeybindings.ini (added) * code/branches/resource2/media/gui (added) * code/branches/resource2/media/gui/configs (added) * code/branches/resource2/media/gui/configs/CEGUIConfig.xsd (added) * code/branches/resource2/media/gui/layouts (added) * code/branches/resource2/media/gui/layouts/CompositorDemo.layout (added) * code/branches/resource2/media/gui/layouts/Console.wnd (added) * code/branches/resource2/media/gui/layouts/CrowdDemo.layout (added) * code/branches/resource2/media/gui/layouts/Demo7Windows.layout (added) * code/branches/resource2/media/gui/layouts/Demo8.layout (added) * code/branches/resource2/media/gui/layouts/DragDropDemo.layout (added) * code/branches/resource2/media/gui/layouts/FontDemo.layout (added) * code/branches/resource2/media/gui/layouts/GUILayout.xsd (added) * code/branches/resource2/media/gui/layouts/InGameTest.layout (added) * code/branches/resource2/media/gui/layouts/InstancingDemo.layout (added) * code/branches/resource2/media/gui/layouts/MainMenu.layout (added) * code/branches/resource2/media/gui/layouts/MainMenu_2.layout (added) * code/branches/resource2/media/gui/layouts/PickupInventory.layout (added) * code/branches/resource2/media/gui/layouts/TabControlDemo.layout (added) * code/branches/resource2/media/gui/layouts/TabPage.layout (added) * code/branches/resource2/media/gui/layouts/TabPage1.layout (added) * code/branches/resource2/media/gui/layouts/TabPage2.layout (added) * code/branches/resource2/media/gui/layouts/TextDemo.layout (added) * code/branches/resource2/media/gui/layouts/TreeDemoTaharez.layout (added) * code/branches/resource2/media/gui/layouts/VanillaConsole.layout (added) * code/branches/resource2/media/gui/layouts/VanillaWindows.layout (added) * code/branches/resource2/media/gui/layouts/cegui8.layout (added) * code/branches/resource2/media/gui/layouts/facial.layout (added) * code/branches/resource2/media/gui/layouts/ogregui.layout (added) * code/branches/resource2/media/gui/layouts/shadows.layout (added) * code/branches/resource2/media/gui/schemes (added) * code/branches/resource2/media/gui/schemes/Demo8.scheme (added) * code/branches/resource2/media/gui/schemes/GUIScheme.xsd (added) * code/branches/resource2/media/gui/schemes/OrxonoxGUIScheme.scheme (added) * code/branches/resource2/media/gui/schemes/TaharezLook.scheme (added) * code/branches/resource2/media/gui/schemes/TaharezLookSkin.scheme (added) * code/branches/resource2/media/gui/schemes/TaharezLookWidgetAliases.scheme (added) * code/branches/resource2/media/gui/schemes/TaharezLookWidgets.scheme (added) * code/branches/resource2/media/gui/schemes/VanillaSkin.scheme (added) * code/branches/resource2/media/gui/schemes/WindowsLook.scheme (added) * code/branches/resource2/media/gui/schemes/WindowsLookWidgets.scheme (added) * code/branches/resource2/media/gui/scripts (added) * code/branches/resource2/media/gui/scripts/IConsole.lua (added) * code/branches/resource2/media/gui/scripts/InstancedInit.lua (added) * code/branches/resource2/media/gui/scripts/PickupInventory.lua (added) * code/branches/resource2/media/gui/scripts/demo8.lua (added) * code/branches/resource2/media/gui/scripts/gui.lua (added) * code/branches/resource2/media/gui/scripts/inGameTest.lua (added) * code/branches/resource2/media/gui/scripts/loadGUI.lua (added) * code/branches/resource2/media/gui/scripts/loadGUI_2.lua (added) * code/branches/resource2/media/gui/scripts/loadGUI_3.lua (added) * code/branches/resource2/media/gui/scripts/mainmenu.lua (added) * code/branches/resource2/media/gui/scripts/mainmenu_2.lua (added) * code/branches/resource2/media/gui/scripts/mainmenu_3.lua (added) * code/branches/resource2/media/gui/scripts/mainmenu_4.lua (added) * code/branches/resource2/media/levels (added) * code/branches/resource2/media/levels/empty_level.oxw (added) * code/branches/resource2/media/levels/gametype_asteroids.oxw (added) * code/branches/resource2/media/levels/gametype_underattack.oxw (added) * code/branches/resource2/media/levels/includes (added) * code/branches/resource2/media/levels/includes/CuboidSpaceStation.lua (added) * code/branches/resource2/media/levels/includes/weaponsettings1.oxi (added) * code/branches/resource2/media/levels/includes/weaponsettings2.oxi (added) * code/branches/resource2/media/levels/includes/weaponsettings3.oxi (added) * code/branches/resource2/media/levels/includes/weaponsettings_H2.oxi (added) * code/branches/resource2/media/levels/includes/weaponsettings_pirate.oxi (added) * code/branches/resource2/media/levels/old (added) * code/branches/resource2/media/levels/old/CuboidSpaceStation.oxw (added) * code/branches/resource2/media/levels/old/physicstest.oxw (added) * code/branches/resource2/media/levels/old/physicstest2.oxw (added) * code/branches/resource2/media/levels/old/planettest.oxw (added) * code/branches/resource2/media/levels/old/presentation_physics.oxw (added) * code/branches/resource2/media/levels/old/princessaeryn.oxw (added) * code/branches/resource2/media/levels/old/questsystem.oxw (added) * code/branches/resource2/media/levels/old/sample4.oxw (added) * code/branches/resource2/media/levels/old/spaceshiptemplates_physics.oxw (added) * code/branches/resource2/media/levels/old/tutorial_hs08.oxw (added) * code/branches/resource2/media/levels/pickuptest.oxw (added) * code/branches/resource2/media/levels/presentation.oxw (added) * code/branches/resource2/media/levels/presentation09.oxw (added) * code/branches/resource2/media/levels/presentation09b.oxw (added) * code/branches/resource2/media/levels/presentation_dm.oxw (added) * code/branches/resource2/media/levels/presentation_pong.oxw (added) * code/branches/resource2/media/levels/teambasematchlevel.oxw (added) * code/branches/resource2/media/levels/teamdeathmatch.oxw (added) * code/branches/resource2/media/levels/templates (added) * code/branches/resource2/media/levels/templates/spaceship_H2.oxt (added) * code/branches/resource2/media/levels/templates/spaceship_assff.oxt (added) * code/branches/resource2/media/levels/templates/spaceship_pirate.oxt (added) * code/branches/resource2/media/levels/tutorial.oxw (added) * code/branches/resource2/media/levels/waypoints.oxw (added) * code/branches/resource2/media/overlay (added) * code/branches/resource2/media/overlay/OrxonoxLoading.overlay (added) * code/branches/resource2/media/overlay/debug.oxo (added) * code/branches/resource2/media/overlay/hud.oxo (added) * code/branches/resource2/media/overlay/hudtemplates3.oxo (added) * code/branches/resource2/media/overlay/ponghud.oxo (added) * code/branches/resource2/media/overlay/stats.oxo (added) * code/branches/resource2/media/overlay/teambasematchhud.oxo (added) * code/branches/resource2/media/overlay/underattackhud.oxo (added) * code/branches/resource2/media/particle (added) * code/branches/resource2/media/particle/Example-Water.particle (added) * code/branches/resource2/media/particle/Example.particle (added) * code/branches/resource2/media/particle/ExplosionComp1.particle (added) * code/branches/resource2/media/particle/ExplosionComp2.particle (added) * code/branches/resource2/media/particle/ExplosionComp4.particle (added) * code/branches/resource2/media/particle/FireComp2.particle (added) * code/branches/resource2/media/particle/LaserGun.particle (added) * code/branches/resource2/media/particle/ThrusterFire.particle (added) * code/branches/resource2/media/particle/bigexplosion1part1.particle (added) * code/branches/resource2/media/particle/bigexplosion1part2.particle (added) * code/branches/resource2/media/particle/bigexplosion1part3.particle (added) * code/branches/resource2/media/particle/emitted_emitter.particle (added) * code/branches/resource2/media/particle/engineglow.particle (added) * code/branches/resource2/media/particle/explosion1.particle (added) * code/branches/resource2/media/particle/explosion2.particle (added) * code/branches/resource2/media/particle/explosion2b.particle (added) * code/branches/resource2/media/particle/explosion3.particle (added) * code/branches/resource2/media/particle/fairytwirl.particle (added) * code/branches/resource2/media/particle/fire3.particle (added) * code/branches/resource2/media/particle/fire4.particle (added) * code/branches/resource2/media/particle/forcefield.particle (added) * code/branches/resource2/media/particle/ray1.particle (added) * code/branches/resource2/media/particle/ray2.particle (added) * code/branches/resource2/media/particle/repairGold.particle (added) * code/branches/resource2/media/particle/repairSilver.particle (added) * code/branches/resource2/media/particle/shot1.particle (added) * code/branches/resource2/media/particle/shot2.particle (added) * code/branches/resource2/media/particle/shot2_small.particle (added) * code/branches/resource2/media/particle/shot3_small.particle (added) * code/branches/resource2/media/particle/shotTest.particle (added) * code/branches/resource2/media/particle/smoke1.particle (added) * code/branches/resource2/media/particle/smoke2.particle (added) * code/branches/resource2/media/particle/smoke3.particle (added) * code/branches/resource2/media/particle/smoke4.particle (added) * code/branches/resource2/media/particle/smoke5.particle (added) * code/branches/resource2/media/particle/smoke6.particle (added) * code/branches/resource2/media/particle/smoke7.particle (added) * code/branches/resource2/media/particle/sparks.particle (added) * code/branches/resource2/media/particle/thruster1.particle (added) * code/branches/resource2/media/particle/thruster2.particle (added) * code/branches/resource2/media/particle/thruster3.particle (added) * code/branches/resource2/media/resources.cfg (added) * code/branches/resource2/media/tcl (added) * code/branches/resource2/media/tcl/init.tcl (added) * code/branches/resource2/media/tcl/irc.tcl (added) * code/branches/resource2/media/tcl/irk (added) * code/branches/resource2/media/tcl/irk/README (added) * code/branches/resource2/media/tcl/irk/docs (added) * code/branches/resource2/media/tcl/irk/docs/changes.txt (added) * code/branches/resource2/media/tcl/irk/docs/todo.txt (added) * code/branches/resource2/media/tcl/irk/docs/usage.txt (added) * code/branches/resource2/media/tcl/irk/examples (added) * code/branches/resource2/media/tcl/irk/examples/fortunebot.tcl (added) * code/branches/resource2/media/tcl/irk/examples/mysaint.tcl (added) * code/branches/resource2/media/tcl/irk/irk.tcl (added) * code/branches/resource2/media/tcl/irk/lib (added) * code/branches/resource2/media/tcl/irk/lib/irkauth.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkcommand.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkconnect.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkctcptcl.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkdispatch.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkflow.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkqueue.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkreceive.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkservers.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkstate.tcl (added) * code/branches/resource2/media/tcl/irk/lib/irkutil.tcl (added) * code/branches/resource2/media/tcl/irk/pkgIndex.tcl (added) * code/branches/resource2/media/tcl/irk/socks (added) * code/branches/resource2/media/tcl/irk/socks/socks.tcl (added) * code/branches/resource2/media/tcl/remote.tcl (added) * code/branches/resource2/media/tcl/telnet_server.tcl (added) Added most of the text based files of the media directory (the file I ...