# # ChangeLog for code/branches/rocket2/data/levels # # Generated by Trac 1.0.9 # Dec 11, 2024, 9:06:04 PM Wed, 26 May 2010 14:28:14 GMT gnadler [6966] * code/branches/rocket2/data/levels/tutorial.oxw (modified) * code/branches/rocket2/data/particle/simplerocketfire.particle (added) * code/branches/rocket2/src/modules/weapons/RocketController.cc (modified) * code/branches/rocket2/src/modules/weapons/RocketController.h (modified) * code/branches/rocket2/src/modules/weapons/projectiles/SimpleRocket.cc (modified) * code/branches/rocket2/src/modules/weapons/projectiles/SimpleRocket.h (modified) * code/branches/rocket2/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/rocket2/src/modules/weapons/weaponmodes/SimpleRocketFire.h (modified) * code/branches/rocket2/src/orxonox/controllers/DroneController.cc (modified) * code/branches/rocket2/src/orxonox/graphics/Model.cc (modified) now rocket slows and then finally stops after a given number of ticks ... Fri, 21 May 2010 08:26:31 GMT scheusso [6952] * code/branches/rocket2 (copied) creating new rocket2 branch Fri, 21 May 2010 08:25:27 GMT scheusso [6951] * code/branches/presentation3 (modified) * code/branches/presentation3/data/levels/includes/weaponsettings3.oxi (modified) * code/branches/presentation3/data/levels/tutorial.oxw (modified) * code/branches/presentation3/data/particle/rocketfire2.particle (copied) * code/branches/presentation3/src/modules/weapons/CMakeLists.txt (modified) * code/branches/presentation3/src/modules/weapons/RocketController.cc (copied) * code/branches/presentation3/src/modules/weapons/RocketController.h (copied) * code/branches/presentation3/src/modules/weapons/projectiles/CMakeLists.txt (modified) * code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.cc (copied) * code/branches/presentation3/src/modules/weapons/projectiles/SimpleRocket.h (copied) * code/branches/presentation3/src/modules/weapons/weaponmodes/CMakeLists.txt (modified) * code/branches/presentation3/src/modules/weapons/weaponmodes/DroneFire.cc (copied) * code/branches/presentation3/src/modules/weapons/weaponmodes/DroneFire.h (copied) * code/branches/presentation3/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (copied) * code/branches/presentation3/src/modules/weapons/weaponmodes/SimpleRocketFire.h (copied) * code/branches/presentation3/src/orxonox/controllers/AIController.cc (modified) * code/branches/presentation3/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/presentation3/src/orxonox/controllers/DroneController.cc (copied) * code/branches/presentation3/src/orxonox/controllers/DroneController.h (copied) * code/branches/presentation3/src/orxonox/controllers/NewHumanController.cc (modified) * code/branches/presentation3/src/orxonox/controllers/NewHumanController.h (modified) * code/branches/presentation3/src/orxonox/gametypes/Testgame.cc (copied) * code/branches/presentation3/src/orxonox/gametypes/Testgame.h (copied) * code/branches/presentation3/src/orxonox/worldentities/CMakeLists.txt (modified) * code/branches/presentation3/src/orxonox/worldentities/Drone.cc (copied) * code/branches/presentation3/src/orxonox/worldentities/Drone.h (copied) * code/branches/presentation3/src/orxonox/worldentities/RocketDrone.cc (copied) * code/branches/presentation3/src/orxonox/worldentities/RocketDrone.h (copied) merged rocket branch into presentation3 and cleaned up some things ...