# # ChangeLog for code/branches/skybox/Media/materials # # Generated by Trac 1.0.9 # Nov 18, 2024, 5:52:35 PM Wed, 05 Dec 2007 14:43:46 GMT landauf [398] * code/branches/skybox/Media/materials/scripts (added) * code/branches/skybox/Media/materials/scripts/Example.material (added) added scripts Wed, 05 Dec 2007 14:42:56 GMT landauf [397] * code/branches/skybox/Media/materials/scripts (deleted) removed scripts Wed, 05 Dec 2007 13:59:19 GMT landauf [393] * code/branches/skybox/Media/materials/scripts/Examples.compositor (deleted) splash zong ding bam boum Wed, 05 Dec 2007 13:30:32 GMT landauf [390] * code/branches/skybox/Media/materials (added) * code/branches/skybox/Media/materials/programs (added) * code/branches/skybox/Media/materials/programs/AmbientOneTexture.glsl (added) * code/branches/skybox/Media/materials/programs/Bloom_ps20.hlsl (added) * code/branches/skybox/Media/materials/programs/Bloom_vs11.hlsl (added) * code/branches/skybox/Media/materials/programs/Blur0_ps20.hlsl (added) * code/branches/skybox/Media/materials/programs/Blur0_vs.glsl (added) * code/branches/skybox/Media/materials/programs/Blur0_vs11.hlsl (added) * code/branches/skybox/Media/materials/programs/Blur1_ps20.hlsl (added) * code/branches/skybox/Media/materials/programs/Blur1_vs.glsl (added) * code/branches/skybox/Media/materials/programs/Blur1_vs11.hlsl (added) * code/branches/skybox/Media/materials/programs/Blur_ps.glsl (added) * code/branches/skybox/Media/materials/programs/Combine_fp.cg (added) * code/branches/skybox/Media/materials/programs/DOF_ps.cg (added) * code/branches/skybox/Media/materials/programs/DepthShadowmap.hlsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapCasterFp.glsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapCasterVp.glsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapNormalMapReceiverFp.glsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapNormalMapReceiverVp.glsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapReceiverFp.glsl (added) * code/branches/skybox/Media/materials/programs/DepthShadowmapReceiverVp.glsl (added) * code/branches/skybox/Media/materials/programs/Example_Basic.cg (added) * code/branches/skybox/Media/materials/programs/Example_Basic.hlsl (added) * code/branches/skybox/Media/materials/programs/Example_BumpMapping.cg (added) * code/branches/skybox/Media/materials/programs/Example_CelShading.cg (added) * code/branches/skybox/Media/materials/programs/Example_Fresnel.cg (added) * code/branches/skybox/Media/materials/programs/Example_FresnelPS.asm (added) * code/branches/skybox/Media/materials/programs/Example_Projection.cg (added) * code/branches/skybox/Media/materials/programs/GlassFP.cg (added) * code/branches/skybox/Media/materials/programs/Grass.cg (added) * code/branches/skybox/Media/materials/programs/GrayScale.cg (added) * code/branches/skybox/Media/materials/programs/HeatVision.cg (added) * code/branches/skybox/Media/materials/programs/InvertFP.cg (added) * code/branches/skybox/Media/materials/programs/LaplaceFP.cg (added) * code/branches/skybox/Media/materials/programs/Ocean2GLSL.frag (added) * code/branches/skybox/Media/materials/programs/Ocean2GLSL.vert (added) * code/branches/skybox/Media/materials/programs/Ocean2HLSL_Cg.frag (added) * code/branches/skybox/Media/materials/programs/Ocean2HLSL_Cg.vert (added) * code/branches/skybox/Media/materials/programs/OffsetMapping.cg (added) * code/branches/skybox/Media/materials/programs/OffsetMapping.hlsl (added) * code/branches/skybox/Media/materials/programs/OffsetMappingFp.glsl (added) * code/branches/skybox/Media/materials/programs/OffsetMappingVp.glsl (added) * code/branches/skybox/Media/materials/programs/OffsetMapping_specular.asm (added) * code/branches/skybox/Media/materials/programs/OldMovieFP.cg (added) * code/branches/skybox/Media/materials/programs/OldTV.cg (added) * code/branches/skybox/Media/materials/programs/PosterizeFP.cg (added) * code/branches/skybox/Media/materials/programs/SharpenEdgesFP.cg (added) * code/branches/skybox/Media/materials/programs/StdQuad_vp.cg (added) * code/branches/skybox/Media/materials/programs/StdQuad_vp.glsl (added) * code/branches/skybox/Media/materials/programs/TilingFP.cg (added) * code/branches/skybox/Media/materials/programs/crowdVp.glsl (added) * code/branches/skybox/Media/materials/programs/hdr.cg (added) * code/branches/skybox/Media/materials/programs/hdr.hlsl (added) * code/branches/skybox/Media/materials/programs/hdr_bloom.glsl (added) * code/branches/skybox/Media/materials/programs/hdr_downscale2x2luminence.glsl (added) * code/branches/skybox/Media/materials/programs/hdr_downscale3x3.glsl (added) * code/branches/skybox/Media/materials/programs/hdr_downscale3x3brightpass.glsl (added) * code/branches/skybox/Media/materials/programs/hdr_finalToneMapping.glsl (added) * code/branches/skybox/Media/materials/programs/hdr_tonemap_util.glsl (added) * code/branches/skybox/Media/materials/programs/instancing.cg (added) * code/branches/skybox/Media/materials/programs/instancingVp.glsl (added) * code/branches/skybox/Media/materials/programs/oceanGLSL.frag (added) * code/branches/skybox/Media/materials/programs/oceanGLSL.vert (added) * code/branches/skybox/Media/materials/programs/oceanHLSL_Cg.frag (added) * code/branches/skybox/Media/materials/programs/oceanHLSL_Cg.vert (added) * code/branches/skybox/Media/materials/programs/skinningTwoWeightsShadowCasterVp.glsl (added) * code/branches/skybox/Media/materials/programs/skinningTwoWeightsVp.glsl (added) * code/branches/skybox/Media/materials/programs/varianceshadowcasterfp.cg (added) * code/branches/skybox/Media/materials/programs/varianceshadowcastervp.cg (added) * code/branches/skybox/Media/materials/programs/varianceshadowreceiverfp.cg (added) * code/branches/skybox/Media/materials/programs/varianceshadowreceivervp.cg (added) * code/branches/skybox/Media/materials/scripts (added) * code/branches/skybox/Media/materials/scripts/BlackAndWhite.material (added) * code/branches/skybox/Media/materials/scripts/Bloom.material (added) * code/branches/skybox/Media/materials/scripts/DOF.material (added) * code/branches/skybox/Media/materials/scripts/DepthShadowmap.material (added) * code/branches/skybox/Media/materials/scripts/Embossed.material (added) * code/branches/skybox/Media/materials/scripts/Example-DynTex.material (added) * code/branches/skybox/Media/materials/scripts/Example-Water.material (added) * code/branches/skybox/Media/materials/scripts/Example.material (added) * code/branches/skybox/Media/materials/scripts/Examples-Advanced.material (added) * code/branches/skybox/Media/materials/scripts/Examples.compositor (added) * code/branches/skybox/Media/materials/scripts/Examples.program (added) * code/branches/skybox/Media/materials/scripts/Glass.material (added) * code/branches/skybox/Media/materials/scripts/HeatVision.material (added) * code/branches/skybox/Media/materials/scripts/Hurt.material (added) * code/branches/skybox/Media/materials/scripts/Invert.material (added) * code/branches/skybox/Media/materials/scripts/Laplace.material (added) * code/branches/skybox/Media/materials/scripts/MotionBlur.material (added) * code/branches/skybox/Media/materials/scripts/Ocean.controls (added) * code/branches/skybox/Media/materials/scripts/Ocean.material (added) * code/branches/skybox/Media/materials/scripts/OffsetMapping.material (added) * code/branches/skybox/Media/materials/scripts/Ogre.material (added) * code/branches/skybox/Media/materials/scripts/OldMovie.material (added) * code/branches/skybox/Media/materials/scripts/OldTV.material (added) * code/branches/skybox/Media/materials/scripts/Posterize.material (added) * code/branches/skybox/Media/materials/scripts/RZR-002.material (added) * code/branches/skybox/Media/materials/scripts/SharpenEdges.material (added) * code/branches/skybox/Media/materials/scripts/StdQuad_vp.program (added) * code/branches/skybox/Media/materials/scripts/Tiling.material (added) * code/branches/skybox/Media/materials/scripts/VarianceShadowmap.material (added) * code/branches/skybox/Media/materials/scripts/facial.material (added) * code/branches/skybox/Media/materials/scripts/hdr.material (added) * code/branches/skybox/Media/materials/scripts/instancing.material (added) * code/branches/skybox/Media/materials/scripts/smoke.material (added) * code/branches/skybox/Media/materials/textures (added) * code/branches/skybox/Media/materials/textures/aureola.png (added) * code/branches/skybox/Media/materials/textures/basic_droplet.png (added) * code/branches/skybox/Media/materials/textures/cel_shading_diffuse.png (added) * code/branches/skybox/Media/materials/textures/cel_shading_edge.png (added) * code/branches/skybox/Media/materials/textures/cel_shading_specular.png (added) * code/branches/skybox/Media/materials/textures/cursor.png (added) * code/branches/skybox/Media/materials/textures/droplet.png (added) * code/branches/skybox/Media/materials/textures/flare.png (added) * code/branches/skybox/Media/materials/textures/flaretrail.png (added) * code/branches/skybox/Media/materials/textures/spacesky.jpg (added) * code/branches/skybox/Media/materials/textures/spheremap.png (added) added materials