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View Latest Revision
source:
code
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branches
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turretFS14
/
src
/
modules
/
objects
/
Turret.cc
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Rev
Age
Author
Log Message
(edit)
@10061
11 years
muemart
Lower means better means lower means better…
(edit)
@10060
11 years
muemart
Fix team acquisition, edit test level and start to try to make a raytest
(edit)
@10049
11 years
muemart
Delete the old turret templates and make new ones. Adjust the weapon …
(edit)
@10044
11 years
muemart
Move everything back to the Turret class, set the correct team, and …
(edit)
@10042
11 years
muemart
Fix rotation if parent is already rotated. Everything hopefully now …
(edit)
@10039
11 years
muemart
Move logic into controller, don't use bullet for rotations, and use …
(edit)
@10031
11 years
muemart
Limit turret's rotation (another method…), work a bit on the …
(edit)
@10021
11 years
muemart
Turret: Move the turret up in the hierarchy, edit the template accordingly
(edit)
@10018
11 years
muemart
Turret: Limit turret's rotation (not really precise though) & …
(edit)
@10008
11 years
muemart
Start a new controller and investigate rotations
(edit)
@10004
11 years
muemart
first experiments with the turret
(copy)
@9998
11 years
smerkli
Created branch for turret extension
copied from
code/trunk/src/modules/objects/Turret.cc
:
(edit)
@9945
11 years
landauf
replaced tabs with spaces. no changes in code
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