# # ChangeLog for code/branches/tutorial/LICENSE # # Generated by Trac 1.0.9 # Nov 18, 2024, 2:26:01 PM Thu, 06 Mar 2008 11:45:24 GMT landauf [859] * code/branches/tutorial/CMakeLists.txt (added) * code/branches/tutorial/Doxyfile (added) * code/branches/tutorial/INSTALL (added) * code/branches/tutorial/LICENSE (added) * code/branches/tutorial/Media (added) * code/branches/tutorial/Media/fonts (added) * code/branches/tutorial/Media/fonts/bluebold.ttf (added) * code/branches/tutorial/Media/fonts/bluecond.ttf (added) * code/branches/tutorial/Media/fonts/bluehigh.ttf (added) * code/branches/tutorial/Media/fonts/read_me.html (added) * code/branches/tutorial/Media/fonts/sample.fontdef (added) * code/branches/tutorial/Media/fonts/solo5.ttf (added) * code/branches/tutorial/Media/gui (added) * code/branches/tutorial/Media/gui/CompositorDemo.layout (added) * code/branches/tutorial/Media/gui/CompositorDemoCegui.config (added) * code/branches/tutorial/Media/gui/CrowdDemo.layout (added) * code/branches/tutorial/Media/gui/Falagard.xsd (added) * code/branches/tutorial/Media/gui/Font.xsd (added) * code/branches/tutorial/Media/gui/GUILayout.xsd (added) * code/branches/tutorial/Media/gui/GUIScheme.xsd (added) * code/branches/tutorial/Media/gui/Imageset.xsd (added) * code/branches/tutorial/Media/gui/InstancingDemo.layout (added) * code/branches/tutorial/Media/gui/OceanDemoCegui.config (added) * code/branches/tutorial/Media/gui/OceanDemoLayout.xml (added) * code/branches/tutorial/Media/gui/TaharezLook.imageset (added) * code/branches/tutorial/Media/gui/TaharezLook.looknfeel (added) * code/branches/tutorial/Media/gui/TaharezLook.tga (added) * code/branches/tutorial/Media/gui/TaharezLookSkin.scheme (added) * code/branches/tutorial/Media/gui/TaharezLookWidgetAliases.scheme (added) * code/branches/tutorial/Media/gui/bluehighway-10.font (added) * code/branches/tutorial/Media/gui/bluehighway-12.font (added) * code/branches/tutorial/Media/gui/bluehighway-8.font (added) * 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(added) * code/branches/tutorial/Media/materials/scripts/ast.material (added) * code/branches/tutorial/Media/materials/scripts/drone.material (added) * code/branches/tutorial/Media/materials/scripts/hoover.material (added) * code/branches/tutorial/Media/materials/scripts/spacecruiser.material (added) * code/branches/tutorial/Media/materials/scripts/starship.material (added) * code/branches/tutorial/Media/materials/textures (added) * code/branches/tutorial/Media/materials/textures/Dirt.jpg (added) * code/branches/tutorial/Media/materials/textures/EnergyBackground.png (added) * code/branches/tutorial/Media/materials/textures/EnergyDistrBackground.png (added) * code/branches/tutorial/Media/materials/textures/GreenSkin.jpg (added) * code/branches/tutorial/Media/materials/textures/MapBackGround.png (added) * code/branches/tutorial/Media/materials/textures/MyShip.png (added) * code/branches/tutorial/Media/materials/textures/OrxonoxBlack.png (added) * code/branches/tutorial/Media/materials/textures/OrxonoxORANGE.png (added) * code/branches/tutorial/Media/materials/textures/OrxonoxRED.png (added) * code/branches/tutorial/Media/materials/textures/PrimalWeaponBackground.png (added) * code/branches/tutorial/Media/materials/textures/PrimarBackground.png (added) * code/branches/tutorial/Media/materials/textures/PrimarChoice.png (added) * code/branches/tutorial/Media/materials/textures/PrimarSample.png (added) * code/branches/tutorial/Media/materials/textures/Racket.png (added) * code/branches/tutorial/Media/materials/textures/RacketBackground.png (added) * code/branches/tutorial/Media/materials/textures/RacketGrid.png (added) * code/branches/tutorial/Media/materials/textures/RedPoint.png (added) * code/branches/tutorial/Media/materials/textures/RustyBarrel.png (added) * code/branches/tutorial/Media/materials/textures/RustySteel.jpg (added) * code/branches/tutorial/Media/materials/textures/ShieldLeftBottom.png (added) * code/branches/tutorial/Media/materials/textures/ShieldLeftTop.png (added) * code/branches/tutorial/Media/materials/textures/ShieldRightBottom.png (added) * code/branches/tutorial/Media/materials/textures/ShieldRightTop.png (added) * code/branches/tutorial/Media/materials/textures/TargetBackground.png (added) * code/branches/tutorial/Media/materials/textures/TimeBackground.png (added) * code/branches/tutorial/Media/materials/textures/WeirdEye.png (added) * code/branches/tutorial/Media/materials/textures/backGround.png (added) * code/branches/tutorial/Media/materials/textures/bigflame.png (added) * code/branches/tutorial/Media/materials/textures/black.png (added) * code/branches/tutorial/Media/materials/textures/clock.png (added) * code/branches/tutorial/Media/materials/textures/crosshair.png (added) * code/branches/tutorial/Media/materials/textures/cursor.png (added) * code/branches/tutorial/Media/materials/textures/dirt01.jpg (added) * 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code/branches/tutorial/Media/materials/textures/starship.png (added) * code/branches/tutorial/Media/materials/textures/steelhead.png (added) * code/branches/tutorial/Media/materials/textures/streak.png (added) * code/branches/tutorial/Media/materials/textures/superegg.png (added) * code/branches/tutorial/Media/materials/textures/texmap2.jpg (added) * code/branches/tutorial/Media/models (added) * code/branches/tutorial/Media/models/Barrel.mesh (added) * code/branches/tutorial/Media/models/assf2.mesh (added) * code/branches/tutorial/Media/models/assf3.mesh (added) * code/branches/tutorial/Media/models/assf5.mesh (added) * code/branches/tutorial/Media/models/ast1.mesh (added) * code/branches/tutorial/Media/models/ast2.mesh (added) * code/branches/tutorial/Media/models/ast3.mesh (added) * code/branches/tutorial/Media/models/ast4.mesh (added) * code/branches/tutorial/Media/models/ast5.mesh (added) * code/branches/tutorial/Media/models/ast6.mesh (added) * code/branches/tutorial/Media/models/cube.mesh (added) * code/branches/tutorial/Media/models/drone.mesh (added) * code/branches/tutorial/Media/models/fish.mesh (added) * code/branches/tutorial/Media/models/fish.skeleton (added) * code/branches/tutorial/Media/models/hoover_body.mesh (added) * code/branches/tutorial/Media/models/hoover_gear0.mesh (added) * code/branches/tutorial/Media/models/hoover_gear1.mesh (added) * code/branches/tutorial/Media/models/hoover_gear2.mesh (added) * code/branches/tutorial/Media/models/hoover_turbine.mesh (added) * code/branches/tutorial/Media/models/ogrehead.mesh (added) * code/branches/tutorial/Media/models/razor.mesh (added) * code/branches/tutorial/Media/models/spacecruiser.mesh (added) * code/branches/tutorial/Media/models/starship.mesh (added) * code/branches/tutorial/Media/overlay (added) * code/branches/tutorial/Media/overlay/OrxonoxHUD1.2.overlay (added) * code/branches/tutorial/Media/overlay/OrxonoxLoading.overlay (added) * 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(added) * code/branches/tutorial/src/audio/AudioPrereqs.h (added) * code/branches/tutorial/src/audio/AudioSource.cc (added) * code/branches/tutorial/src/audio/AudioSource.h (added) * code/branches/tutorial/src/audio/AudioStream.cc (added) * code/branches/tutorial/src/audio/AudioStream.h (added) * code/branches/tutorial/src/audio/CMakeLists.txt (added) * code/branches/tutorial/src/audio/_AudioObject.cc (added) * code/branches/tutorial/src/loader (added) * code/branches/tutorial/src/loader/CMakeLists.txt (added) * code/branches/tutorial/src/loader/LevelLoader.cc (added) * code/branches/tutorial/src/loader/LevelLoader.h (added) * code/branches/tutorial/src/loader/LoaderPrereqs.h (added) * code/branches/tutorial/src/network (added) * code/branches/tutorial/src/network/CMakeLists.txt (added) * code/branches/tutorial/src/network/Client.cc (added) * code/branches/tutorial/src/network/Client.h (added) * code/branches/tutorial/src/network/ClientConnection.cc (added) * 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code/branches/tutorial/src/orxonox/objects/WorldEntity.cc (added) * code/branches/tutorial/src/orxonox/objects/WorldEntity.h (added) * code/branches/tutorial/src/orxonox/objects/test1.cc (added) * code/branches/tutorial/src/orxonox/objects/test1.h (added) * code/branches/tutorial/src/orxonox/objects/test2.cc (added) * code/branches/tutorial/src/orxonox/objects/test2.h (added) * code/branches/tutorial/src/orxonox/objects/test3.cc (added) * code/branches/tutorial/src/orxonox/objects/test3.h (added) * code/branches/tutorial/src/orxonox/objects/weapon (added) * code/branches/tutorial/src/orxonox/objects/weapon/AmmunitionDump.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/AmmunitionDump.h (added) * code/branches/tutorial/src/orxonox/objects/weapon/BarrelGun.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/BarrelGun.h (added) * code/branches/tutorial/src/orxonox/objects/weapon/BaseWeapon.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/BaseWeapon.h (added) * code/branches/tutorial/src/orxonox/objects/weapon/Bullet.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/Bullet.h (added) * code/branches/tutorial/src/orxonox/objects/weapon/BulletManager.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/BulletManager.h (added) * code/branches/tutorial/src/orxonox/objects/weapon/WeaponStation.cc (added) * code/branches/tutorial/src/orxonox/objects/weapon/WeaponStation.h (added) * code/branches/tutorial/src/orxonox/particle (added) * code/branches/tutorial/src/orxonox/particle/ParticleInterface.cc (added) * code/branches/tutorial/src/orxonox/particle/ParticleInterface.h (added) * code/branches/tutorial/src/orxonox/tools (added) * code/branches/tutorial/src/orxonox/tools/BillboardSet.cc (added) * code/branches/tutorial/src/orxonox/tools/BillboardSet.h (added) * code/branches/tutorial/src/orxonox/tools/Light.cc (added) * code/branches/tutorial/src/orxonox/tools/Light.h (added) * code/branches/tutorial/src/orxonox/tools/Mesh.cc (added) * code/branches/tutorial/src/orxonox/tools/Mesh.h (added) * code/branches/tutorial/src/orxonox/tools/Timer.h (added) * code/branches/tutorial/src/util (added) * code/branches/tutorial/src/util/CMakeLists.txt (added) * code/branches/tutorial/src/util/Convert.h (added) * code/branches/tutorial/src/util/Math.h (added) * code/branches/tutorial/src/util/Sleep.h (added) * code/branches/tutorial/src/util/String2Number.h (added) * code/branches/tutorial/src/util/Tokenizer.h (added) * code/branches/tutorial/src/util/substring.cc (added) * code/branches/tutorial/src/util/substring.h (added) * code/branches/tutorial/src/util/testing (added) * code/branches/tutorial/src/util/testing/CMakeLists.txt (added) * code/branches/tutorial/src/util/testing/TestConverter.cpp (added) * code/branches/tutorial/src/util/tinyxml (added) * code/branches/tutorial/src/util/tinyxml/TinyXMLPrereqs.h (added) * code/branches/tutorial/src/util/tinyxml/ticpp.cc (added) * code/branches/tutorial/src/util/tinyxml/ticpp.h (added) * code/branches/tutorial/src/util/tinyxml/ticpprc.h (added) * code/branches/tutorial/src/util/tinyxml/tinystr.cc (added) * code/branches/tutorial/src/util/tinyxml/tinystr.h (added) * code/branches/tutorial/src/util/tinyxml/tinyxml.cc (added) * code/branches/tutorial/src/util/tinyxml/tinyxml.h (added) * code/branches/tutorial/src/util/tinyxml/tinyxmlerror.cc (added) * code/branches/tutorial/src/util/tinyxml/tinyxmlparser.cc (added) * code/branches/tutorial/visual_studio (added) * code/branches/tutorial/visual_studio/audio_properties.vsprops (added) * code/branches/tutorial/visual_studio/base_properties.vsprops (added) * code/branches/tutorial/visual_studio/base_properties_debug.vsprops (added) * code/branches/tutorial/visual_studio/base_properties_release.vsprops (added) * code/branches/tutorial/visual_studio/base_properties_release_sse.vsprops (added) * code/branches/tutorial/visual_studio/base_properties_release_sse2.vsprops (added) * code/branches/tutorial/visual_studio/core_properties.vsprops (added) * code/branches/tutorial/visual_studio/directory_properties.vsprops (added) * code/branches/tutorial/visual_studio/loader_properties.vsprops (added) * code/branches/tutorial/visual_studio/network_properties.vsprops (added) * code/branches/tutorial/visual_studio/orxonox_properties.vsprops (added) * code/branches/tutorial/visual_studio/orxonox_vc8.sln (added) * code/branches/tutorial/visual_studio/util_properties.vsprops (added) * code/branches/tutorial/visual_studio/vc8 (added) * code/branches/tutorial/visual_studio/vc8/audio.vcproj (added) * code/branches/tutorial/visual_studio/vc8/core.vcproj (added) * code/branches/tutorial/visual_studio/vc8/loader.vcproj (added) * code/branches/tutorial/visual_studio/vc8/network.vcproj (added) * code/branches/tutorial/visual_studio/vc8/orxonox.vcproj (added) * code/branches/tutorial/visual_studio/vc8/util.vcproj (added) more or less a copy of the trunk