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source: code/branches/usability/src/libraries/core/GraphicsManager.cc

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Diff Rev Age Author Log Message
(edit) @8031   14 years landauf added workaround for systems (linux?) where there's no color depth …
(edit) @8018   14 years landauf added new graphics menu
(edit) @8008   14 years rgrieder InputManager should reload devices when the render device changes …
(edit) @7996   14 years rgrieder And I though I specifically paid attention to rounding problems. Brain …
(edit) @7995   14 years rgrieder Changed call to frame rendering in GraphicsManager so that Ogre always …
(edit) @7993   14 years landauf moved fpsLimit_ config value to GraphicsSettings (seems more …
(edit) @7992   14 years landauf isFullScreen() can be called on the render window, no need to parse …
(edit) @7989   14 years landauf added console command to change screen resolution and fullscreen mode …
(edit) @7966   14 years landauf some changes related to camera switching: - added …
(copy) @7915   14 years landauf creating usability branch to work on features which are more than just …
copied from code/trunk/src/libraries/core/GraphicsManager.cc:
(edit) @7874   14 years landauf WindowEventListener now declares if the window's focus is active or …
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