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@8040
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14 years |
dafrick |
Developer's mode. Is a ConfigValue, by default on except in release …
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@8039
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14 years |
dafrick |
Adding warning for levels with same names.
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@8037
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14 years |
dafrick |
Making LevelInfoCompare a strictly weak ordering (compared to just a …
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@8035
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14 years |
dafrick |
Replacing hard coded keys for the menu navigation with keys specified …
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@8034
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14 years |
landauf |
renamed enableModelLoD config value as enableMeshLoD (also renamed it …
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@8032
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14 years |
landauf |
- removed console command shortcuts for InGameConsole openConsole and …
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@8029
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14 years |
dafrick |
Introducing delayed starting of mainMenu if the loading of a level has …
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@8025
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14 years |
rgrieder |
Fixed some includes.
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@8013
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14 years |
rgrieder |
Fixed bug occurred during bugfix (new bug is worse) by reverse merging …
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@8006
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14 years |
rgrieder |
Reverted last commit (forgot to tick "Switch working copy to new …
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@8005
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14 years |
rgrieder |
Merged sound5 into sound6 branch.
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@8000
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14 years |
rgrieder |
Destructors can sometimes be very useful for clean up
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@7999
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14 years |
rgrieder |
Fixing leaks:
- Loading a level and then unloading it doesn't destroy …
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@7998
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14 years |
rgrieder |
Clean up LevelInfoItem at the end of the program.
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@7997
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14 years |
rgrieder |
Added warning for the case two Levels had the same identification …
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@7988
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14 years |
landauf |
- FOV and pixel aspect ratio are now configurable
- aspect ratio and …
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@7986
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14 years |
landauf |
- deactivate motion blur shader when blur-strength is 0
- made motion …
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@7985
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14 years |
rgrieder |
Fixed keyESC hack: after opening and closing the console, the first …
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@7978
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14 years |
rgrieder |
Increased code readability by replacing some BLANKSTRING with plain old "".
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@7976
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14 years |
landauf |
rewrote parameter changing implementation of Shader
added documentation
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@7972
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14 years |
landauf |
slight rework of the Shader class:
- correctly loads and initializes …
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@7966
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14 years |
landauf |
some changes related to camera switching:
- added …
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@7963
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14 years |
rgrieder |
Added "replaceLuaTags" function to the Loader. That allows to load …
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@7936
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14 years |
landauf |
trying to fix a crash
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@7935
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14 years |
landauf |
- opening the ingame menu pauses the game, closing the ingame menu …
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@7930
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14 years |
landauf |
- fixed crash when calling toggleGodMode command without controllable …
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@7929
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14 years |
landauf |
forgot to call RegisterObject() for AmbientSound - music now again …
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@7915
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14 years |
landauf |
creating usability branch to work on features which are more than just …
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copied from code/trunk/src/orxonox:
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@7910
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14 years |
landauf |
Ok, here comes a tricky one: we knew the destructor of WorldEntity is …
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