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View Latest Revision
source:
code
/
branches
/
weaponFS15
/
src
/
modules
/
weapons
/
projectiles
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Diff
Rev
Age
Author
Log Message
(edit)
@10604
9 years
landauf
corrected include paths
(edit)
@10601
9 years
landauf
cleanup: empty level is empty again & tabs→spaces.
(edit)
@10502
10 years
meggiman
Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
(edit)
@10455
10 years
meggiman
(edit)
@10436
10 years
meggiman
Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
(edit)
@10435
10 years
meggiman
Added new models and fixed dammage bug. Bomb now fully working.
(edit)
@10409
10 years
meggiman
Started implementing Particle effect. Force Field explodes at end of life.
(edit)
@10391
10 years
meggiman
Implemented all necessary classes. No the weapon works without bugs.
(edit)
@10369
10 years
meggiman
Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
(edit)
@10341
10 years
meggiman
Started implementing GravityBombField
(edit)
@10336
10 years
meggiman
Started implementing GravityBomb.cc
(edit)
@10326
10 years
meggiman
Created header files for new classes GravityBombFire and GravityBomb
(copy)
@10302
10 years
maxima
new branch for meggiman
copied from
code/trunk/src/modules/weapons/projectiles
:
(edit)
@10299
10 years
landauf
fixed crash in SimpleRocket (during level-unloading). improved debug …
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