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View Latest Revision
source:
code
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branches
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weapons
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Diff
Rev
Age
Author
Log Message
(edit)
@3012
15 years
rgrieder
Build fix: Member functions marked as const should only iterate over …
(edit)
@2987
15 years
rgrieder
Removed temporary editor files.
(edit)
@2983
15 years
Hagen
MuzzleFlash finally there, EnergyDrink weapon
(edit)
@2981
15 years
Hagen
moved MuzzleFlash into weaponsystem Folder
(edit)
@2979
15 years
Hagen
working laser style weapon with muzzleflash
(edit)
@2969
15 years
jsmely
weapon updated
(edit)
@2924
16 years
landauf
fixed a small bug concerning the muzzle offset. it makes much more …
(edit)
@2923
16 years
landauf
adjusted weaponsystem-path in (hopefully) all files.
(edit)
@2922
16 years
landauf
Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit)
@2921
16 years
landauf
renamed directory "weapons" as "weaponmodes"
(edit)
@2920
16 years
landauf
renamed LaserGunMunition as LaserMunition
(edit)
@2919
16 years
landauf
removed some debug output, cleanup in WeaponMode
(edit)
@2918
16 years
landauf
Added many new features in the Munition class: - there are now 3 …
(edit)
@2915
16 years
landauf
- switched back to std::vector for the WeaponSlots to keep them in the …
(edit)
@2914
16 years
landauf
More changes in the WeaponSystem: - WeaponSets can now contain …
(edit)
@2912
16 years
landauf
Several small adjustments in the weaponsystem (like additional const …
(edit)
@2901
16 years
Hagen
The class HsW01 was added, but is only a copy of LaserGun
(copy)
@2898
16 years
landauf
created new weapon branch
copied from
code/trunk
:
(edit)
@2896
16 years
landauf
Merged gui branch back to trunk. I did 2 small changes in …
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