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source: code/branches/weapons

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Diff Rev Age Author Log Message
(edit) @3012   16 years rgrieder Build fix: Member functions marked as const should only iterate over …
(edit) @2987   16 years rgrieder Removed temporary editor files.
(edit) @2983   16 years Hagen MuzzleFlash finally there, EnergyDrink weapon
(edit) @2981   16 years Hagen moved MuzzleFlash into weaponsystem Folder
(edit) @2979   16 years Hagen working laser style weapon with muzzleflash
(edit) @2969   16 years jsmely weapon updated
(edit) @2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
(edit) @2923   16 years landauf adjusted weaponsystem-path in (hopefully) all files.
(edit) @2922   16 years landauf Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit) @2921   16 years landauf renamed directory "weapons" as "weaponmodes"
(edit) @2920   16 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   16 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   16 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2915   16 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   16 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2912   16 years landauf Several small adjustments in the weaponsystem (like additional const …
(edit) @2901   16 years Hagen The class HsW01 was added, but is only a copy of LaserGun
(copy) @2898   16 years landauf created new weapon branch
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