# # ChangeLog for code/branches # # Generated by Trac 1.0.9 # Nov 22, 2024, 3:24:33 PM Sun, 01 Nov 2015 21:06:23 GMT landauf [10745] * code/branches/cpp11_v2/src/libraries/core/object/StrongPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/WeakPtr.h (modified) * code/branches/cpp11_v2/src/libraries/util/SharedPtr.h (modified) added move-constructor for StrongPtr and SharedPtr. for WeakPtr this ... Sun, 01 Nov 2015 20:03:05 GMT landauf [10744] * code/branches/cpp11_v2/src/libraries/core/object/StrongPtr.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/WeakPtr.h (modified) * code/branches/cpp11_v2/test/core/object/StrongPtrTest.cc (modified) * code/branches/cpp11_v2/test/core/object/WeakPtrTest.cc (modified) * code/branches/cpp11_v2/test/util/SharedPtrTest.cc (modified) added tests and fixed constructors of StrongPtr and WeakPtr Sun, 01 Nov 2015 14:52:16 GMT paulsc [10743] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Did some more work in quests. Sun, 01 Nov 2015 13:52:04 GMT landauf [10742] * code/branches/cpp11_v2/src/libraries/util/Math.h (modified) use constexpr for some math functions and constants Sun, 01 Nov 2015 13:26:37 GMT bhatiab [10741] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added a planet with a ring Sun, 01 Nov 2015 13:04:55 GMT paulsc [10740] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Did some work on narrative and events, labelled TODO and FIXME, ... Sun, 01 Nov 2015 12:05:54 GMT fvultier [10739] * code/branches/fabienHS15/data/gui/layouts/InGameMenu.layout (modified) * code/branches/fabienHS15/data/gui/scripts/InGameMenu.lua (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBar.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDBoostBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDHealthBar.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDHealthBar.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/towerdefense/TowerDefenseTower.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/BasicProjectile.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) HUD improved. Corrected text rescaling. Renamed reload to ... Sun, 01 Nov 2015 08:10:08 GMT gania [10737] * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) nothing really changed Sat, 31 Oct 2015 22:50:17 GMT landauf [10736] * code/branches/cpp11_v2/src/libraries/core/object/Iterator.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/IteratorBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectList.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListBase.h (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListIterator.h (modified) * code/branches/cpp11_v2/test/core/CMakeLists.txt (modified) * code/branches/cpp11_v2/test/core/object/IteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListIteratorTest.cc (modified) * code/branches/cpp11_v2/test/core/object/ObjectListTest.cc (added) fixed range based for-loop: ObjectList now returns an iterator added ... Sat, 31 Oct 2015 18:15:11 GMT paulsc [10735] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Implemented EffectBeacon for quest 2.1 and added platform for ... Sat, 31 Oct 2015 17:40:29 GMT landauf [10734] * code/branches/cpp11_v2/cmake/CompilerConfigGCC.cmake (modified) fixed build for mingw (apparently it requires gnu extensions to compile) Sat, 31 Oct 2015 17:11:53 GMT landauf [10733] * code/branches/cpp11_v2 (modified) * code/branches/cpp11_v2/cmake/CompilerConfigGCC.cmake (modified) * code/branches/cpp11_v2/src/external/ois/linux/LinuxJoyStickEvents.cpp (modified) * code/branches/cpp11_v2/src/libraries/core/config/ConfigFile.cc (modified) * code/branches/cpp11_v2/src/libraries/core/object/ObjectListBase.h (modified) * code/branches/cpp11_v2/src/libraries/tools/BulletDebugDrawer.h (modified) * code/branches/cpp11_v2/src/libraries/tools/OgreBulletUtils.h (modified) * code/branches/cpp11_v2/src/libraries/util/SmallObjectAllocator.h (modified) * code/branches/cpp11_v2/src/modules/invader/Invader.cc (modified) * code/branches/cpp11_v2/src/modules/invader/Invader.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemy.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderEnemyShooter.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderHUDinfo.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderShip.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeapon.h (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeaponEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/invader/InvaderWeaponEnemy.h (modified) * code/branches/cpp11_v2/src/modules/jump/Jump.cc (modified) * code/branches/cpp11_v2/src/modules/jump/Jump.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpBoots.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpBoots.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpCenterpoint.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpCenterpoint.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpEnemy.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpEnemy.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpFigure.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpItem.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpItem.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatform.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatform.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformDisappear.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformDisappear.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformFake.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformFake.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformHMove.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformHMove.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformStatic.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformStatic.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformTimer.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformTimer.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformVMove.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPlatformVMove.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpProjectile.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPropeller.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpPropeller.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpRocket.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpRocket.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpScore.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpShield.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpShield.h (modified) * code/branches/cpp11_v2/src/modules/jump/JumpSpring.cc (modified) * code/branches/cpp11_v2/src/modules/jump/JumpSpring.h (modified) * code/branches/cpp11_v2/src/orxonox/chat/ChatManager.cc (modified) * code/branches/cpp11_v2/src/orxonox/controllers/ArtificialController.cc (modified) merged branch cpp11 to cpp11_v2 Sat, 31 Oct 2015 16:41:17 GMT landauf [10732] * code/branches/cpp11_v2 (copied) created new branch for cpp11 Sat, 31 Oct 2015 15:07:29 GMT gania [10731] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.h (modified) added a little bit of firing functionality Sat, 31 Oct 2015 12:51:45 GMT bhatiab [10730] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Worked on lua.fog, fogFields is working now, but I'm having problemes ... Sat, 31 Oct 2015 11:20:00 GMT gania [10729] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) move functions were added, everyone stays in formations Fri, 30 Oct 2015 22:07:34 GMT gania [10725] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) * code/branches/AI_HS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) fixed pointers Fri, 30 Oct 2015 18:51:49 GMT fvultier [10724] * code/branches/fabienHS15/data/levels/includes/pickups.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsCollateral.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsEscort.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsGhost.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsH2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeartAttack.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsHeavyCruiserBody.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsPirate.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSpacecruiser.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsTransporter.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsbigship.oxi (modified) * code/branches/fabienHS15/data/levels/pickups.oxw (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/BoostPickup.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/BoostPickup.h (added) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/SpaceShip.h (modified) The weapon system HUD rescales properly if the window size changes. Fri, 30 Oct 2015 11:08:30 GMT gania [10722] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) created destructor functions and improved findNewLeader and ... Thu, 29 Oct 2015 22:27:32 GMT fvultier [10721] * code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionContainer.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionContainer.h (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) Thu, 29 Oct 2015 19:02:23 GMT gania [10719] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/CommonController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) All compiling, WingmanControllers actually find LeaderControllers and ... Thu, 29 Oct 2015 12:17:02 GMT gania [10718] * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) bugfix Thu, 29 Oct 2015 10:53:45 GMT gania [10717] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (deleted) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (deleted) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Wingmen and Leaders look for their leaders Tue, 27 Oct 2015 20:08:40 GMT fvultier [10715] * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (modified) * code/branches/fabienHS15/src/modules/pickup/PickupPrereqs.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) Mon, 26 Oct 2015 22:36:27 GMT fvultier [10714] * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) Mon, 26 Oct 2015 22:34:23 GMT fvultier [10713] * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) Mon, 26 Oct 2015 19:30:26 GMT paulsc [10711] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) * code/branches/campaignHS15/data/levels/missionOne.oxw (modified) Fixed some errors, fixed teams. @bhatiab: Commenting out lua tags in ... Mon, 26 Oct 2015 16:49:01 GMT paulsc [10710] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Started work on docking. Needs work tho. Mon, 26 Oct 2015 16:44:31 GMT gania [10709] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) Restructured Mon, 26 Oct 2015 15:07:58 GMT meierman [10708] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/src/modules/hover/CMakeLists.txt (modified) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverPrereqs.h (modified) HoverWall introduced Mon, 26 Oct 2015 15:07:58 GMT hzuellig [10707] * code/branches/planetLevelHS15/data/levels/betterearth.oxw (modified) Changing the thexture of the earth. Mon, 26 Oct 2015 15:03:57 GMT holzerj [10706] * code/branches/particleEffectsHS15/data/levels/emptyLevel.oxw (modified) * code/branches/particleEffectsHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/particleEffectsHS15/data/particle/engine.particle (added) New engine effect Mon, 26 Oct 2015 14:49:14 GMT bhatiab [10705] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Started Work on includes/fog.lua Mon, 26 Oct 2015 14:48:10 GMT luhug [10704] * code/branches/planetLevelHS15/data/levels/flightTest.oxw (modified) Added Portals to flightTest.oxw Mon, 26 Oct 2015 14:41:25 GMT bhatiab [10703] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) added asteroids Mon, 26 Oct 2015 13:35:28 GMT luhug [10702] * code/branches/planetLevelHS15/data/levels/flightTest.oxw (modified) dito Mon, 26 Oct 2015 13:04:42 GMT luhug [10701] * code/branches/planetLevelHS15/data/levels/flightTest.oxw (modified) Updated flightTest.oxw Mon, 26 Oct 2015 13:02:31 GMT meierman [10700] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) Hover level update Mon, 26 Oct 2015 12:58:52 GMT bhatiab [10699] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) changed the waypoints for the transporter... Mon, 26 Oct 2015 12:50:28 GMT hzuellig [10698] * code/branches/planetLevelHS15/data/levels/betterearth.oxw (added) testing better earth SVN Mon, 26 Oct 2015 12:49:40 GMT meierman [10697] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) First time with HoverShip Mon, 26 Oct 2015 12:47:15 GMT bhatiab [10696] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Changed position of Station c Mon, 26 Oct 2015 12:45:50 GMT bhatiab [10695] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) changed health and position of stations Mon, 26 Oct 2015 12:36:43 GMT bucyril [10694] * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) Made the code compile Sun, 25 Oct 2015 18:09:11 GMT fvultier [10692] * code/branches/fabienHS15/data/levels/includes/pickups.oxi (modified) * code/branches/fabienHS15/data/levels/pickups.oxw (modified) * code/branches/fabienHS15/data/levels/templates/pickupRepresentationTemplates.oxt (modified) * code/branches/fabienHS15/src/modules/pickup/PickupRepresentation.cc (modified) * code/branches/fabienHS15/src/modules/pickup/items/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/pickup/items/DronePickup.h (modified) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.cc (added) * code/branches/fabienHS15/src/modules/pickup/items/MunitionPickup.h (added) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) Sun, 25 Oct 2015 10:13:49 GMT paulsc [10690] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Replaced shuttle Waypoints with Billboards and started work on ... Sat, 24 Oct 2015 23:26:44 GMT paulsc [10689] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Made further improvements to events and quests. Some things need ... Sat, 24 Oct 2015 20:51:18 GMT fvultier [10688] * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsAssff2.oxi (modified) * code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi (modified) * code/branches/fabienHS15/data/overlays/HUDTemplates3.oxo (modified) * code/branches/fabienHS15/src/modules/overlays/hud/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeapon.h (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponMode.h (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.cc (added) * code/branches/fabienHS15/src/modules/overlays/hud/HUDWeaponSystem.h (added) * code/branches/fabienHS15/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/FusionMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/GravityBombMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/IceMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LaserMunition.h (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.cc (added) * code/branches/fabienHS15/src/modules/weapons/munitions/LightningMunition.h (added) * code/branches/fabienHS15/src/modules/weapons/munitions/ReplenishingMunition.cc (deleted) * code/branches/fabienHS15/src/modules/weapons/munitions/ReplenishingMunition.h (deleted) * code/branches/fabienHS15/src/modules/weapons/munitions/RocketMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/munitions/SplitMunition.cc (modified) * code/branches/fabienHS15/src/modules/weapons/projectiles/GravityBombField.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/EnergyDrink.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/FusionFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/GravityBombFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/HsW01.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/LaserFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/LightningGun.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFireOld.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SimpleRocketFire.cc (modified) * code/branches/fabienHS15/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/CMakeLists.txt (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Munition.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.cc (added) * code/branches/fabienHS15/src/orxonox/weaponsystem/ReplenishingMunition.h (added) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/Weapon.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponMode.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponPack.h (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.cc (modified) * code/branches/fabienHS15/src/orxonox/weaponsystem/WeaponSystem.h (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) * code/branches/fabienHS15/src/orxonox/worldentities/pawns/Pawn.h (modified) There is now a HUD that shows the status of the weapon system: all ... Sat, 24 Oct 2015 19:46:36 GMT fvultier [10685] * code/branches/fabienHS15 (copied) Sat, 24 Oct 2015 16:37:29 GMT paulsc [10684] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Started work on narrative notifications Sat, 24 Oct 2015 16:15:03 GMT paulsc [10683] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added Station C, started work on events. Fri, 23 Oct 2015 12:18:32 GMT gania [10682] * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) Set a layout for WingmanController and LeaderController Fri, 23 Oct 2015 05:44:20 GMT gania [10681] * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (modified) refactoring in process Wed, 21 Oct 2015 14:48:52 GMT bhatiab [10680] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Fixed Coordinates Tue, 20 Oct 2015 18:23:56 GMT gania [10679] * code/branches/AI_HS15/DivisionBrit.png (added) * code/branches/AI_HS15/Four_Finger_Squadron.PNG (added) * code/branches/AI_HS15/data/levels/AITest.oxw (modified) Diagrams in root Tue, 20 Oct 2015 18:17:50 GMT gania [10678] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/CMakeLists.txt (modified) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/DivisionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/FleetController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/LeaderController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/SectionController.h (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.cc (added) * code/branches/AI_HS15/src/orxonox/controllers/WingmanController.h (added) Didn't delete old structure, but intend to replace it with new: ... Mon, 19 Oct 2015 20:30:27 GMT paulsc [10676] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Uniformized formatting, partially automatically. The rules are now ... Mon, 19 Oct 2015 20:20:29 GMT fvultier [10675] * code/branches/towerdefenseFabien (deleted) Delete merged branch. Mon, 19 Oct 2015 20:07:28 GMT paulsc [10674] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added enemy WaypointPatrolController with Attacher waypoint Mon, 19 Oct 2015 15:15:17 GMT gania [10673] * code/branches/AI_HS15/data/levels/AITest.oxw (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) added setDesiredPositionOfSlaves() to FormationController, Vector3* ... Mon, 19 Oct 2015 14:11:17 GMT luhug [10672] * code/branches/planetLevelHS15/data/levels/flightTest.oxw (added) Added flightTest.oxw level Mon, 19 Oct 2015 14:08:23 GMT holzerj [10671] * code/branches/particleEffectsHS15/data/levels/emptyLevel.oxw (modified) * code/branches/particleEffectsHS15/data/levels/pong.oxw (modified) * code/branches/particleEffectsHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/particleEffectsHS15/data/particle/engineglow.particle (modified) * code/branches/particleEffectsHS15/data/particle/ice.particle (added) * code/branches/particleEffectsHS15/data/particle/rocketfire.particle (modified) New particleeffects Mon, 19 Oct 2015 14:01:54 GMT gania [10670] * code/branches/AI_HS15/src/libraries/util/Math.cc (modified) * code/branches/AI_HS15/src/libraries/util/Math.h (modified) * code/branches/AI_HS15/src/modules/docking/DockingController.cc (modified) * code/branches/AI_HS15/src/modules/overlays/hud/HUDRadar.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.h (modified) * code/branches/AI_HS15/test/util/MathTest.cc (modified) hold position in formation with waypoints Mon, 19 Oct 2015 14:00:00 GMT vaydin [10669] * code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt (modified) * code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/BigExplosion.cc (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/CMakeLists.txt (modified) * code/branches/explosionChunksHS15/src/orxonox/worldentities/VaydinExplosion.cc (added) * code/branches/explosionChunksHS15/src/orxonox/worldentities/VaydinExplosion.h (added) * code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc (modified) created new explosion class Mon, 19 Oct 2015 13:59:23 GMT meierman [10668] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) update levelfile Mon, 19 Oct 2015 13:47:08 GMT bhatiab [10667] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added Waypoints for Transporter - Coordinates for A, B and the ... Mon, 19 Oct 2015 13:26:21 GMT bhatiab [10666] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added General Level-structure. Mon, 19 Oct 2015 13:17:40 GMT bucyril [10665] * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) Mon, 19 Oct 2015 13:15:11 GMT meierman [10664] * code/branches/hoverHS15/data/levels/Hover.oxw (modified) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/Hover.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverPrereqs.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) First (emptz) functioning version Mon, 19 Oct 2015 13:08:34 GMT paulsc [10663] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added quest structure, spawn trigger and comment sections Mon, 19 Oct 2015 13:06:53 GMT bucyril [10662] * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) M src/modules/hover/HoverShip.h Mon, 19 Oct 2015 12:53:51 GMT bucyril [10661] * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) Removed custom code M hover/HoverShip.cc M hover/HoverShip.h Mon, 19 Oct 2015 12:51:49 GMT meierman [10660] * code/branches/hoverHS15/data/levels/Hover.oxw (added) * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/Hover.h (modified) new level file Mon, 19 Oct 2015 12:40:08 GMT bucyril [10659] * code/branches/hoverHS15/src/modules/hover/Hover.cc (modified) * code/branches/hoverHS15/src/modules/hover/Hover.h (modified) * code/branches/hoverHS15/src/modules/hover/HoverPrereqs.h (added) * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (modified) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (modified) 1234 M hover/Hover.cc M hover/Hover.h M ... Mon, 19 Oct 2015 12:32:32 GMT meierman [10658] * code/branches/hoverHS15/src/modules/hover/CMakeLists.txt (added) * code/branches/hoverHS15/src/modules/hover/Hover.cc (added) * code/branches/hoverHS15/src/modules/hover/Hover.h (added) new basic files added to Hover Mon, 19 Oct 2015 12:22:28 GMT bucyril [10657] * code/branches/hoverHS15/src/modules/hover/HoverShip.cc (added) * code/branches/hoverHS15/src/modules/hover/HoverShip.h (added) Copied files from another module A hover/HoverShip.cc A ... Mon, 19 Oct 2015 12:03:58 GMT meierman [10656] * code/branches/hoverHS15/src/modules/CMakeLists.txt (modified) * code/branches/hoverHS15/src/modules/hover (added) new folder for minigame hover Sun, 18 Oct 2015 18:57:24 GMT gania [10655] * code/branches/AI_HS15/data/levels/AITest.oxw (added) Sun, 18 Oct 2015 18:53:37 GMT gania [10654] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/AIController.h (modified) changed AIController -> collecting data about spaceships with each ... Fri, 16 Oct 2015 13:25:17 GMT gania [10652] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) * code/branches/AI_HS15/src/orxonox/controllers/FormationController.cc (modified) deleted old behaviour of AIController (partly), forced ships to form ... Tue, 13 Oct 2015 16:11:01 GMT gania [10651] * code/branches/AI_HS15/src/orxonox/controllers/AIController.cc (modified) * code/branches/AI_HS15/src/orxonox/controllers/ArtificialController.h (modified) Old AIController default behaviour is commented out Mon, 12 Oct 2015 16:40:48 GMT paulsc [10649] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added waypoint-transporter and music Mon, 12 Oct 2015 13:16:36 GMT hzuellig [10647] * code/branches/planetLevelHS15/test.txt (deleted) * code/branches/planetLevelHS15/text.txt (deleted) deleted Mon, 12 Oct 2015 13:15:28 GMT hzuellig [10646] * code/branches/planetLevelHS15/test.txt (added) * code/branches/planetLevelHS15/text.txt (added) test&textfiles Mon, 12 Oct 2015 13:14:46 GMT bhatiab [10645] * code/branches/campaignHS15/data/levels/Campaign1.oxw (modified) Added Transporter to level... Mon, 12 Oct 2015 13:06:36 GMT fvultier [10644] * code/branches/particleEffectsHS15 (copied) New branch for PPS Mon, 12 Oct 2015 12:31:56 GMT gstalder [10643] * code/branches/hoverHS15/README (modified) testphase Mon, 12 Oct 2015 12:27:16 GMT paulsc [10642] * code/branches/campaignHS15/data/levels/Campaign1.oxw (added) First campaing level added Mon, 12 Oct 2015 12:22:30 GMT fvultier [10641] * code/branches/explosionChunksHS15 (copied) New branch for PPS Mon, 12 Oct 2015 12:22:02 GMT fvultier [10640] * code/branches/AI_HS15 (copied) New branch for PPS Mon, 12 Oct 2015 12:20:29 GMT fvultier [10639] * code/branches/campaignHS15 (copied) New branch for PPS Mon, 12 Oct 2015 12:20:15 GMT meierman [10638] * code/branches/hoverHS15/README (modified) fuck Mon, 12 Oct 2015 12:19:33 GMT fvultier [10637] * code/branches/planetLevelHS15 (copied) New branch for PPS Mon, 12 Oct 2015 12:09:59 GMT gstalder [10636] * code/branches/hoverHS15/README (modified) schwach Mon, 12 Oct 2015 12:08:12 GMT meierman [10635] * code/branches/hoverHS15/README (modified) testerman Mon, 12 Oct 2015 12:06:27 GMT gstalder [10634] * code/branches/hoverHS15/README (modified) blabla Mon, 12 Oct 2015 11:53:57 GMT maxima [10633] * code/branches/hoverHS15 (copied) New branch for PPS. Tue, 06 Oct 2015 19:37:11 GMT fvultier [10627] * code/branches/towerdefenseFabien/data/levels/towerDefense.oxw (modified) * code/branches/towerdefenseFabien/src/modules/weapons/munitions/CMakeLists.txt (modified) * code/branches/towerdefenseFabien/src/modules/weapons/munitions/IceMunition.cc (added) * code/branches/towerdefenseFabien/src/modules/weapons/munitions/IceMunition.h (added) * code/branches/towerdefenseFabien/src/modules/weapons/munitions/SplitMunition.cc (added) * code/branches/towerdefenseFabien/src/modules/weapons/munitions/SplitMunition.h (added) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/SplitGunProjectile.cc (modified) * code/branches/towerdefenseFabien/src/modules/weapons/projectiles/SplitGunProjectile.h (modified) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/IceGun.cc (modified) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/SplitGun.cc (modified) * code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/SplitGun.h (modified) Minor improvements. Use of the Munition class. Sun, 04 Oct 2015 18:37:12 GMT landauf [10623] * code/branches/ParticleEffectsFS15 (deleted) * code/branches/SciptableControllerFS15 (deleted) * code/branches/clangenb (deleted) * code/branches/formationFS15 (deleted) * code/branches/multiplayerFS15 (deleted) * code/branches/presentationFS15 (deleted) * code/branches/presentationFS15merge (deleted) * code/branches/towerdefenseFS15 (deleted) * code/branches/weaponFS15 (deleted) removed branches from FS15 Sun, 04 Oct 2015 13:30:38 GMT landauf [10621] * code/branches/presentationFS15merge/src/modules/towerdefense/TowerDefense.cc (modified) * code/branches/presentationFS15merge/src/modules/towerdefense/TowerDefenseTower.cc (modified) * code/branches/presentationFS15merge/src/modules/weapons/projectiles/GravityBombField.cc (modified) don't call srand()! this is already done by Core. also fixed some ...