# # ChangeLog for code/branches # # Generated by Trac 1.0.9 # Nov 28, 2024, 8:04:27 PM Mon, 18 May 2009 16:00:13 GMT Aurelian [2986] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/quest/QuestEffectBeacon.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/MovableEntity.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/DistanceTrigger.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/PlayerTrigger.h (modified) Respawning changed, not possible anymore, not completely working. ... Mon, 18 May 2009 15:01:45 GMT vmikos [2985] * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamDeathmatch.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (modified) final version Mon, 18 May 2009 14:52:26 GMT erwin [2984] * code/branches/sound/cmake/LibraryConfig.cmake (modified) * code/branches/sound/src/orxonox/sound/SoundBase.cc (modified) * code/branches/sound/src/orxonox/sound/SoundManager.cc (modified) implemented a fallback ogg loader via libvorbisfile Mon, 18 May 2009 14:29:40 GMT Hagen [2983] * code/branches/weapons/src/orxonox/objects/weaponsystem/CMakeLists.txt~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/MuzzleFlash.h~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc~ (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h~ (added) MuzzleFlash finally there, EnergyDrink weapon Mon, 18 May 2009 13:38:22 GMT erwin [2982] * code/branches/sound/src/orxonox/objects/items/Engine.cc (modified) * code/branches/sound/src/orxonox/sound/SoundManager.cc (modified) added some error checking Mon, 18 May 2009 12:46:12 GMT Hagen [2981] * code/branches/weapons/src/orxonox/objects/weaponsystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/worldentities/CMakeLists.txt (modified) moved MuzzleFlash into weaponsystem Folder Mon, 18 May 2009 12:24:34 GMT erwin [2980] * code/branches/sound/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/sound/src/orxonox/objects/Level.cc (modified) * code/branches/sound/src/orxonox/objects/Level.h (modified) * code/branches/sound/src/orxonox/objects/items/Engine.cc (modified) * code/branches/sound/src/orxonox/objects/items/Engine.h (modified) * code/branches/sound/src/orxonox/sound/SoundBase.cc (modified) * code/branches/sound/src/orxonox/sound/SoundBase.h (modified) * code/branches/sound/src/orxonox/sound/SoundManager.cc (modified) added config ability to sound, few other changes Mon, 18 May 2009 12:06:04 GMT Hagen [2979] * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/CMakeLists.txt (modified) working laser style weapon with muzzleflash Sun, 17 May 2009 19:23:41 GMT Aurelian [2978] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (modified) some fixes on the timer, visibility of checkpoint removed (done in ... Thu, 14 May 2009 12:35:54 GMT Naaduun [2977] * code/branches/map/src/orxonox/objects/RadarViewable.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.h (modified) * code/branches/map/src/util/SubString.cc (modified) =movable plane Wed, 13 May 2009 13:14:08 GMT scheusso [2976] * code/branches/netp2/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) removed some debug output Wed, 13 May 2009 12:25:04 GMT rgrieder [2975] * code/branches/netp2/src/network/Host.h (modified) * code/branches/netp2/src/orxonox/objects/worldentities/MobileEntity.h (modified) - Fixed stupid bug in MobileEntity.h - Removed a compiler warning Wed, 13 May 2009 11:58:44 GMT scheusso [2974] * code/branches/netp2/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) debug output for reto Mon, 11 May 2009 16:03:40 GMT danielh [2972] * code/branches/pickups2/src/orxonox/CMakeLists.txt (modified) * code/branches/pickups2/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/pickups2/src/orxonox/objects/pickup/BaseItem.cc (modified) * code/branches/pickups2/src/orxonox/objects/pickup/BaseItem.h (modified) * code/branches/pickups2/src/orxonox/objects/pickup/CMakeLists.txt (modified) * code/branches/pickups2/src/orxonox/objects/pickup/DroppedItem.cc (modified) * code/branches/pickups2/src/orxonox/objects/pickup/PickupCollection.cc (modified) * code/branches/pickups2/src/orxonox/objects/pickup/PickupCollection.h (modified) * code/branches/pickups2/src/orxonox/objects/pickup/PickupInventory.cc (added) * code/branches/pickups2/src/orxonox/objects/pickup/PickupInventory.h (added) * code/branches/pickups2/src/orxonox/objects/pickup/UsableItem.cc (modified) * code/branches/pickups2/src/orxonox/overlays/notifications/NotificationQueue.cc (modified) * code/branches/pickups2/src/orxonox/overlays/notifications/NotificationQueue.h (modified) Update - Minor changes in BaseItem - Updated to NotificationQueue ... Mon, 11 May 2009 15:31:21 GMT mockm [2971] * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (modified) new revision of Gametype UnderAttack: Timerfunction and some color added Mon, 11 May 2009 15:00:55 GMT Aurelian [2970] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.cc (added) * code/branches/gametypes/src/orxonox/overlays/hud/HUDTimer.h (added) Added timer in class gametype, timer working in asteroids, modified ... Mon, 11 May 2009 13:58:38 GMT jsmely [2969] * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/BillboardProjectile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/BillboardProjectile.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/LightningGunProjectile.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/projectiles/LightningGunProjectile.h (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LightningGun.cc (added) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LightningGun.h (added) * code/branches/weapons/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/Billboard.h (modified) weapon updated Mon, 11 May 2009 13:37:19 GMT erwin [2968] * code/branches/sound/src/orxonox/sound/SoundBase.cc (modified) corrected typo Mon, 11 May 2009 13:29:23 GMT erwin [2967] * code/branches/sound/src/CMakeLists.txt (modified) * code/branches/sound/src/orxonox/CMakeLists.txt (modified) * code/branches/sound/src/orxonox/sound/SoundBase.cc (modified) * code/branches/sound/src/orxonox/sound/SoundBase.h (modified) SoundBase now loads files relative to the mediapath Mon, 11 May 2009 12:30:54 GMT erwin [2966] * code/branches/sound/src/orxonox/CMakeLists.txt (modified) * code/branches/sound/src/orxonox/objects/Level.cc (modified) * code/branches/sound/src/orxonox/objects/Level.h (modified) * code/branches/sound/src/orxonox/sound (added) * code/branches/sound/src/orxonox/sound/CMakeLists.txt (copied) * code/branches/sound/src/orxonox/sound/SoundBase.cc (copied) * code/branches/sound/src/orxonox/sound/SoundBase.h (copied) * code/branches/sound/src/orxonox/sound/SoundManager.cc (copied) * code/branches/sound/src/orxonox/sound/SoundManager.h (copied) * code/branches/sound/src/sound (deleted) moved files, modified to support multiple contexts Mon, 11 May 2009 11:42:10 GMT scheusso [2965] * code/branches/netp2/src/network/Client.cc (modified) * code/branches/netp2/src/network/Client.h (modified) * code/branches/netp2/src/network/ClientConnection.cc (modified) * code/branches/netp2/src/network/ClientConnection.h (modified) * code/branches/netp2/src/network/ConnectionManager.cc (modified) * code/branches/netp2/src/network/ConnectionManager.h (modified) * code/branches/netp2/src/network/Host.h (modified) * code/branches/netp2/src/network/Server.h (modified) some fixes (bidirectional variables, ...), some changes (client ... Mon, 11 May 2009 11:30:17 GMT scheusso [2964] * code/branches/netp2/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/netp2/src/orxonox/objects/worldentities/ControllableEntity.h (modified) changed synchronisation of controllable entity steering not fully ... Sun, 10 May 2009 20:49:36 GMT Aurelian [2961] * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.cc (modified) Gametype Asteroids - ForceField working Thu, 07 May 2009 14:44:12 GMT Naaduun [2956] * code/branches/map/src/orxonox/objects/RadarViewable.cc (modified) * code/branches/map/src/orxonox/objects/RadarViewable.h (modified) * code/branches/map/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/map/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/map/src/orxonox/overlays/map/Map.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.h (modified) added rotate and zoom to map. using static mapscenemanager now Mon, 04 May 2009 18:31:03 GMT erwin [2955] * code/branches/sound/src/orxonox/objects/Level.cc (modified) * code/branches/sound/src/sound/SoundBase.h (modified) corrected typo Mon, 04 May 2009 15:28:59 GMT Aurelian [2954] * code/branches/gametypes/src/orxonox/objects/worldentities/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.cc (added) * code/branches/gametypes/src/orxonox/objects/worldentities/ForceField.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/MobileEntity.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/MobileEntity.h (modified) ForceField not working jet, but no errors... Mon, 04 May 2009 15:04:58 GMT scheusso [2953] * code/branches/netp2/src/network/ConnectionManager.cc (modified) * code/branches/netp2/src/network/Server.cc (modified) some changes for testing purpose Mon, 04 May 2009 14:34:48 GMT mockm [2952] * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/Gametype.h (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/SpawnPoint.cc (modified) new revision of gametype UnderAttack: Ship is now moving Mon, 04 May 2009 14:03:02 GMT scheusso [2951] * code/branches/netp2/src/network/NetworkFunction.h (modified) small fix for memberfunction calls with non-existing (or not anymore ... Mon, 04 May 2009 13:40:08 GMT erwin [2950] * code/branches/sound/cmake/LibraryConfig.cmake (modified) * code/branches/sound/src/orxonox/CMakeLists.txt (modified) * code/branches/sound/src/orxonox/objects/Level.cc (modified) * code/branches/sound/src/orxonox/objects/Level.h (modified) * code/branches/sound/src/sound/CMakeLists.txt (added) * code/branches/sound/src/sound/SoundBase.cc (modified) * code/branches/sound/src/sound/SoundBase.h (modified) * code/branches/sound/src/sound/SoundManager.cc (modified) * code/branches/sound/src/sound/SoundManager.h (modified) * code/branches/sound/src/sound/copyheader (deleted) ambient sound loading for levels Sat, 02 May 2009 14:19:43 GMT scheusso [2949] * code/branches/netp2/src/network/FunctionCallManager.cc (modified) * code/branches/netp2/src/network/FunctionCallManager.h (modified) * code/branches/netp2/src/network/Server.cc (modified) * code/branches/netp2/src/network/packet/FunctionCalls.cc (modified) * code/branches/netp2/src/network/packet/FunctionCalls.h (modified) * code/branches/netp2/src/orxonox/objects/Test.cc (modified) * code/branches/netp2/src/orxonox/objects/Test.h (modified) * code/branches/netp2/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/netp2/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/netp2/src/util/MultiType.h (modified) Network Function calls possible now (already used in ... Fri, 01 May 2009 21:34:14 GMT scheusso [2948] * code/branches/netp2/src/network/Client.cc (modified) * code/branches/netp2/src/network/NetworkFunction.cc (modified) * code/branches/netp2/src/network/NetworkFunction.h (modified) * code/branches/netp2/src/orxonox/objects/Test.cc (modified) * code/branches/netp2/src/orxonox/objects/Test.h (modified) member function calls should work now argument transfer still untested Fri, 01 May 2009 20:24:27 GMT scheusso [2947] * code/branches/netp2/src/OrxonoxConfig.h.in (modified) applying change from trunk (r2946) Fri, 01 May 2009 13:16:12 GMT scheusso [2945] * code/branches/netp2/src/network/FunctionCallManager.cc (modified) * code/branches/netp2/src/network/packet/FunctionCalls.cc (modified) fixed some bugs Fri, 01 May 2009 07:47:34 GMT scheusso [2944] * code/branches/netp2/src/network/FunctionCallManager.cc (modified) * code/branches/netp2/src/network/NetworkFunction.cc (modified) * code/branches/netp2/src/network/NetworkFunction.h (modified) * code/branches/netp2/src/network/Server.cc (modified) * code/branches/netp2/src/network/packet/FunctionCalls.cc (modified) * code/branches/netp2/src/network/packet/Packet.cc (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableVariable.h (modified) * code/branches/netp2/src/orxonox/objects/Test.cc (modified) * code/branches/netp2/src/orxonox/objects/Test.h (modified) this is another commit for testing purpose still trying to get ... Thu, 30 Apr 2009 12:54:44 GMT scheusso [2943] * code/branches/netp2/src/network/NetworkFunction.h (modified) fixed a problem with copying function pointers Thu, 30 Apr 2009 12:12:57 GMT Naaduun [2942] * code/branches/map/src/orxonox/objects/RadarViewable.cc (modified) * code/branches/map/src/orxonox/objects/RadarViewable.h (modified) * code/branches/map/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/map/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/map/src/orxonox/overlays/map/Map.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.h (modified) * code/branches/map/src/orxonox/tools/CMakeLists.txt (modified) * code/branches/map/src/orxonox/tools/DynamicLines.cpp (added) * code/branches/map/src/orxonox/tools/DynamicLines.h (added) * code/branches/map/src/orxonox/tools/DynamicRenderable.cpp (added) * code/branches/map/src/orxonox/tools/DynamicRenderable.h (added) * code/branches/map/src/util/CMakeLists.txt (modified) =added dynamic libs to orxonox/tools. changed humancontroller to use ... Wed, 29 Apr 2009 18:07:43 GMT rgrieder [2941] * code/branches/netp2/src/network/NetworkFunction.h (modified) Small mvsc build fix. Wed, 29 Apr 2009 17:05:51 GMT scheusso [2940] * code/branches/netp2/src/network/synchronisable/Synchronisable.h (modified) fixed bug for bidirectional variables Wed, 29 Apr 2009 14:38:35 GMT stefalie [2939] * code/branches/toonshader/src/orxonox/objects/worldentities/Model.cc (modified) ugly hacks to get shaders up runnin Wed, 29 Apr 2009 14:10:35 GMT scheusso [2938] * code/branches/netp2/src/network/packet/FunctionCalls.cc (added) * code/branches/netp2/src/network/packet/FunctionCalls.h (added) forgot two files Wed, 29 Apr 2009 14:05:35 GMT scheusso [2937] * code/branches/netp2/src/network/CMakeLists.txt (modified) * code/branches/netp2/src/network/FunctionCallManager.cc (added) * code/branches/netp2/src/network/FunctionCallManager.h (added) * code/branches/netp2/src/network/NetworkFunction.cc (added) * code/branches/netp2/src/network/NetworkFunction.h (added) * code/branches/netp2/src/network/NetworkPrereqs.h (modified) * code/branches/netp2/src/network/packet/CMakeLists.txt (modified) * code/branches/netp2/src/network/packet/ClassID.cc (modified) * code/branches/netp2/src/network/packet/FunctionIDs.cc (added) * code/branches/netp2/src/network/packet/FunctionIDs.h (added) * code/branches/netp2/src/network/packet/Packet.cc (modified) * code/branches/netp2/src/network/packet/Packet.h (modified) * code/branches/netp2/src/network/synchronisable/Synchronisable.h (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableVariableSpecialisations.h (deleted) * code/branches/netp2/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/netp2/src/orxonox/objects/Test.cc (modified) * code/branches/netp2/src/orxonox/objects/Test.h (modified) * code/branches/netp2/src/util/MultiType.h (modified) commit for testing reasons - added possibility to transfer function ... Mon, 27 Apr 2009 15:15:04 GMT Aurelian [2936] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) Checkpoints in a row working with final destination-> end of game Mon, 27 Apr 2009 15:12:59 GMT mockm [2935] * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc (modified) new revision of gametype UnderAttack Mon, 27 Apr 2009 14:26:49 GMT vmikos [2934] * code/branches/gametypes/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc (added) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (modified) fast endversion TeamBaseMatch Mon, 27 Apr 2009 13:58:25 GMT mockm [2933] * code/branches/gametypes/src/orxonox/objects/gametypes/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.cc (added) * code/branches/gametypes/src/orxonox/objects/gametypes/UnderAttack.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/CMakeLists.txt (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.cc (added) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Destroyer.h (added) Gametype UnderAttack added Mon, 27 Apr 2009 13:30:34 GMT erwin [2932] * code/branches/sound/src/sound/SoundBase.cc (modified) * code/branches/sound/src/sound/SoundBase.h (modified) * code/branches/sound/src/sound/SoundManager.cc (modified) * code/branches/sound/src/sound/SoundManager.h (modified) Sound: implemented sample file loading via alut Mon, 27 Apr 2009 12:41:50 GMT erwin [2931] * code/branches/sound/src/sound/SoundBase.cc (modified) * code/branches/sound/src/sound/SoundBase.h (modified) * code/branches/sound/src/sound/SoundManager.cc (modified) Sound: SoundBase complete Mon, 27 Apr 2009 11:18:13 GMT erwin [2930] * code/branches/sound/src/CMakeLists.txt (modified) * code/branches/sound/src/sound/SoundBase.h (modified) * code/branches/sound/src/sound/SoundManager.cc (modified) * code/branches/sound/src/sound/SoundManager.h (modified) Sound: Added building things, corrected some typos Thu, 23 Apr 2009 11:50:52 GMT stefalie [2929] * code/branches/toonshader (copied) new branch for toon/cell shading... lets go comic Sat, 18 Apr 2009 17:28:41 GMT landauf [2924] * code/branches/weapons/src/orxonox/objects/weaponsystem/WeaponMode.cc (modified) fixed a small bug concerning the muzzle offset. it makes much more ... Sat, 18 Apr 2009 17:21:36 GMT landauf [2923] * code/branches/weapons/src/orxonox/objects/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/munitions/ReplenishingMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.h (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) adjusted weaponsystem-path in (hopefully) all files. Sat, 18 Apr 2009 17:12:25 GMT landauf [2922] * code/branches/weapons/src/orxonox/objects/weaponsystem (moved) Renamed directory 'weaponSystem' as 'weaponsystem' to avoid mixed- ... Sat, 18 Apr 2009 17:06:36 GMT landauf [2921] * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/CMakeLists.txt (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.h (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/FusionFire.cc (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/FusionFire.h (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/LaserFire.cc (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weaponmodes/LaserFire.h (copied) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (deleted) renamed directory "weapons" as "weaponmodes" Sat, 18 Apr 2009 16:59:02 GMT landauf [2920] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserMunition.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserMunition.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.cc (modified) renamed LaserGunMunition as LaserMunition Sat, 18 Apr 2009 16:41:00 GMT landauf [2919] * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.cc (modified) removed some debug output, cleanup in WeaponMode Sat, 18 Apr 2009 16:14:52 GMT landauf [2918] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponMode.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/ReplenishingMunition.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/ReplenishingMunition.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/projectiles/Projectile.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/FusionFire.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.cc (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserFire.h (moved) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (deleted) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (deleted) * code/branches/weapons/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) Added many new features in the Munition class: - there are now 3 ... Wed, 15 Apr 2009 15:03:58 GMT landauf [2917] * code/branches/pickups2 (modified) * code/branches/pickups2/bin/client1.bat.in (modified) * code/branches/pickups2/bin/client2.bat.in (modified) * code/branches/pickups2/bin/dedicated.bat.in (modified) * code/branches/pickups2/bin/run.bat.in (modified) * code/branches/pickups2/bin/server.bat.in (modified) * code/branches/pickups2/bin/standalone.bat.in (modified) * code/branches/pickups2/cmake/FindDirectX.cmake (modified) * code/branches/pickups2/cmake/LibraryConfigTardis.cmake (modified) * code/branches/pickups2/src/core/LuaBind.cc (modified) * code/branches/pickups2/src/core/LuaBind.h (modified) * code/branches/pickups2/src/core/Template.cc (modified) * code/branches/pickups2/src/core/Template.h (modified) * code/branches/pickups2/src/core/XMLFile.h (modified) * code/branches/pickups2/src/core/XMLIncludes.h (modified) * code/branches/pickups2/src/cpptcl/cpptcl.cc (modified) * code/branches/pickups2/src/cpptcl/cpptcl.h (modified) * code/branches/pickups2/src/network/synchronisable/NetworkCallback.h (modified) * code/branches/pickups2/src/network/synchronisable/Synchronisable.cc (modified) * code/branches/pickups2/src/network/synchronisable/Synchronisable.h (modified) * code/branches/pickups2/src/orxonox/CameraManager.cc (modified) * code/branches/pickups2/src/orxonox/CameraManager.h (modified) * code/branches/pickups2/src/orxonox/objects/Level.cc (modified) * code/branches/pickups2/src/orxonox/objects/Level.h (modified) * code/branches/pickups2/src/orxonox/objects/collisionshapes (modified) * code/branches/pickups2/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/pickups2/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/pickups2/src/orxonox/objects/gametypes/TeamDeathmatch.cc (modified) * code/branches/pickups2/src/orxonox/objects/gametypes/TeamDeathmatch.h (modified) * code/branches/pickups2/src/orxonox/objects/items/Engine.cc (modified) * code/branches/pickups2/src/orxonox/objects/pickup/BaseItem.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/BaseItem.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/CMakeLists.txt (modified) * code/branches/pickups2/src/orxonox/objects/pickup/DroppedItem.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/DroppedItem.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/EquipmentItem.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/EquipmentItem.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/Jump.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/Jump.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/ModifierPickup.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/ModifierPickup.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/ModifierType.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PassiveItem.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PassiveItem.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PickupCollection.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PickupCollection.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PickupSpawner.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/PickupSpawner.h (copied) * code/branches/pickups2/src/orxonox/objects/pickup/ShipEquipment.cc (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/ShipEquipment.h (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/ShipEquipmentClasses.cc (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/ShipEquipmentClasses.h (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/ShipItem.cc (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/ShipItem.h (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/Turbo.cc (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/Turbo.h (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/Usable.h (deleted) * code/branches/pickups2/src/orxonox/objects/pickup/UsableItem.cc (copied) * code/branches/pickups2/src/orxonox/objects/pickup/UsableItem.h (copied) * code/branches/pickups2/src/orxonox/objects/quest/AddQuest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/AddQuest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/AddQuestHint.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/AddQuestHint.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/AddReward.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/AddReward.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/ChangeQuestStatus.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/ChangeQuestStatus.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/CompleteQuest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/CompleteQuest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/FailQuest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/FailQuest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/GlobalQuest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/GlobalQuest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/LocalQuest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/LocalQuest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/Quest.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/Quest.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestDescription.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestDescription.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestEffect.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestEffect.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestHint.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestHint.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestItem.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestItem.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestManager.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/QuestManager.h (modified) * code/branches/pickups2/src/orxonox/objects/quest/Rewardable.cc (modified) * code/branches/pickups2/src/orxonox/objects/quest/Rewardable.h (modified) * code/branches/pickups2/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/pickups2/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/pickups2/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/Backlight.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/Backlight.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/Camera.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/MobileEntity.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/MobileEntity.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/ParticleSpawner.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/ParticleSpawner.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/pickups2/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) * code/branches/pickups2/src/tolua/all-5.0.lua (modified) * code/branches/pickups2/src/tolua/all-5.1.lua (modified) * code/branches/pickups2/src/util (modified) * code/branches/pickups2/src/util/Exception.cc (modified) * code/branches/pickups2/src/util/Exception.h (modified) * code/branches/pickups2/src/util/SignalHandler.cc (modified) * code/branches/pickups2/src/util/SignalHandler.h (modified) merged pickup into pickup2 Wed, 15 Apr 2009 14:03:09 GMT bknecht [2916] * code/branches/pickups2 (copied) Creating new pickups branche. Changes from old pickups branch need ... Sat, 11 Apr 2009 22:34:55 GMT landauf [2915] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/DefaultWeaponmodeLink.h (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) - switched back to std::vector for the WeaponSlots to keep them in ... Thu, 09 Apr 2009 22:05:01 GMT landauf [2914] * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) More changes in the WeaponSystem: - WeaponSets can now contain ... Thu, 09 Apr 2009 14:52:36 GMT Naaduun [2913] * code/branches/map/src/orxonox/objects/RadarViewable.cc (modified) * code/branches/map/src/orxonox/objects/RadarViewable.h (modified) * code/branches/map/src/orxonox/objects/worldentities/CameraPosition.cc (modified) * code/branches/map/src/orxonox/objects/worldentities/CameraPosition.h (modified) * code/branches/map/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/map/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/map/src/orxonox/overlays/map/Map.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.h (modified) Added own scenemanager to map, added 2 pointer to contain mapentity ... Thu, 09 Apr 2009 01:18:11 GMT landauf [2912] * code/branches/weapons/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weapons/src/orxonox/objects/controllers/AIController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/weapons/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Munition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponPack.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSet.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSlot.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/FusionMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Fusion.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.cc (modified) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/Missile.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/weapons/src/orxonox/objects/worldentities/pawns/Spectator.h (modified) Several small adjustments in the weaponsystem (like additional const ... Tue, 07 Apr 2009 22:58:47 GMT dafrick [2908] * code/branches/questsystem5 (modified) * code/branches/questsystem5/CMakeLists.txt (modified) * code/branches/questsystem5/Doxyfile (modified) * code/branches/questsystem5/bin/client1.bat.in (modified) * code/branches/questsystem5/bin/client1.in (modified) * code/branches/questsystem5/bin/client2.bat.in (modified) * code/branches/questsystem5/bin/client2.in (modified) * code/branches/questsystem5/bin/dedicated.bat.in (modified) * code/branches/questsystem5/bin/dedicated.in (modified) * code/branches/questsystem5/bin/run.bat.in (modified) * code/branches/questsystem5/bin/server.bat.in (modified) * code/branches/questsystem5/bin/server.in (modified) * code/branches/questsystem5/bin/standalone.bat.in (modified) * code/branches/questsystem5/bin/standalone.in (modified) * code/branches/questsystem5/cmake/BuildConfig.cmake (modified) * code/branches/questsystem5/cmake/BuildConfigGCC.cmake (modified) * code/branches/questsystem5/cmake/FindDirectX.cmake (modified) * code/branches/questsystem5/cmake/FlagUtilities.cmake (modified) * code/branches/questsystem5/cmake/LibraryConfigTardis.cmake (modified) * code/branches/questsystem5/doc/api/doxy.config.in (modified) * code/branches/questsystem5/doc/examples (deleted) * code/branches/questsystem5/doc/images (deleted) * code/branches/questsystem5/src/OrxonoxConfig.h.in (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btBoxShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btConeShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btSphereShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/btGImpactShape.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/gim_box_set.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/gim_math.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/Gimpact/gim_tri_collision.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h (modified) * code/branches/questsystem5/src/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/CMakeLists.txt (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Character/btCharacterControllerInterface.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Character/btKinematicCharacterController.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btActionInterface.h (deleted) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btRigidBody.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btRigidBody.h (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp (modified) * code/branches/questsystem5/src/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btAlignedAllocator.cpp (modified) * code/branches/questsystem5/src/bullet/LinearMath/btAlignedAllocator.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btAlignedObjectArray.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btConvexHull.cpp (modified) * code/branches/questsystem5/src/bullet/LinearMath/btIDebugDraw.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btMatrix3x3.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btQuadWord.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btQuaternion.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btScalar.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btTransform.h (modified) * code/branches/questsystem5/src/bullet/LinearMath/btVector3.h (modified) * code/branches/questsystem5/src/bullet/changes_orxonox.diff (modified) * code/branches/questsystem5/src/core/CMakeLists.txt (modified) * code/branches/questsystem5/src/core/Clock.h (modified) * code/branches/questsystem5/src/core/ConfigFileManager.cc (modified) * code/branches/questsystem5/src/core/Core.cc (modified) * code/branches/questsystem5/src/core/Core.h (modified) * code/branches/questsystem5/src/core/CorePrereqs.h (modified) * code/branches/questsystem5/src/core/Game.cc (deleted) * code/branches/questsystem5/src/core/Game.h (deleted) * code/branches/questsystem5/src/core/GameMode.cc (deleted) * 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(modified) * code/branches/questsystem5/src/core/XMLFile.h (modified) * code/branches/questsystem5/src/core/XMLIncludes.h (modified) * code/branches/questsystem5/src/core/XMLPort.h (modified) * code/branches/questsystem5/src/core/input/CalibratorCallback.h (modified) * code/branches/questsystem5/src/core/input/ExtendedInputState.cc (modified) * code/branches/questsystem5/src/core/input/ExtendedInputState.h (modified) * code/branches/questsystem5/src/core/input/InputBuffer.cc (modified) * code/branches/questsystem5/src/core/input/InputBuffer.h (modified) * code/branches/questsystem5/src/core/input/InputInterfaces.h (modified) * code/branches/questsystem5/src/core/input/InputManager.cc (modified) * code/branches/questsystem5/src/core/input/InputManager.h (modified) * code/branches/questsystem5/src/core/input/InputState.h (modified) * code/branches/questsystem5/src/core/input/KeyBinder.cc (modified) * code/branches/questsystem5/src/core/input/KeyBinder.h (modified) * 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code/branches/questsystem5/src/orxonox/pch/havepch/OrxonoxStableHeaders.h (modified) * code/branches/questsystem5/src/orxonox/tools/BillboardSet.cc (modified) * code/branches/questsystem5/src/orxonox/tools/CMakeLists.txt (modified) * code/branches/questsystem5/src/orxonox/tools/Mesh.cc (modified) * code/branches/questsystem5/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/questsystem5/src/orxonox/tools/ParticleInterface.h (modified) * code/branches/questsystem5/src/orxonox/tools/Shader.cc (modified) * code/branches/questsystem5/src/orxonox/tools/TimeFactorListener.cc (deleted) * code/branches/questsystem5/src/orxonox/tools/TimeFactorListener.h (deleted) * code/branches/questsystem5/src/orxonox/tools/Timer.h (modified) * code/branches/questsystem5/src/orxonox/tools/WindowEventListener.h (modified) * code/branches/questsystem5/src/tolua/all-5.0.lua (modified) * code/branches/questsystem5/src/tolua/all-5.1.lua (modified) * code/branches/questsystem5/src/util (modified) * code/branches/questsystem5/src/util/CMakeLists.txt (modified) * code/branches/questsystem5/src/util/Exception.cc (modified) * code/branches/questsystem5/src/util/Exception.h (modified) * code/branches/questsystem5/src/util/Math.h (modified) * code/branches/questsystem5/src/util/SignalHandler.cc (modified) * code/branches/questsystem5/src/util/SignalHandler.h (modified) Reverted to revision 2906 (because I'm too stupid to merge correctly, ... Tue, 07 Apr 2009 22:36:08 GMT dafrick [2907] * code/branches/questsystem5 (modified) * code/branches/questsystem5/CMakeLists.txt (modified) * code/branches/questsystem5/Doxyfile (modified) * code/branches/questsystem5/bin/client1.bat.in (modified) * code/branches/questsystem5/bin/client1.in (modified) * code/branches/questsystem5/bin/client2.bat.in (modified) * code/branches/questsystem5/bin/client2.in (modified) * code/branches/questsystem5/bin/dedicated.bat.in (modified) * code/branches/questsystem5/bin/dedicated.in (modified) * code/branches/questsystem5/bin/run.bat.in (modified) * code/branches/questsystem5/bin/server.bat.in (modified) * code/branches/questsystem5/bin/server.in (modified) * code/branches/questsystem5/bin/standalone.bat.in (modified) * code/branches/questsystem5/bin/standalone.in (modified) * code/branches/questsystem5/cmake/BuildConfig.cmake (modified) * code/branches/questsystem5/cmake/BuildConfigGCC.cmake (modified) * 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code/branches/questsystem5/src/orxonox/objects/weaponSystem/weapons/LaserGun.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Backlight.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Backlight.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Billboard.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/BlinkingBillboard.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/CMakeLists.txt (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Camera.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Camera.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/CameraPosition.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/CameraPosition.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ExplosionChunk.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Light.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/MobileEntity.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/MobileEntity.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ParticleSpawner.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/ParticleSpawner.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/Planet.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongBall.cc (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongBall.h (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongBat.cc (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongBat.h (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongCenterpoint.cc (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/PongCenterpoint.h (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/StaticEntity.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/StaticEntity.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/TeamSpawnPoint.cc (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/TeamSpawnPoint.h (added) * code/branches/questsystem5/src/orxonox/objects/worldentities/WorldEntity.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/WorldEntity.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/triggers/DistanceTrigger.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/questsystem5/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) * code/branches/questsystem5/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/OrxonoxOverlay.h (modified) * code/branches/questsystem5/src/orxonox/overlays/OverlayGroup.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/OverlayGroup.h (modified) * code/branches/questsystem5/src/orxonox/overlays/console/InGameConsole.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/console/InGameConsole.h (modified) * code/branches/questsystem5/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/debug/DebugRTRText.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/hud/CMakeLists.txt (modified) * code/branches/questsystem5/src/orxonox/overlays/hud/HUDRadar.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/hud/PongScore.cc (added) * code/branches/questsystem5/src/orxonox/overlays/hud/PongScore.h (added) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationQueue.cc (modified) * code/branches/questsystem5/src/orxonox/pch/havepch/OrxonoxStableHeaders.h (modified) * code/branches/questsystem5/src/orxonox/tools/BillboardSet.cc (modified) * code/branches/questsystem5/src/orxonox/tools/CMakeLists.txt (modified) * code/branches/questsystem5/src/orxonox/tools/Mesh.cc (modified) * code/branches/questsystem5/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/questsystem5/src/orxonox/tools/ParticleInterface.h (modified) * code/branches/questsystem5/src/orxonox/tools/Shader.cc (modified) * code/branches/questsystem5/src/orxonox/tools/TimeFactorListener.cc (added) * code/branches/questsystem5/src/orxonox/tools/TimeFactorListener.h (added) * code/branches/questsystem5/src/orxonox/tools/Timer.h (modified) * code/branches/questsystem5/src/orxonox/tools/WindowEventListener.h (modified) * code/branches/questsystem5/src/tolua/all-5.0.lua (modified) * code/branches/questsystem5/src/tolua/all-5.1.lua (modified) * code/branches/questsystem5/src/util (modified) * code/branches/questsystem5/src/util/CMakeLists.txt (modified) * code/branches/questsystem5/src/util/Exception.cc (modified) * code/branches/questsystem5/src/util/Exception.h (modified) * code/branches/questsystem5/src/util/Math.h (modified) * code/branches/questsystem5/src/util/SignalHandler.cc (modified) * code/branches/questsystem5/src/util/SignalHandler.h (modified) Merging of the current QuestSystem branch. Tue, 07 Apr 2009 15:43:08 GMT landauf [2906] * code/branches/gametypes/src/orxonox/objects/gametypes/TeamDeathmatch.cc (modified) removed 3 warnings Mon, 06 Apr 2009 15:25:22 GMT Aurelian [2905] * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.cc (added) * code/branches/gametypes/src/orxonox/objects/gametypes/Asteroids.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.cc (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/CheckPoint.h (added) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/triggers/Trigger.h (modified) My first version with working triggers in a row... Mon, 06 Apr 2009 14:48:32 GMT scheusso [2903] * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.cc (added) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h (added) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamDeathmatch.cc (modified) * code/branches/gametypes/src/orxonox/objects/gametypes/TeamDeathmatch.h (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/gametypes/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.h (added) merged changes made to trunk (r2902) into branch Mon, 06 Apr 2009 14:23:16 GMT Hagen [2901] * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.cc (added) * code/branches/weapons/src/orxonox/objects/weaponSystem/weapons/HsW01.h (added) The class HsW01 was added, but is only a copy of LaserGun Mon, 06 Apr 2009 13:53:50 GMT danielh [2900] * code/branches/pickups (modified) * code/branches/pickups/src/orxonox/objects/controllers/HumanController.cc (modified) * code/branches/pickups/src/orxonox/objects/controllers/HumanController.h (modified) * code/branches/pickups/src/orxonox/objects/items/Engine.cc (modified) * code/branches/pickups/src/orxonox/objects/pickup/BaseItem.cc (modified) * code/branches/pickups/src/orxonox/objects/pickup/CMakeLists.txt (modified) * code/branches/pickups/src/orxonox/objects/pickup/DroppedItem.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/DroppedItem.h (added) * code/branches/pickups/src/orxonox/objects/pickup/Jump.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/Jump.h (added) * code/branches/pickups/src/orxonox/objects/pickup/ModifierPickup.cc (modified) * code/branches/pickups/src/orxonox/objects/pickup/ModifierPickup.h (modified) * code/branches/pickups/src/orxonox/objects/pickup/ModifierType.h (modified) * code/branches/pickups/src/orxonox/objects/pickup/PickupCollection.cc (modified) * code/branches/pickups/src/orxonox/objects/pickup/PickupCollection.h (modified) * code/branches/pickups/src/orxonox/objects/pickup/UsableItem.h (modified) * code/branches/pickups/src/orxonox/objects/worldentities/ControllableEntity.h (modified) * code/branches/pickups/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) - some changes to the base framework - added DroppedItem - ... Mon, 06 Apr 2009 13:08:09 GMT erwin [2899] * code/branches/sound/src/sound/SoundBase.cc (added) * code/branches/sound/src/sound/SoundBase.h (modified) * code/branches/sound/src/sound/SoundManager.cc (added) * code/branches/sound/src/sound/SoundManager.h (modified) implemented SoundManager class Mon, 06 Apr 2009 12:34:01 GMT landauf [2898] * code/branches/weapons (copied) created new weapon branch Mon, 06 Apr 2009 12:33:23 GMT landauf [2897] * code/branches/weapon1 (deleted) removed weapon1 branch Sun, 05 Apr 2009 22:00:51 GMT landauf [2895] * code/branches/miniprojects (deleted) removed miniprojects branch Sun, 05 Apr 2009 21:26:23 GMT bknecht [2892] * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) catching CEGUI error to avoid sigabrt. ready for merge Thu, 02 Apr 2009 16:36:23 GMT adrfried [2889] * code/branches/ggz/cmake/FindGGZ.cmake (added) * code/branches/ggz/cmake/LibraryConfig.cmake (modified) * code/branches/ggz/src/orxonox/CMakeLists.txt (modified) * code/branches/ggz/src/orxonox/GGZClient.cc (added) * code/branches/ggz/src/orxonox/GGZClient.h (added) * code/branches/ggz/src/orxonox/objects/CMakeLists.txt (modified) * code/branches/ggz/src/orxonox/objects/FDWatcher.cc (added) * code/branches/ggz/src/orxonox/objects/FDWatcher.h (added) FDWatcher and GGZClient Objects introduced Thu, 02 Apr 2009 16:36:19 GMT adrfried [2888] * code/branches/ggz/CMakeLists.txt (modified) * code/branches/ggz/cmake/BuildConfigGCC.cmake (modified) cmake install prefix reset, compiler flags fixed Thu, 02 Apr 2009 15:03:16 GMT bknecht [2887] * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) first part of finishing up to merge back. solving some issues I ran ... Thu, 02 Apr 2009 14:07:24 GMT polakma [2886] * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/munitions/FusionMunition.cc (added) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/munitions/FusionMunition.h (added) forgot to add a file Tue, 31 Mar 2009 12:14:09 GMT bknecht [2875] * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) (Doxygen) Documentation added for GUIManager and some GameState classes. Mon, 30 Mar 2009 21:34:51 GMT bknecht [2869] * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) Including some features to use only mouse or keys in a GUI, also ... Mon, 30 Mar 2009 13:34:39 GMT erwin [2866] * code/branches/sound/src/audio (deleted) * code/branches/sound/src/sound (added) * code/branches/sound/src/sound/SoundBase.h (added) * code/branches/sound/src/sound/SoundManager.h (added) * code/branches/sound/src/sound/copyheader (added) Added src/sound and some files Mon, 30 Mar 2009 13:21:25 GMT FelixSchulthess [2865] * code/branches/weapon1 (copied) created branch for weapon development Mon, 30 Mar 2009 12:27:26 GMT danielh [2864] * code/branches/pickups/src/orxonox/objects/pickup/BaseItem.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/BaseItem.h (added) * code/branches/pickups/src/orxonox/objects/pickup/CMakeLists.txt (modified) * code/branches/pickups/src/orxonox/objects/pickup/EquipmentItem.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/EquipmentItem.h (added) * code/branches/pickups/src/orxonox/objects/pickup/ModifierPickup.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/ModifierPickup.h (added) * code/branches/pickups/src/orxonox/objects/pickup/ModifierType.h (added) * code/branches/pickups/src/orxonox/objects/pickup/PassiveItem.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/PassiveItem.h (added) * code/branches/pickups/src/orxonox/objects/pickup/PickupCollection.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/PickupCollection.h (added) * code/branches/pickups/src/orxonox/objects/pickup/PickupSpawner.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/PickupSpawner.h (added) * code/branches/pickups/src/orxonox/objects/pickup/UsableItem.cc (added) * code/branches/pickups/src/orxonox/objects/pickup/UsableItem.h (added) * code/branches/pickups/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc (modified) * code/branches/pickups/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/pickups/src/orxonox/objects/worldentities/pawns/Pawn.h (modified) first commit of pickup system - working PickupCollection - working ... Sun, 29 Mar 2009 22:26:52 GMT rgrieder [2863] * code/branches/gui/cmake/BuildConfigGCC.cmake (modified) -Wno-deprecated is only available for C++, but fortunately the ... Sun, 29 Mar 2009 22:14:36 GMT rgrieder [2862] * code/branches/gui/cmake/BuildConfig.cmake (modified) * code/branches/gui/cmake/BuildConfigGCC.cmake (modified) quote: "Fixed some bugs. Please do not break the code, when working ... Sat, 28 Mar 2009 22:19:06 GMT scheusso [2861] * code/branches/netp2/src/network/synchronisable/SynchronisableSpecialisations.cc (modified) * code/branches/netp2/src/network/synchronisable/SynchronisableVariable.h (modified) * code/branches/netp2/src/util/MultiType.h (modified) * code/branches/netp2/src/util/MultiTypeValue.h (modified) * code/branches/netp2/src/util/Serialise.h (added) - moved serialise functions from ... Fri, 27 Mar 2009 15:04:24 GMT rgrieder [2859] * code/branches/gui/src/core/Core.cc (modified) Infinite loop bugfix if orxonox_dev_build.keep_me is missing. Thu, 26 Mar 2009 20:45:23 GMT dafrick [2858] * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationManager.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationManager.h (modified) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationOverlay.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationOverlay.h (modified) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationQueue.cc (modified) * code/branches/questsystem5/src/orxonox/overlays/notifications/NotificationQueue.h (modified) Done some documenting, and resolved some (possible) issues. So the ... Thu, 26 Mar 2009 16:06:25 GMT Naaduun [2856] * code/branches/map/src/orxonox/overlays/map/Map.cc (modified) * code/branches/map/src/orxonox/overlays/map/Map.h (modified) implemented Map::openMap() Thu, 26 Mar 2009 15:33:32 GMT rgrieder [2854] * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) small fixes with game states. Thu, 26 Mar 2009 14:18:08 GMT bknecht [2853] * code/branches/gui/cmake/BuildConfig.cmake (modified) * code/branches/gui/src/core/Game.h (modified) * code/branches/gui/src/network/packet/Gamestate.h (modified) * code/branches/gui/src/orxonox/gamestates/GSMainMenu.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) Fixed some bugs. Please do not break the code, when working with ... Thu, 26 Mar 2009 13:56:39 GMT polakma [2852] * code/branches/weaponsystem/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/Weapon.cc (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/Weapon.h (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/WeaponSystem.cc (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/WeaponSystem.h (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/munitions/CMakeLists.txt (modified) * code/branches/weaponsystem/src/orxonox/objects/weaponSystem/munitions/LaserGunMunition.cc (modified) added unlimited munition, reverted shared munition and fixed some bugs Wed, 25 Mar 2009 22:53:04 GMT rgrieder [2850] * code/branches/gui/bin/client1.bat.in (modified) * code/branches/gui/bin/client1.in (modified) * code/branches/gui/bin/client2.bat.in (modified) * code/branches/gui/bin/client2.in (modified) * code/branches/gui/bin/dedicated.bat.in (modified) * code/branches/gui/bin/dedicated.in (modified) * code/branches/gui/bin/server.bat.in (modified) * code/branches/gui/bin/server.in (modified) * code/branches/gui/bin/standalone.bat.in (modified) * code/branches/gui/bin/standalone.in (modified) * code/branches/gui/src/core/Game.cc (modified) * code/branches/gui/src/core/Game.h (modified) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/orxonox/CameraManager.cc (modified) * code/branches/gui/src/orxonox/GraphicsManager.cc (modified) * code/branches/gui/src/orxonox/GraphicsManager.h (modified) * code/branches/gui/src/orxonox/gamestates/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSMainMenu.cc (moved) * code/branches/gui/src/orxonox/gamestates/GSMainMenu.h (moved) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.cc (modified) * code/branches/gui/src/orxonox/gui/GUIManager.h (modified) - Started working on cleaning up the GameState mess ;) - Cleaned out ... Wed, 25 Mar 2009 22:50:23 GMT rgrieder [2849] * code/branches/gui/src/core/input/InputManager.cc (modified) Bug fix in the InputManager. Wed, 25 Mar 2009 18:37:00 GMT rgrieder [2848] * code/branches/gui/src/core/CMakeLists.txt (modified) * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/core/GameMode.cc (copied) * code/branches/gui/src/core/GameMode.h (copied) * code/branches/gui/src/network/ClientConnectionListener.cc (modified) * code/branches/gui/src/network/packet/Gamestate.cc (modified) * code/branches/gui/src/network/synchronisable/SynchronisableVariable.cc (modified) * code/branches/gui/src/orxonox/CameraManager.cc (modified) * code/branches/gui/src/orxonox/GraphicsManager.cc (modified) * code/branches/gui/src/orxonox/PlayerManager.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/objects/Scene.cc (modified) * code/branches/gui/src/orxonox/objects/controllers/AIController.cc (modified) * code/branches/gui/src/orxonox/objects/gametypes/Gametype.cc (modified) * code/branches/gui/src/orxonox/objects/infos/Bot.cc (modified) * code/branches/gui/src/orxonox/objects/infos/HumanPlayer.cc (modified) * code/branches/gui/src/orxonox/objects/items/MultiStateEngine.cc (modified) * code/branches/gui/src/orxonox/objects/weaponSystem/projectiles/BillboardProjectile.cc (modified) * code/branches/gui/src/orxonox/objects/weaponSystem/projectiles/ParticleProjectile.cc (modified) * code/branches/gui/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Backlight.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Billboard.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/BlinkingBillboard.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/ControllableEntity.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/ExplosionChunk.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Light.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/Model.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/MovableEntity.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/ParticleEmitter.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/pawns/Pawn.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/pawns/Spectator.cc (modified) * code/branches/gui/src/orxonox/objects/worldentities/triggers/Trigger.cc (modified) * code/branches/gui/src/orxonox/overlays/OrxonoxOverlay.cc (modified) * code/branches/gui/src/orxonox/tools/BillboardSet.cc (modified) * code/branches/gui/src/orxonox/tools/Mesh.cc (modified) * code/branches/gui/src/orxonox/tools/ParticleInterface.cc (modified) * code/branches/gui/src/orxonox/tools/Shader.cc (modified) Exported showsGraphics, etc. to a new class named GameMode in the core. Wed, 25 Mar 2009 18:36:23 GMT rgrieder [2847] * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) De initialisation bugfix in GSGraphics. Wed, 25 Mar 2009 17:24:15 GMT rgrieder [2846] * code/branches/gui/src/core/Core.cc (modified) * code/branches/gui/src/core/Core.h (modified) * code/branches/gui/src/core/Game.cc (modified) * code/branches/gui/src/core/Game.h (modified) * code/branches/gui/src/core/input/KeyBinder.cc (modified) * code/branches/gui/src/network/ChatListener.cc (modified) * code/branches/gui/src/network/ClientConnectionListener.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) Moving game clock from Core to Game. Other small fixes. Wed, 25 Mar 2009 16:33:58 GMT rgrieder [2845] * code/branches/gui/src/core/Game.cc (modified) * code/branches/gui/src/orxonox/Main.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) - Moved some code from Game to Main and GSRoot - Renamed "gui" ... Wed, 25 Mar 2009 16:23:00 GMT rgrieder [2844] * code/branches/gui/src/core/CMakeLists.txt (modified) * code/branches/gui/src/core/CorePrereqs.h (modified) * code/branches/gui/src/core/Game.cc (moved) * code/branches/gui/src/core/Game.h (moved) * code/branches/gui/src/core/GameState.cc (modified) * code/branches/gui/src/core/GameState.h (modified) * code/branches/gui/src/core/RootGameState.cc (deleted) * code/branches/gui/src/core/RootGameState.h (deleted) * code/branches/gui/src/network/Server.h (modified) * code/branches/gui/src/orxonox/CMakeLists.txt (modified) * code/branches/gui/src/orxonox/Main.cc (copied) * code/branches/gui/src/orxonox/OrxonoxPrereqs.h (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSClient.h (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSDedicated.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGUI.h (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSGraphics.h (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSIOConsole.h (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSLevel.h (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSRoot.h (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSServer.h (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.cc (modified) * code/branches/gui/src/orxonox/gamestates/GSStandalone.h (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugFPSText.cc (modified) * code/branches/gui/src/orxonox/overlays/debug/DebugRTRText.cc (modified) Implemented new GameState concept. It doesn't differ that much from ...