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Diff Rev Age Author Log Message
(edit) @10934   9 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10932   9 years bhatiab Added the screenshots to the levels, please UPDATE data_extern Branch …
(edit) @10930   9 years meierman Finished with comments
(edit) @10929   9 years bucyril Added documentation
(edit) @10928   9 years meierman Before finishing touch
(edit) @10927   9 years gania fixed?
(edit) @10926   9 years meierman Fully functional
(edit) @10925   9 years gania synchronized AI with a static tick counter
(edit) @10924   9 years gania checking in
(edit) @10923   9 years gania check in
(edit) @10922   9 years landauf moved functor-tests to new file
(edit) @10921   9 years paulsc Finished (events in) expedition level.
(edit) @10920   9 years landauf no static functions anymore in ObjectList. you need to instantiate an …
(edit) @10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
(edit) @10918   9 years muemart Use emplace_back instead of push_back if beneficial
(edit) @10917   9 years landauf made mapEntry const& wherever possible
(edit) @10916   9 years landauf use actual types instead of 'auto'. only exception is for complicated …
(edit) @10915   9 years gania little fix
(edit) @10914   9 years bhatiab Finished Storyline and description, finished waypontpatrols for the 5 …
(edit) @10913   9 years gania quick fix
(edit) @10912   9 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10911   9 years fvultier
(edit) @10910   9 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   9 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10908   9 years fvultier Mine damages pawns within range.
(edit) @10907   9 years paulsc Almost done with retaliation level.
(edit) @10906   9 years gania tried to fix fighting whn fps is low
(edit) @10905   9 years luhug
(edit) @10904   9 years paulsc Did nothing today.
(edit) @10903   9 years gania AI attacks targets that are close
(edit) @10901   9 years holzerj Added explosions effects when the mine explodes.
(edit) @10900   9 years meierman Judihui it works
(edit) @10898   9 years gania commented some stuff
(edit) @10897   9 years landauf register event-source
(edit) @10896   9 years bhatiab Added Waypoints for enemies
(edit) @10895   9 years bucyril Added HUD and stuff
(edit) @10894   9 years meierman Flag generator implemented
(edit) @10893   9 years bucyril Changed control parameters
(edit) @10892   9 years bhatiab Edited planets in expeditionsector and shuttlerealiation
(edit) @10891   9 years gania hotfix for isnan
(edit) @10890   9 years bhatiab removed the other enemystations, as one should be enough, added …
(edit) @10889   9 years fvultier promised wor for Jannis.
(edit) @10888   9 years gania started working on pickups
(edit) @10887   9 years paulsc Almost finished retaliation level. Some things don't quite wanna work tho.
(edit) @10886   9 years gania improved dodging
(edit) @10885   9 years gania added other weapons
(edit) @10883   9 years gania ships spread before fight
(edit) @10882   9 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   9 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   9 years gania cut smoothness, gained performance
(edit) @10879   9 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10878   9 years fvultier
(edit) @10877   9 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10876   9 years muemart Use variadic templates for Functor Had to put on my template hat for …
(edit) @10875   9 years gania fixed library dependencies
(edit) @10874   9 years gania deleted pictures that I don't need anymore
(edit) @10873   9 years gania introduced spread
(edit) @10872   9 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   9 years gania Split up CommonController, so it is easier to debug
(edit) @10870   9 years gania
(edit) @10869   9 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10868   9 years gania first stable version
(edit) @10867   9 years bhatiab Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
(edit) @10866   9 years gania just some todo comments
(edit) @10865   9 years muemart Add some more tests for Functor(Ptr)
(edit) @10864   9 years gania split up some code
(edit) @10863   9 years gania
(edit) @10861   9 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10860   9 years luhug updated luaTest.oxw
(edit) @10859   9 years gania almost all works now, check AITest.oxw
(edit) @10858   9 years gania should work, didn't compile
(edit) @10857   9 years muemart Fix clang build for LANDiscoverable Looks like name lookup for …
(edit) @10856   9 years gania fixed loops
(edit) @10855   9 years gania introduced loops
(edit) @10854   9 years gania Fixed some bugs, only DivisionController works for now
(edit) @10853   9 years landauf re-added debug-output (after reviewing r10817). why was it removed? …
(edit) @10852   9 years landauf changed some small details (after reviewing r10817)
(edit) @10851   9 years gania works for the most part, still need to fix Section and Wingman
(edit) @10850   9 years gania ok, now you can use attack and protect just like in my level, but I …
(edit) @10849   9 years gania major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
(edit) @10848   9 years gania still not compilable
(edit) @10847   9 years gania I hope that you don't code today, that version is not compilable just yet
(edit) @10846   9 years landauf added 'override' to inherited virtual functions in unittests
(edit) @10845   9 years landauf always use 'virtual' in the declaration of virtual functions even if …
(edit) @10844   9 years gania same as above
(edit) @10843   9 years gania gani check in before a major change
(edit) @10842   9 years fvultier
(edit) @10841   9 years paulsc Worked on retaliation level.
(edit) @10840   9 years gania action PROTECT works. Look FUCK
(edit) @10839   9 years bhatiab Worked on the Prologue
(edit) @10838   9 years gania Gani changed something
(edit) @10837   9 years vaydin fixed position offset, added definable direction for the meshes to fly …
(edit) @10836   9 years holzerj Added Mine, ice particle, rocketfire, psygun
(edit) @10835   9 years meierman Maze Generator works
(edit) @10834   9 years maxima AI_HS15 merged into campaignHS15
(edit) @10833   9 years luhug minor changes to luaTest.oxw
(edit) @10832   9 years gania minor bugfixes and code style improvement
(edit) @10830   9 years landauf removed SharedPtr (use std::shared_ptr instead)
(edit) @10829   9 years landauf replace all remaining usages of SharedPtr with std::shared_ptr
(edit) @10828   9 years landauf updated documentation
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