Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @10977   9 years landauf fixed build (with gcc)
(edit) @10976   9 years muemart Add some static asserts
(edit) @10975   9 years muemart Extend Functor to handle any callable objects (lambdas!). Had to …
(edit) @10974   9 years maxima merged campaign and presentation
(edit) @10971   9 years gania referenced the testing level in headers of child classes
(edit) @10970   9 years maxima Merged campaign and presentation. Everything seems to work fine.
(edit) @10969   9 years gania follow-up commit
(edit) @10968   9 years gania a little clean up
(edit) @10967   9 years maxima Added planetLevel to presentation. This level does not yet work on …
(edit) @10965   9 years luhug Finished!
(edit) @10963   9 years maxima Merged presentation and particleEffects branches. Added a new level, …
(edit) @10962   9 years maxima Merged presentation and exlposionChunks branches. Works fine. Added …
(edit) @10961   9 years maxima Merged presentation and fabiens branch. Had to modify hoverHUD and …
(edit) @10960   9 years maxima Merged presentation and hover branches. Hover minigame works fine.
(edit) @10959   9 years maxima New branch for PPS-presentation
(edit) @10958   9 years gania separated MasterController from my hierarchy
(edit) @10957   9 years bhatiab Fixed collisionshapes and camera angles for the spaceshuttle
(edit) @10956   9 years bhatiab Fixed Lighteffects for moving and breaking as well as the direction of …
(edit) @10955   9 years gania cleaned up a bit
(edit) @10954   9 years gania added Master
(edit) @10953   9 years gania converted hack to a legal class
(edit) @10952   9 years fvultier Missing include added.
(edit) @10951   9 years luhug Put together the elements of our project in a new Level, …
(edit) @10950   9 years paulsc Improved campaign menu
(edit) @10948   9 years holzerj Mine activation sound effect
(edit) @10947   9 years gstalder hover weapon template added
(edit) @10946   9 years gania fix for sigsegv?
(edit) @10944   9 years holzerj Polished Mine
(edit) @10943   9 years gstalder Added model and collision shapes to hover ship template
(edit) @10942   9 years vaydin added comments to the file
(edit) @10940   9 years meierman Invisible plate over the level
(edit) @10939   9 years vaydin forgot to delete bigexplosion
(edit) @10938   9 years meierman Removed some warnings
(edit) @10937   9 years vaydin Finalized everything deleted now unnecessary BigExplosion
(edit) @10935   9 years gania cleaned source up a bit
(edit) @10934   9 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10932   9 years bhatiab Added the screenshots to the levels, please UPDATE data_extern Branch …
(edit) @10930   9 years meierman Finished with comments
(edit) @10929   9 years bucyril Added documentation
(edit) @10928   9 years meierman Before finishing touch
(edit) @10927   9 years gania fixed?
(edit) @10926   9 years meierman Fully functional
(edit) @10925   9 years gania synchronized AI with a static tick counter
(edit) @10924   9 years gania checking in
(edit) @10923   9 years gania check in
(edit) @10922   9 years landauf moved functor-tests to new file
(edit) @10921   9 years paulsc Finished (events in) expedition level.
(edit) @10920   9 years landauf no static functions anymore in ObjectList. you need to instantiate an …
(edit) @10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
(edit) @10918   9 years muemart Use emplace_back instead of push_back if beneficial
(edit) @10917   9 years landauf made mapEntry const& wherever possible
(edit) @10916   9 years landauf use actual types instead of 'auto'. only exception is for complicated …
(edit) @10915   9 years gania little fix
(edit) @10914   9 years bhatiab Finished Storyline and description, finished waypontpatrols for the 5 …
(edit) @10913   9 years gania quick fix
(edit) @10912   9 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10911   9 years fvultier
(edit) @10910   9 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   9 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10908   9 years fvultier Mine damages pawns within range.
(edit) @10907   9 years paulsc Almost done with retaliation level.
(edit) @10906   9 years gania tried to fix fighting whn fps is low
(edit) @10905   9 years luhug
(edit) @10904   9 years paulsc Did nothing today.
(edit) @10903   9 years gania AI attacks targets that are close
(edit) @10901   9 years holzerj Added explosions effects when the mine explodes.
(edit) @10900   9 years meierman Judihui it works
(edit) @10898   9 years gania commented some stuff
(edit) @10897   9 years landauf register event-source
(edit) @10896   9 years bhatiab Added Waypoints for enemies
(edit) @10895   9 years bucyril Added HUD and stuff
(edit) @10894   9 years meierman Flag generator implemented
(edit) @10893   9 years bucyril Changed control parameters
(edit) @10892   9 years bhatiab Edited planets in expeditionsector and shuttlerealiation
(edit) @10891   9 years gania hotfix for isnan
(edit) @10890   9 years bhatiab removed the other enemystations, as one should be enough, added …
(edit) @10889   9 years fvultier promised wor for Jannis.
(edit) @10888   9 years gania started working on pickups
(edit) @10887   9 years paulsc Almost finished retaliation level. Some things don't quite wanna work tho.
(edit) @10886   9 years gania improved dodging
(edit) @10885   9 years gania added other weapons
(edit) @10883   9 years gania ships spread before fight
(edit) @10882   9 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   9 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   9 years gania cut smoothness, gained performance
(edit) @10879   9 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10878   9 years fvultier
(edit) @10877   9 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10876   9 years muemart Use variadic templates for Functor Had to put on my template hat for …
(edit) @10875   9 years gania fixed library dependencies
(edit) @10874   9 years gania deleted pictures that I don't need anymore
(edit) @10873   9 years gania introduced spread
(edit) @10872   9 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   9 years gania Split up CommonController, so it is easier to debug
(edit) @10870   9 years gania
(edit) @10869   9 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10868   9 years gania first stable version
(edit) @10867   9 years bhatiab Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
(edit) @10866   9 years gania just some todo comments
(edit) @10865   9 years muemart Add some more tests for Functor(Ptr)
Note: See TracRevisionLog for help on using the revision log.