|
|
@1527
|
16 years |
rgrieder |
test commit
|
|
|
@1526
|
16 years |
rgrieder |
- added svn:eol-style native to previously committed files
|
|
|
@1525
|
17 years |
rgrieder |
something didn't belong there…
|
|
|
@1524
|
17 years |
rgrieder |
- moved Tickable to objects again
- network, audio and core now have …
|
|
|
@1523
|
17 years |
scheusso |
some enhanced error handling
|
|
|
@1522
|
17 years |
scheusso |
nothing important
|
|
|
@1521
|
17 years |
scheusso |
we are now able to define callback actions, for each seperate variable …
|
|
|
@1520
|
17 years |
rgrieder |
split KeyBinder into multiple files instead of one unreadable monster file
|
|
|
@1519
|
17 years |
rgrieder |
moved input related files to src/core/input
|
|
|
@1518
|
17 years |
scheusso |
we are able to chat now just use the command char <string>
|
|
|
@1517
|
17 years |
scheusso |
improved client connection handling (better use of timeout)
|
|
|
@1516
|
17 years |
scheusso |
removed crc testing and changes debug output
|
|
|
@1515
|
17 years |
scheusso |
it is now possible, to use the —port command line option
|
|
|
@1514
|
17 years |
rgrieder |
- readded and uncommented the shader hacks in shader branch
|
|
|
@1513
|
17 years |
rgrieder |
created shader branch
|
|
|
@1512
|
17 years |
rgrieder |
applied changes to network branch.
start merging from this revision …
|
|
|
@1510
|
17 years |
rgrieder |
input branch for my humble self
|
|
|
@1509
|
17 years |
rgrieder |
created network branch again. svn up should be enough. you won't need …
|
|
|
@1508
|
17 years |
rgrieder |
- removed network branch to ensure that my changes regarding the …
|
|
|
@1501
|
17 years |
rgrieder |
please don't use POSIX calls…
|
|
|
@1500
|
17 years |
scheusso |
we are now able to manage multiple clients
|
|
|
@1499
|
17 years |
scheusso |
some speed enhancements regarding to mutexes in enet send/receive …
|
|
|
@1498
|
17 years |
rgrieder |
hmm, I never reverted the test commit…
|
|
|
@1497
|
17 years |
rgrieder |
- forgot to remove the hack part in GraphicsEngine.h
- removed …
|
|
|
@1496
|
17 years |
rgrieder |
test commit
|
|
|
@1495
|
17 years |
rgrieder |
SVN doesn't seem to like me. Reverted some really badly converted line …
|
|
|
@1494
|
17 years |
rgrieder |
- set the svn:eol-style property to all files so, that where ever you …
|
|
|
@1493
|
17 years |
rgrieder |
- declared the ogre LogManager problem a linux one..
- removed the …
|
|
|
@1492
|
17 years |
scheusso |
removed some deadlocks and big timeouts in connectionmanager and …
|
|
|
@1491
|
17 years |
scheusso |
enet is not threadsafe (catched that now); some first step towards …
|
|
|
@1490
|
17 years |
rgrieder |
- removed a few gcc warnings
|
|
|
@1489
|
17 years |
FelixSchulthess |
changed 1 line in input buffer
|
|
|
@1488
|
17 years |
rgrieder |
Deleted cmake, input, steering and weapon branch
Still on the …
|
|
|
@1487
|
17 years |
rgrieder |
commented hack section in GraphicsEngine.cc in regards to shader functions
|
|
|
@1486
|
17 years |
rgrieder |
- fixed the InputBufferListener bug in a proper way
It looks a …
|
|
|
@1485
|
17 years |
scheusso |
a spaceship removes its hud point now when it's being destructed …
|
|
|
@1484
|
17 years |
landauf |
some spaceshipAI tweaks for network
|
|
|
@1483
|
17 years |
scheusso |
simple bandwidth limitation
|
|
|
@1482
|
17 years |
scheusso |
rotatingprojectiles are now synchronisable 'cough cough' @x3n
|
|
|
@1481
|
17 years |
dumenim |
checked for nullpointer in popGamestate
|
|
|
@1480
|
17 years |
rgrieder |
- updated msvc files and OrxonoxStableHeaders.h
|
|
|
@1479
|
17 years |
landauf |
added something like an AI… or at least something thats pretty close …
|
|
|
@1478
|
17 years |
landauf |
looks nicer
|
|
|
@1477
|
17 years |
landauf |
- small char-length tweaking for my system (because i have to show the …
|
|
|
@1476
|
17 years |
landauf |
|
|
|
@1475
|
17 years |
landauf |
I forgot to say: update your media repository, tcl files are in new folders
|
|
|
@1474
|
17 years |
landauf |
fixed tcl-initialisation problem on systems with tcl8.4
|
|
|
@1473
|
17 years |
rgrieder |
- cursor height wasn't dynamic
|
|
|
@1472
|
17 years |
landauf |
shared linking of core for windows
|
|
|
@1471
|
17 years |
landauf |
fixed crash with disco.txt (and setAmbientLightTest)
|
|
|
@1470
|
17 years |
rgrieder |
- graphical cursor in console should work now
I hope the fonts behave …
|
|
|
@1469
|
17 years |
rgrieder |
- added almost invisible cursor that does nothing
|
|
|
@1468
|
17 years |
rgrieder |
- InGameConsole: - Tickable —> TickableReal (cursor now blinks …
|
|
|
@1467
|
17 years |
rgrieder |
added my slide
|
|
|
@1466
|
17 years |
janise |
compositors and shader work with hacks. added a directional light
|
|
|
@1465
|
17 years |
rgrieder |
- fixed bug with shaking camera
- made part of camera adjustments more …
|
|
|
@1464
|
17 years |
scheusso |
enabled prediction for WE (synchronise velocity/acceleration)
|
|
|
@1463
|
17 years |
FelixSchulthess |
minor hud/radar adjustments
|
|
|
@1462
|
17 years |
scheusso |
fixed a bug in nacking
|
|
|
@1461
|
17 years |
rgrieder |
- "set" —> "config"
- adjusted Shell output levels for keybind and …
|
|
|
@1460
|
17 years |
FelixSchulthess |
removed debug output
|
|
|
@1459
|
17 years |
FelixSchulthess |
fix
|
|
|
@1458
|
17 years |
FelixSchulthess |
do not play with typecasts…
|
|
|
@1457
|
17 years |
FelixSchulthess |
removed three warnings
|
|
|
@1456
|
17 years |
FelixSchulthess |
using a std::set for the radar objects, which still has a the small …
|
|
|
@1455
|
17 years |
rgrieder |
- 'fixed' a bug in CppTcl.cc, but why would map::find pose a problem …
|
|
|
@1454
|
17 years |
landauf |
fixed tcl initialisation bug
|
|
|
@1453
|
17 years |
scheusso |
the spaceships of the other players now also have a radarpoint and …
|
|
|
@1452
|
17 years |
rgrieder |
- removed Shell.h dependency from OutputHandler.h to avoid recompiling …
|
|
|
@1451
|
17 years |
FelixSchulthess |
possible to toggle FPS and Render time display with F1 and F2
|
|
|
@1450
|
17 years |
FelixSchulthess |
making radar objects from scene nodes now. radar object supporting …
|
|
|
@1449
|
17 years |
rgrieder |
- updated msvc files
- hack-fixed a hack that probably wasn't even …
|
|
|
@1448
|
17 years |
scheusso |
removed debug output
|
|
|
@1447
|
17 years |
landauf |
ok, I fixed something.
|
|
|
@1446
|
17 years |
landauf |
merged console branch into network branch
after several heavy …
|
|
|
@1445
|
17 years |
landauf |
fixed some parts of the cmake-files to work with windows
|
|
|
@1444
|
17 years |
rgrieder |
Added 'calibrate' command for the joystick
Simply type 'calibrate', …
|
|
|
@1443
|
17 years |
scheusso |
the client stops now when conenction establishment fails —- testing …
|
|
|
@1442
|
17 years |
landauf |
- filesystem-autocompletion uses now boost::filesystem
- fixed a …
|
|
|
@1441
|
17 years |
landauf |
you'll love this: separated displayed strings in autocompletion from …
|
|
|
@1440
|
17 years |
scheusso |
cleanup up packetgenerator/decoder and improved speed of gamestate and …
|
|
|
@1439
|
17 years |
landauf |
debugoutput—
|
|
|
@1438
|
17 years |
landauf |
removed some other (potential) bugs or dangerous code lines
|
|
|
@1437
|
17 years |
landauf |
removed debug output and fixed a small stupid bug
|
|
|
@1436
|
17 years |
landauf |
cool stuff: autocompletion works with filesystem (has to be tested on …
|
|
|
@1435
|
17 years |
landauf |
after some changes in MultiTypeMath and co., the new config and …
|
|
|
@1434
|
17 years |
landauf |
autocompletion is almost done
|
|
|
@1433
|
17 years |
scheusso |
clientinformation is now not threadsafe anymore (not neccessary and faster)
|
|
|
@1432
|
17 years |
scheusso |
found a bug in gamestate diffing (in some cases the gamestate diffed …
|
|
|
@1431
|
17 years |
scheusso |
another one bites the dust: solved that problem with zeros in the gamestate
|
|
|
@1430
|
17 years |
landauf |
I start to like it
|
|
|
@1429
|
17 years |
scheusso |
extended slides from presentation and changed a diagramm
|
|
|
@1428
|
17 years |
rgrieder |
- added SetConfigValueGeneric to set the config value of the actual …
|
|
|
@1427
|
17 years |
landauf |
CommandExecutor seems to work very well right now. yet to come: …
|
|
|
@1426
|
17 years |
rgrieder |
- you can now tpye "keybind command" and then press a button/key to …
|
|
|
@1425
|
17 years |
scheusso |
implemented some sort of buffer for the spaceship movements (makes the …
|
|
|
@1424
|
17 years |
landauf |
finally got a good approach for the CommandExecutor parser. more to come.
|
|
|
@1423
|
17 years |
rgrieder |
removed obsolete branch
|
|
|
@1422
|
17 years |
rgrieder |
- added a little text box to the HUD that says how much of the main …
|
|
|
@1421
|
17 years |
scheusso |
forgot to add the appropriate create function in Explosion
|
|
|