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Diff Rev Age Author Log Message
(edit) @1996   16 years dafrick Some cleaning, reorganization and implementation of some small methods.
(edit) @1995   16 years martisty Corrected CMLs in bullet, ogrebullet and global include directories. …
(edit) @1994   16 years rgrieder updated msvc files.
(edit) @1993   16 years landauf added several new classes
(edit) @1992   16 years dafrick Base of the quest system object hirarchy. Doesn's compile, yet (or so …
(edit) @1991   16 years adrfried Tardis hacks for ALUT removed
(edit) @1990   16 years scheusso - some adjustments in client handling (we use unsigned int as id now …
(edit) @1989   16 years landauf - added ControllableEntity, the baseclass of all players, vehicles and …
(edit) @1988   16 years rgrieder Tardis compiles both Bullet and OgreBullet completely. However there …
(edit) @1987   16 years rgrieder Smaller fixes. Should be ok now for msvc.
(edit) @1986   16 years rgrieder updated msvc files to build Bullet and OgreBullet.
(edit) @1985   16 years rgrieder Split up OgreBullet into Collisions and Dynamics as it was intended by …
(edit) @1984   16 years rgrieder Added folders to split OgreBullet.
(edit) @1983   16 years rgrieder Some minor adjustments to compile OgreBullet with CMake.
(edit) @1982   16 years adrfried ceguilua reverted to 0.6.1
(edit) @1981   16 years adrfried tardis fixes
(edit) @1980   16 years adrfried using ceguilua-0.5.0
(edit) @1979   16 years adrfried test
(edit) @1978   16 years adrfried simplified use of -iquote
(edit) @1977   16 years adrfried further cleanup
(edit) @1976   16 years adrfried started adding paths for tardis in CheckTardis.cmake
(edit) @1975   16 years adrfried lua removed and using extern one
(edit) @1974   16 years rgrieder src/CMakeLists.txt update for OgreBullet and Bullet.
(edit) @1973   16 years rgrieder Added OgreOde svn trunk version info.
(edit) @1972   16 years rgrieder Downgraded Bullet to latest tagged version: 2.72 That should give us …
(edit) @1971   16 years rgrieder Added OgreBullet to the repository. The revision was 2493 …
(edit) @1970   16 years landauf added Template class
(edit) @1969   16 years landauf some small adjustments in Trigger (console command and xmlport)
(edit) @1968   16 years landauf added MovableEntity with network optimization for constant velocity …
(edit) @1967   16 years rgrieder updated CMLs accordingly.
(edit) @1966   16 years rgrieder Let's go for multithreaded physics!
(edit) @1965   16 years rgrieder file required after all.
(edit) @1964   16 years rgrieder clicked on the wrong folder.. Here are the CMLs changes.
(edit) @1963   16 years rgrieder Added Bullet physics engine.
(edit) @1962   16 years rgrieder small fixes.
(edit) @1961   16 years rgrieder updated msvc files and adjusted merged files.
(edit) @1960   16 years landauf - some unsigned int conversions (except gamestatemanager) - small fix …
(edit) @1959   16 years rgrieder Merged script_trigger branch into objecthierarchy branch. Also merged …
(edit) @1958   16 years scheusso and here are the missing files
(edit) @1957   16 years scheusso small Test-object
(edit) @1956   16 years bknecht now you can also invert the mode in the XML loading
(edit) @1955   16 years scheusso ClientInformation is now consisten with other classes regarding …
(edit) @1954   16 years bknecht Triggers now implemented. Trigger may now have children, two or four …
(edit) @1953   16 years landauf added chat overlay
(edit) @1952   16 years scheusso -fixed a compiler error -fixed a problem with multiple clients connected
(edit) @1951   16 years polakma Objekte erstellt.
(edit) @1950   16 years landauf small update to do further network tests
(edit) @1949   16 years rgrieder Moved all showsGraphics, hasServer, etc. functions from Settings class …
(edit) @1948   16 years rgrieder Fixed a bug with an index variable not being set to 0 first.
(edit) @1947   16 years rgrieder updated msvc files.
(edit) @1946   16 years landauf synchronizes the players name
(edit) @1945   16 years landauf added option "forceCallback" to updateData(…) in Synchronisable to …
(edit) @1944   16 years scheusso Some fixes in gamestate generation and handling (especially when no …
(edit) @1943   16 years landauf more fixes… damn strings :D
(edit) @1942   16 years landauf another small fix and a new levelfile (media update)
(edit) @1941   16 years scheusso small fix
(edit) @1940   16 years landauf did some first (and very unfinished) steps to deal with different …
(edit) @1939   16 years scheusso forgot some things
(edit) @1938   16 years scheusso added ClientConnectionListener that get information about clients …
(edit) @1936   16 years FelixSchulthess i create lod branch again
(edit) @1935   16 years FelixSchulthess i hate vim and i remove lod branch
(edit) @1933   16 years martisty Collision detection
(edit) @1929   16 years chpeter create new network branch
(edit) @1928   16 years chpeter delete old network branch
(edit) @1927   16 years dsommer added pickup branch
(edit) @1926   16 years polakma create new weapon branch
(edit) @1925   16 years rgrieder Correcting some typos and adding an include and a library.
(edit) @1924   16 years rgrieder Added little physics test using OgreODE.
(edit) @1923   16 years rgrieder Cleaned up the heavy mess with header file includes in OgreOde. It …
(edit) @1922   16 years rgrieder Minor adjustments to OgreODE when compiling under gcc.
(edit) @1920   16 years rgrieder First attempt to find ODE on a tardis box.
(edit) @1919   16 years rgrieder Added OgreODE to our source repository because already we really need …
(edit) @1918   16 years rgrieder updated msvc files
(edit) @1917   16 years landauf added some includes
(edit) @1916   16 years landauf removed WorldEntity, SpaceShip and several other objects removed …
(edit) @1915   16 years FelixSchulthess creating planets branch from trunk
(edit) @1914   16 years rgrieder Created branch to work on stats overlays.
(edit) @1913   16 years rgrieder Created branch to integrate ODE into our project.
(edit) @1912   16 years landauf created branch to work on the new object-hierarchy
(edit) @1906   16 years rgrieder added OrxonoxStableHeaders.h to new source files.
(edit) @1904   16 years rgrieder Tiny correction. The branch now compiles runs on my box.
(edit) @1903   16 years scheusso improved (clientbased) diffing for Gamestates
(edit) @1902   16 years rgrieder Fixed double statement in GSServer.cc concerning Settings::hasServer()
(edit) @1901   16 years scheusso Lots of changes: Some fixes/hacks in objects Changes in Gamestates and …
(edit) @1895   16 years dafrick
(edit) @1892   16 years rgrieder Added isClient() function in Settings.
(edit) @1890   16 years scheusso first efforts to make the network module 64bit compatible gamestates …
(edit) @1886   16 years adrfried Set library path on Windoof.
(edit) @1885   16 years rgrieder src/ois include directory is required after all: for ois subfolders
(edit) @1884   16 years rgrieder We had no overview of include directories: - Placed all of them in …
(edit) @1883   16 years adrfried Fix for older CMake versions. Works on Tardis.
(edit) @1882   16 years adrfried out-of-source-builds working in basics
(edit) @1875   16 years rgrieder Created branch for Adrian's ticket.
(edit) @1870   16 years martisty done…
(edit) @1869   16 years bhildebr Ben's tutorial ship from the PPS course
(edit) @1868   16 years mkaiser Mup
(edit) @1867   16 years dafrick My ship - J.B.
(edit) @1866   16 years rgrieder don't complain..
(edit) @1865   16 years rgrieder more mistakes..
(edit) @1864   16 years rgrieder more adjustments to the tutorial
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