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Diff Rev Age Author Log Message
(edit) @7951   14 years rgrieder Bugfix for FindLua5.1.cmake
(edit) @7950   14 years rgrieder ENet not any more required.
(edit) @7948   14 years rgrieder Dropped support for OGRE v1.4 and removed the remaining workarounds.
(edit) @7947   14 years rgrieder Dropping support for CEGUI v0.5 as v0.6 has been available for three …
(edit) @7946   14 years rgrieder Little fixes.
(edit) @7945   14 years rgrieder Removed workarounds for Lua 5.0 in LuaState class.
(edit) @7944   14 years rgrieder Renamed Lua library to "Lua5.1" because that's also what the official …
(edit) @7943   14 years rgrieder Dropped support for Lua 5.0 in favour of v5.1. It also seems that all …
(edit) @7942   14 years rgrieder Fixed GCC warning (unsigned/signed mismatch).
(edit) @7941   14 years rgrieder Kicked CEGUILua from our repository and adjusted the build system …
(edit) @7940   14 years rgrieder New branch with plans to remove CEGUILua and OgreCEGUIRenderer from …
(edit) @7939   14 years rgrieder Lua header not required in GUIManager.
(edit) @7938   14 years rgrieder Fixed mingw 3 build and removed a warning due to non-virtual destructors.
(edit) @7936   14 years landauf trying to fix a crash
(edit) @7935   14 years landauf - opening the ingame menu pauses the game, closing the ingame menu …
(edit) @7934   14 years rgrieder Correct OIS version in two other places.
(edit) @7933   14 years rgrieder Using the official v1.3 branch for OIS instead of the trunk for better …
(edit) @7932   14 years bknecht The boost bar is now flashing red when the boost is cooling down. …
(edit) @7931   14 years scheusso fix for windows
(edit) @7930   14 years landauf - fixed crash when calling toggleGodMode command without controllable …
(edit) @7929   14 years landauf forgot to call RegisterObject() for AmbientSound - music now again …
(edit) @7928   14 years landauf more improvements for keyboard control of menus: - added …
(edit) @7927   14 years landauf renamed afterHide()/onAfterHide() as quit()/onQuit() as this seems to …
(edit) @7926   14 years landauf greatly improved keyboard controlled navigation in menus with sparse …
(edit) @7925   14 years landauf if a menu sheet was opened with the keyboard, preselect the first button
(edit) @7924   14 years landauf - the "back" button of MultiplayerMenu and SettingsMenu now fills the …
(edit) @7923   14 years bknecht Turns out that permanentBoost probably is used for something else then …
(edit) @7922   14 years landauf implemented new keyboard control of menu buttons with these new …
(edit) @7920   14 years bknecht added HUDBoostBar, an additional bar in the HUD to determine available …
(edit) @7919   14 years bknecht new branch to visualize some new features for the player
(edit) @7916   14 years landauf replaced tabs with spaces in files where they were used mixed
(edit) @7915   14 years landauf creating usability branch to work on features which are more than just …
(edit) @7903   14 years scheusso Merge branch 'jo-test' into lms3
(edit) @7902   14 years scheusso creating new lastmanstanding branch
(edit) @7901   14 years jo Finally working as intended.
(edit) @7900   14 years scheusso castrating Thread.cc for windows because of high cpu usage
(edit) @7899   14 years jo Level polishing.
(edit) @7898   14 years scheusso trying to fix some uninitialised value warnings from valgrind remove …
(edit) @7897   14 years jo Problem with the destruction of the vector eachTeamsPlayers - couldn't …
(edit) @7894   14 years dafrick Some extension of NotificationQueue, font size and color can now be …
(edit) @7893   14 years jo still problem with vector to fix
(edit) @7890   14 years jo trying to find a bug
(edit) @7882   14 years scheusso improving gamestate processing and generation
(edit) @7881   14 years scheusso fixing possible malloc/delete problem
(edit) @7878   14 years scheusso -some cleaning up -fixing disconnect behaviour -trying to find a bug
(edit) @7875   14 years scheusso using master.orxonox.net as new url for our masterserver
(edit) @7869   14 years bknecht there will be an animation engine in CEGUI 0.7.x
(edit) @7867   14 years landauf removed console command branches
(edit) @7866   14 years bknecht removing old branch
(edit) @7864   14 years bknecht creating new branch to work on menu animations
(edit) @7843   14 years jo Little feature added: Bot's are following their victims. So that they …
(edit) @7842   14 years jo Console command still doesn't seem to work. botLevel_ is now defined …
(edit) @7841   14 years jo That was not intened.
(edit) @7840   14 years jo Creating a console command.
(edit) @7834   14 years jo The bot's level can be set via spawnpoints. Example: lastmanstanding level
(edit) @7833   14 years jo The ai's strength can be modified by changing the value botlevel_ . …
(edit) @7832   14 years jo Now the ai use lensflare if the weapon is on board and if they are …
(edit) @7831   14 years dafrick Improvements on QuestGUI, also documented some of the code.
(edit) @7830   14 years dafrick New implementation of QuestGUI. Should be much more usable now, …
(edit) @7829   14 years dafrick Fixing small bug in MultiTrigger.
(edit) @7828   14 years dafrick Fixed bug in LevelManager.
(edit) @7827   14 years jo First draft. The detector tries to detect events that are critical for …
(edit) @7826   14 years dafrick Creating new branch to work on tutorial level (and everything that …
(edit) @7825   14 years scheusso -enabling client-side gamestate diffing -added some optimisations
(edit) @7824   14 years scheusso this should prevent disconnecting clients from crashing our servers ;)
(edit) @7823   14 years scheusso again some structural changes in network to increase …
(edit) @7822   14 years scheusso creating new network6 branch to fix possible bug when client disconnects
(edit) @7821   14 years scheusso removing branches not needed anymore
(edit) @7812   14 years rgrieder Removed merged branch.
(edit) @7800   14 years rgrieder Fixed build.
(edit) @7799   14 years rgrieder Fixed build.
(edit) @7798   14 years scheusso another try ;)
(edit) @7797   14 years scheusso trying to make forcefield synchronisable
(edit) @7796   14 years dafrick Making PickupSpawner more secure. Small gui adjustment.
(edit) @7795   14 years scheusso disabling formationflight per default (as it seems to make bots more …
(edit) @7794   14 years scheusso WANDiscovery singleton is now in graphics scope (not needed in console …
(edit) @7793   14 years scheusso some changes in WANDiscovering: - fixed a bug which caused memory …
(edit) @7792   14 years dafrick Forgot a comma in the bot name list.
(edit) @7791   14 years dafrick Resolving bug in release mode, asserts apparently are just ignored …
(edit) @7790   14 years scheusso changing landiscoverable port to fix problem when running masterserver …
(edit) @7789   14 years rgrieder Renaming branch to better fit it's purpose. Please use 'svn switch …
(edit) @7788   14 years scheusso merged network5 into presentation2 branch (untested)
(edit) @7787   14 years scheusso creating presentation2 branch (in order to merge network5 into it)
(edit) @7786   14 years dafrick Also applying the skybox changes to the presentation branch. ;)
(edit) @7782   14 years youngk ois_update branch now compiles on all unixes again. Made a minor booboo.
(edit) @7781   14 years scheusso fix: NHC doesn't aim (and shoot) at own spaceship and objects to close …
(edit) @7780   14 years scheusso some fixes reactivating acking and gamestate diffing
(edit) @7779   14 years konrad Final changes to menu
(edit) @7778   14 years scheusso removing some debug output i forgot in the last commit further testing …
(edit) @7777   14 years scheusso some () structural changes some functional changes (GamestateClient …
(edit) @7776   14 years scheusso this should fix problems on linux versions other than ubuntu 10.10
(edit) @7775   14 years scheusso this should reenable the SignalHandler's backtrace for more …
(edit) @7774   14 years scheusso some comments enable enet packet compression
(edit) @7773   14 years scheusso small fix (ensure correct termination of communicationThread)
(edit) @7772   14 years scheusso network is now multithreaded again further testing needed
(edit) @7771   14 years youngk Orxonox now properly loads resources on the Mac. It has become playable\!
(edit) @7770   14 years dafrick Changing masterserver port to 55557. Some minor adjustments: Fixed …
(edit) @7769   14 years smerkli fixes 2
(edit) @7768   14 years smerkli fixes
(edit) @7767   14 years youngk Committing a few minor changes to some files. They affect: Keyboard …
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