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View Latest Revision
source:
code
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trunk
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levels
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Rev
Age
Author
Log Message
(edit)
@1102
17 years
bknecht
lua50 compatiple level code and loading, should work on tardis as well now
(edit)
@1089
17 years
rgrieder
- bugfix in audiomanager - added CCOUT(level): like COUT, but prints …
(edit)
@1086
17 years
rgrieder
- commented lua section in sample.oxw (loader.cc has already been …
(edit)
@1085
17 years
rgrieder
stupid people should be punished…
(edit)
@1084
17 years
rgrieder
- updated VC++ files for tolua - minor CMLs changes
(edit)
@1052
17 years
landauf
merged core2 back to trunk there might be some errors, wasn't able to …
(edit)
@1032
17 years
rgrieder
- singletonized GraphicsEngine —> Orxonox.h has to included only …
(edit)
@1021
17 years
bknecht
merged back that script-branch
(edit)
@1010
17 years
FelixSchulthess
replaced correct sample.oxw
(edit)
@1009
17 years
FelixSchulthess
added asteroids.material
(edit)
@976
17 years
FelixSchulthess
changed level file so → trunk runnable
(edit)
@871
17 years
landauf
merged core branch to trunk
(edit)
@863
17 years
FelixSchulthess
modified level file
(copy)
@790
17 years
nicolasc
merged FICN back into trunk awaiting release.
copied from
code/branches/FICN/bin/levels
:
(edit)
@787
17 years
nicolasc
added updated version of ASSF as mesh - currently default player model
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