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@11071
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9 years |
landauf |
merged branch cpp11_v3 back to trunk
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@11052
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9 years |
landauf |
merged branch presentationHS15 back to trunk
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@10629
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9 years |
fvultier |
Merged towerdefenseFabien branch back to trunk. The towerdefense …
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@10622
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9 years |
landauf |
merged branch presentationFS15merge back to trunk
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@10296
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10 years |
landauf |
don't add the pawn's velocity to the projectile's velocity. this makes …
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@10294
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10 years |
landauf |
made projectiles slower (and all have the same speed now). makes it …
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@10290
|
10 years |
landauf |
details
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@9945
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11 years |
landauf |
replaced tabs with spaces. no changes in code
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@9939
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11 years |
jo |
presentationHS13 branch merged into trunk
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@9667
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11 years |
landauf |
merged core6 back to trunk
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@9526
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12 years |
jo |
Merging presentationHS12 back to the trunk.
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@9016
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13 years |
jo |
Merging presentation2011 branch to trunk. Please check for possible bugs.
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@8855
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13 years |
dafrick |
Cleaning up game immersion. Roughly documenting weapons module.
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@8706
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13 years |
dafrick |
Merging presentation branch back into trunk.
There are many new …
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@7846
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14 years |
landauf |
fixed "No munition class defined in WeaponMode" warning:
you have to …
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@7284
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14 years |
landauf |
merged consolecommands3 branch back to trunk.
note: the console …
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@7183
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14 years |
rgrieder |
Removed a load of warnings for VS 2005 and possibly VS 2008.
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@7163
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14 years |
dafrick |
Merged presentation3 branch into trunk.
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@6732
|
15 years |
scheusso |
correcting initial speed of projectiles
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@6502
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15 years |
rgrieder |
Removed a ton of msvc warnings revealed with OGRE v1.7 (they removed …
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@6417
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15 years |
rgrieder |
Merged presentation2 branch back to trunk.
Major new features:
- …
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@5929
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15 years |
rgrieder |
Merged core5 branch back to the trunk.
Key features include clean …
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@5781
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15 years |
rgrieder |
Reverted trunk again. We might want to find a way to delete these …
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@5738
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15 years |
landauf |
merged libraries2 back to trunk
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copied from code/branches/libraries2/src/modules/weapons/weaponmodes:
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@5737
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15 years |
landauf |
Adjusted paths to the files in graphics.
Compiles again.
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