Search:
Login
Preferences
Lost Password?
Help/Guide
Wiki
Home
Index
Recent Changes
Tickets
Reports
Query
New Ticket
Defect
Enhancement
Feature
Task
Recent Changes
Code
Browse
Recent Changes
Timeline
Roadmap
Doxygen
Jenkins
Mail
Search
Context Navigation
View Latest Revision
source:
code
/
trunk
/
src
/
orxonox
/
gamestates
/
GSGraphics.h
Revision Log Mode:
Stop on copy
Follow copies
Show only adds and deletes
View log starting at
and back to
Show at most
revisions per page.
Show full log messages
Legend:
Added
Modified
Copied or renamed
Diff
Rev
Age
Author
Log Message
(edit)
@2797
16 years
landauf
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
(edit)
@2756
16 years
rgrieder
Minimising problems when including windows.h because it defines macros …
(edit)
@2710
16 years
rgrieder
Merged buildsystem3 containing buildsystem2 containing Adi's …
(edit)
@2662
16 years
rgrieder
Merged presentation branch back to trunk.
(edit)
@2103
16 years
rgrieder
Merged
r2101
(objecthierarchy) to trunk.
(edit)
@2087
16 years
landauf
merged objecthierarchy branch back to trunk
(edit)
@1891
16 years
rgrieder
Moved all Ogre related code from GSRoot to GSGraphics. You should now …
(edit)
@1878
16 years
rgrieder
Fixed two issues with input: - Buffer gets cleared now when the window …
(edit)
@1788
16 years
rgrieder
Added a master InputState that is always active (except of course in …
(copy)
@1755
16 years
rgrieder
merged gui back to trunk. update the media repository!
copied from
code/branches/gui/src/orxonox/gamestates/GSGraphics.h
:
(edit)
@1724
16 years
rgrieder
- changed library dependency dir to lib_precompiled/include/ in msvc …
Note:
See
TracRevisionLog
for help on using the revision log.
Download in other formats:
RSS Feed
ChangeLog