Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/orxonox/objects/SpaceShipAI.cc

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @1784   16 years rgrieder - removed obsolete Convert.h includes (possibly from old XML loading) …
(edit) @1772   16 years scheusso fixed a bug in spaceship ai(segfault when client disconnects && client …
(edit) @1755   16 years rgrieder merged gui back to trunk. update the media repository!
(edit) @1747   16 years landauf merged core3 back to trunk
(edit) @1608   17 years landauf - added a backlight to all SpaceShips, leaving a trail behind …
(edit) @1566   17 years landauf - added a prediction-crosshair to the navigation focus - fixed a bug …
(edit) @1564   17 years landauf - several small changes in most of the HUD classes (code cleanup): …
(edit) @1563   17 years landauf - added configurable detaillevel for particle effects to …
(edit) @1562   17 years landauf - AI ships are now displayed with a point with its teamcolour on the …
(edit) @1558   17 years landauf added support for isVisible() and isActive() to all objects. those …
(edit) @1553   17 years landauf moved ParticleInterface to tools, deleted particle by the way, the …
(edit) @1552   17 years landauf several improvements: - AI works properly now - add enemies with …
(edit) @1505   17 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
(edit) @1504   17 years rgrieder Once again, set all the svn:eol-style property to native. I really …
(copy) @1502   17 years rgrieder - @everyone: Do not create a branch until I've added the svn:eol-style …
copied from code/branches/network/src/orxonox/objects/SpaceShipAI.cc:
(edit) @1484   17 years landauf some spaceshipAI tweaks for network
Note: See TracRevisionLog for help on using the revision log.