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source:
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trunk
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src
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orxonox
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objects
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SpaceShipAI.cc
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Rev
Age
Author
Log Message
(edit)
@1784
16 years
rgrieder
- removed obsolete Convert.h includes (possibly from old XML loading) …
(edit)
@1772
16 years
scheusso
fixed a bug in spaceship ai(segfault when client disconnects && client …
(edit)
@1755
16 years
rgrieder
merged gui back to trunk. update the media repository!
(edit)
@1747
16 years
landauf
merged core3 back to trunk
(edit)
@1608
17 years
landauf
- added a backlight to all SpaceShips, leaving a trail behind …
(edit)
@1566
17 years
landauf
- added a prediction-crosshair to the navigation focus - fixed a bug …
(edit)
@1564
17 years
landauf
- several small changes in most of the HUD classes (code cleanup): …
(edit)
@1563
17 years
landauf
- added configurable detaillevel for particle effects to …
(edit)
@1562
17 years
landauf
- AI ships are now displayed with a point with its teamcolour on the …
(edit)
@1558
17 years
landauf
added support for isVisible() and isActive() to all objects. those …
(edit)
@1553
17 years
landauf
moved ParticleInterface to tools, deleted particle by the way, the …
(edit)
@1552
17 years
landauf
several improvements: - AI works properly now - add enemies with …
(edit)
@1505
17 years
rgrieder
f* svn: It doesn't even inform you if you attempt to set a non …
(edit)
@1504
17 years
rgrieder
Once again, set all the svn:eol-style property to native. I really …
(copy)
@1502
17 years
rgrieder
- @everyone: Do not create a branch until I've added the svn:eol-style …
copied from
code/branches/network/src/orxonox/objects/SpaceShipAI.cc
:
(edit)
@1484
17 years
landauf
some spaceshipAI tweaks for network
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