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source: code/trunk/src/orxonox/objects/weaponSystem

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Diff Rev Age Author Log Message
(edit) @2782   16 years rgrieder Another 15% performance boost in dedicated mode, 30 bots, no clients. …
(edit) @2710   16 years rgrieder Merged buildsystem3 containing buildsystem2 containing Adi's …
(edit) @2662   16 years rgrieder Merged presentation branch back to trunk.
(edit) @2261   16 years landauf merged questsystem2 back to trunk
(edit) @2171   16 years landauf merged revisions 2111-2170 from objecthierarchy branch back to trunk.
(edit) @2131   16 years rgrieder Added CMakeLists.txt to every subfolder and adjusted accordingly. The …
(edit) @2107   16 years rgrieder fixed build and updated msvc files.
(edit) @2106   16 years landauf moved WeaponSystem.h and .cc into the objects/weaponSystem directory
(edit) @2104   16 years landauf removed some "extra qualifications" (only throws errors on newer …
(edit) @2100   16 years landauf did some small adjustments in Projectile.cc although it's only a sample
(edit) @2099   16 years landauf re-added projectiles from weapon branch but they're currently not …
(edit) @2098   16 years landauf - added a WeaponSystem to Pawn - initialized values in weapon classes …
(edit) @2097   16 years landauf adopted weapon classes to the new hierarchy (with a creator pointer)
(copy) @2096   16 years landauf merged weapon branch back to trunk changed eol-style of all new files …
copied from code/branches/weapon/src/orxonox/objects/weaponSystem:
(edit) @2060   16 years polakma WeaponSystem, Projectile (kompiliert nicht)
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