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View Latest Revision
source:
code
/
trunk
/
src
/
orxonox
/
overlays
/
OrxonoxOverlay.h
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Rev
Age
Author
Log Message
(edit)
@8309
14 years
dafrick
Replacing toggleVisibility with show, since the OrxonoxOverlay (& …
(edit)
@7401
14 years
landauf
merged doc branch back to trunk
(edit)
@6753
15 years
rgrieder
Some more hackery for the PlayerInfo↔GUIOverlay relation. Seems to …
(edit)
@6417
15 years
rgrieder
Merged presentation2 branch back to trunk. Major new features: - …
(edit)
@6057
15 years
rgrieder
Moved an inline function to the source in OrxonoxOverlay.
(edit)
@6056
15 years
scheusso
OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
(edit)
@5980
15 years
scheusso
fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
(edit)
@5929
15 years
rgrieder
Merged core5 branch back to the trunk. Key features include clean …
(edit)
@5781
15 years
rgrieder
Reverted trunk again. We might want to find a way to delete these …
(edit)
@3327
15 years
rgrieder
Merged all remaining revisions from core4 back to the trunk.
(edit)
@3196
15 years
rgrieder
Merged pch branch back to trunk.
(edit)
@2993
16 years
dafrick
Small changes in QuestManager for the GUI. Added toggleVisibility …
(edit)
@2896
16 years
landauf
Merged gui branch back to trunk. I did 2 small changes in …
(edit)
@2890
16 years
landauf
- Added overlay element for the Pong Gametype - Changed the type of …
(edit)
@2662
16 years
rgrieder
Merged presentation branch back to trunk.
(edit)
@2087
16 years
landauf
merged objecthierarchy branch back to trunk
(edit)
@1747
16 years
landauf
merged core3 back to trunk
(edit)
@1633
16 years
rgrieder
- added font generation for the console (so that we can create the …
(edit)
@1632
16 years
rgrieder
fixed a bug in OverlayText (no text was seen) adjusted OverlayText in …
(copy)
@1625
16 years
rgrieder
merged hud branch back to trunk
copied from
code/branches/hud/src/orxonox/overlays/OrxonoxOverlay.h
:
(edit)
@1622
16 years
rgrieder
Added documentation for OrxonoxOverlay and clarified the size/actual …
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