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source: code/trunk/src/orxonox

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Diff Rev Age Author Log Message
(edit) @11359   8 years patricwi story mode map merged
(edit) @11358   8 years patricwi space race merged
(edit) @11356   8 years patricwi merged space race with trunk
(edit) @11355   8 years patricwi deleted comments
(edit) @11353   8 years patricwi merged HUD branch to trunk
(edit) @11176   9 years fvultier Added a debug console command that allows visualization of the weaponSlots.
(edit) @11161   9 years landauf removed another spurious backslash
(edit) @11112   9 years landauf removed unnecessary boost include
(edit) @11108   9 years fvultier A few modifications in the weapon system: WeaponModes may play a …
(edit) @11099   9 years muemart Fix loads of doxygen warnings and other documentation issues
(edit) @11086   9 years landauf detail
(edit) @11085   9 years landauf enable glow shader in all scenes
(edit) @11083   9 years muemart Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …
(edit) @11080   9 years landauf merged shaders back to trunk (pps project from HS 2012)
(edit) @11071   9 years landauf merged branch cpp11_v3 back to trunk
(edit) @11052   9 years landauf merged branch presentationHS15 back to trunk
(edit) @11020   9 years landauf fixed some cases where 'delete' was used instead of destroy()
(edit) @11018   9 years landauf I think it's sufficient if Timer is a Listable. A timer is often used …
(edit) @11011   9 years landauf moved command line argument from Main to Core because it is used there
(edit) @10728   9 years landauf disable LOD for MSVC and ogre version 1.8 because it leads to crashes
(edit) @10727   9 years landauf fixed warnings with MSVC14
(edit) @10726   9 years landauf fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet)
(edit) @10650   9 years fvultier There is now a spaceship that uses the gravity bomb. Minor …
(edit) @10648   9 years fvultier Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
(edit) @10631   9 years landauf the AI sometimes selected its own ship as target while it was steering …
(edit) @10624   9 years landauf merged branch core7 back to trunk
(edit) @10622   9 years landauf merged branch presentationFS15merge back to trunk
(edit) @10437   10 years fvultier Removed unnecessary output to console in kump minigame. Added a small …
(edit) @10316   10 years smerkli only load debug drawer if graphics is enabled
(edit) @10299   10 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
(edit) @10294   10 years landauf made projectiles slower (and all have the same speed now). makes it …
(edit) @10290   10 years landauf details
(edit) @10289   10 years landauf fixed target position calculation: a) the math was wrong (not sure …
(edit) @10288   10 years landauf added bullet settings for CCD (continuous collision detection) to …
(edit) @10281   10 years landauf added command 'reloadLevel' (by default on F5) which reloads the level …
(edit) @10274   10 years landauf fixed #419 http://www.orxonox.net/ticket/419 physics is only activated …
(edit) @10270   10 years landauf fixed crash: cs can be null (e.g. when using the 'suicide' command)
(edit) @10262   10 years landauf eol-style native. no changes in code.
(edit) @10258   10 years landauf merged presentationHS14merge back to trunk
(edit) @10216   10 years landauf merged branch presentationFS14 back to trunk
(edit) @10197   10 years landauf avoid implicit conversion in MultiType.get<T>()
(edit) @10196   10 years landauf added BulletDebugDrawer to Scene. added console command to …
(edit) @10192   10 years landauf destroy elements in Scene in the opposite order of their creation.
(edit) @9986   11 years jo Improving the first mission. Two fixes are needed to make it well …
(edit) @9984   11 years landauf tab → spaces
(edit) @9980   11 years jo Adding delay timer to show the main menu after a game ended automatically.
(edit) @9979   11 years landauf simplified the boost command in HumanController by using the new …
(edit) @9977   11 years jo So far so good. Unfortunately I did not figure out what is wrong with …
(edit) @9972   11 years jo Something went wrong. I will correct the error later. So far just this …
(edit) @9969   11 years jo Automatically show the menu for gametypes that call Gametype::end() - …
(edit) @9952   11 years landauf neither ParticleSpawner nor the explosion_ object need to be …
(edit) @9951   11 years landauf details
(edit) @9950   11 years landauf ParticleEmitter should be a StaticEntity just like every other …
(edit) @9949   11 years landauf removed duplicate code. there is no need for a second constructor. if …
(edit) @9948   11 years landauf comment
(edit) @9947   11 years landauf bugfix: explosion-sound was always positioned at world-coordinates …
(edit) @9946   11 years landauf removed debug output
(edit) @9945   11 years landauf replaced tabs with spaces. no changes in code
(edit) @9944   11 years landauf no Thilo, we don't want to call preDestroy() made documentation of …
(edit) @9941   11 years jo Adding most of the changes that were proposed in the release2012 branch.
(edit) @9939   11 years jo presentationHS13 branch merged into trunk
(edit) @9800   11 years jo Make the AI aware of the inherent team (number) of controllable …
(edit) @9799   11 years jo Make controllable entities adapt the controllers team number.
(edit) @9797   11 years jo Added Team functionality down to the controller class.
(edit) @9730   11 years jo Making the setLives function more flexible. The game can be …
(edit) @9729   11 years jo Creating new console command to set the lives in a mission.
(edit) @9728   11 years jo Making a Mission endable by a ConsoleCommand such that it can be ended …
(edit) @9716   11 years jo Making the WaypointPatrolController configurable such that it can …
(edit) @9676   11 years landauf fixed warnings with gcc 4.7
(edit) @9675   11 years landauf merged branch 'libs' back to trunk. orxonox now compiles and runs with …
(edit) @9672   11 years smerkli Added a few includes that were necessary with the switch to GCC > 4.7 …
(edit) @9667   11 years landauf merged core6 back to trunk
(edit) @9666   11 years landauf comments
(edit) @9663   11 years landauf replaced tabs with spaces
(edit) @9625   12 years smerkli Merged Maxim's Branch back into trunk.
(edit) @9555   12 years smerkli Replaced explosion hack with another less ugly hack: - There is now …
(edit) @9550   12 years landauf merged testing branch back to trunk. unbelievable it took me 13 months …
(edit) @9546   12 years smerkli Added a BigExplosion creation to the Pawn constructor. This loads all …
(edit) @9526   12 years jo Merging presentationHS12 back to the trunk.
(edit) @9348   12 years landauf merged branch presentation2012merge back to trunk
(edit) @9265   12 years landauf fixed indentation
(edit) @9261   12 years landauf fixed start-countdown issue in spacerace
(edit) @9260   12 years landauf cleaned up new SpaceRace classes (no functional code-changes): - …
(edit) @9257   12 years landauf renamed RVName to radarname cast to RadarViewable instead of SpaceShip …
(edit) @9256   13 years landauf I think this implementation of the hit() function rather belongs to …
(edit) @9255   13 years landauf fixed warnings in msvc removed authorship for code that wasn't written …
(edit) @9254   13 years landauf update radar-visibility if the visibility of the pawn itself changes. …
(edit) @9252   13 years landauf added missing call to RegisterObject (it crashed on windows) moved …
(edit) @9048   13 years dafrick Resolving a warning.
(edit) @9016   13 years jo Merging presentation2011 branch to trunk. Please check for possible bugs.
(edit) @8952   13 years dafrick Removing some unused variables and taking care of some other warnings …
(edit) @8903   13 years baermatt Just excluding alutInit and alutExit on Mac OS X, because it causes an …
(edit) @8902   13 years baermatt Outcommented alutInit and alutExit because it caused a crash on Mac OS …
(edit) @8892   13 years jo Small adjustments.
(edit) @8891   13 years jo Ai and tutorial improvements merged back to the trunk. AI features: …
(edit) @8866   13 years dafrick Moved clone base method into Pickupable to avoid ambiguity.
(edit) @8864   13 years dafrick Improving output.
(edit) @8861   13 years landauf added some additional output for loading steps that might take some …
(edit) @8858   13 years landauf merged output branch back to trunk. Changes: - you have to include …
(edit) @8855   13 years dafrick Cleaning up game immersion. Roughly documenting weapons module.
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