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@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2894
|
16 years |
landauf |
eolstyle
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
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@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
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@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2873
|
16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
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@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
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@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
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@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
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@2860
|
16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
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@2857
|
16 years |
landauf |
added configurable PongAI-strength
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@2855
|
16 years |
rgrieder |
Two small fixes.
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@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
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@2839
|
16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
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@2826
|
16 years |
landauf |
merged miniprojects branch back to trunk
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@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
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@2797
|
16 years |
landauf |
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
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@2790
|
16 years |
bknecht |
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
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@2787
|
16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
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@2782
|
16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
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@2780
|
16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
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@2759
|
16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
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@2757
|
16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
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@2756
|
16 years |
rgrieder |
Minimising problems when including windows.h because it defines macros …
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@2748
|
16 years |
rgrieder |
- Removed very old testing file
- Removed old testing CMake code. Also …
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@2731
|
16 years |
rgrieder |
Removed debug output.
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@2716
|
16 years |
rgrieder |
Bug fix in initialisation order.
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@2710
|
16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
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@2662
|
16 years |
rgrieder |
Merged presentation branch back to trunk.
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@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
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@2261
|
16 years |
landauf |
merged questsystem2 back to trunk
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@2171
|
16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
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@2131
|
16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
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@2130
|
16 years |
rgrieder |
Trunk should be functional again with these changes
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@2129
|
16 years |
rgrieder |
Applied changes from HEAD again. I have found a way to solve the problem..
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@2127
|
16 years |
rgrieder |
Reverted last two revisions: I just don't have the time to finish it …
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@2126
|
16 years |
rgrieder |
Trying to extend ADD_SOURCE_FILES recursively.
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@2125
|
16 years |
rgrieder |
Added CMake macro to more easily incude subfolders
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@2107
|
16 years |
rgrieder |
fixed build and updated msvc files.
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@2106
|
16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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@2105
|
16 years |
rgrieder |
updated msvc files and precompiled headers.
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@2104
|
16 years |
landauf |
removed some "extra qualifications" (only throws errors on newer …
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@2103
|
16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
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@2100
|
16 years |
landauf |
did some small adjustments in Projectile.cc although it's only a sample
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@2099
|
16 years |
landauf |
re-added projectiles from weapon branch but they're currently not …
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@2098
|
16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
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@2097
|
16 years |
landauf |
adopted weapon classes to the new hierarchy (with a creator pointer)
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@2096
|
16 years |
landauf |
merged weapon branch back to trunk
changed eol-style of all new files …
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@2095
|
16 years |
landauf |
- added forward declarations of all quest classes to OrxonoxPrereqs.h
…
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@2094
|
16 years |
landauf |
found more tabs in pickups
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@2093
|
16 years |
landauf |
converted tabs to spaces
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@2092
|
16 years |
landauf |
- adopted quest classes to the new hierarchy (with a creator pointer)
…
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@2091
|
16 years |
landauf |
no codechanges, moved quest objects to objects/quest
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@2090
|
16 years |
landauf |
merged questsystem back to trunk
(there are some changes to be done)
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@2089
|
16 years |
landauf |
no codechanges, just changed eol-style to native
|
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@2088
|
16 years |
landauf |
merged pickups back to trunk
|
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@2087
|
16 years |
landauf |
merged objecthierarchy branch back to trunk
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@1937
|
16 years |
landauf |
fixed radar-colour and AI-freeze bugs
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@1934
|
16 years |
rgrieder |
Re-reverted revisions 1931-1932
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@1932
|
16 years |
rgrieder |
Reverted the two command line arguments
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@1930
|
16 years |
rgrieder |
Added command line argument 'level' to specify the level file. Include …
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@1911
|
16 years |
landauf |
small camera fix
|
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@1910
|
16 years |
scheusso |
reverted a change in ogre.cfg-init
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|
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@1908
|
16 years |
scheusso |
missing bracket
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@1907
|
16 years |
scheusso |
merged network branch back to trunk
|
|
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@1896
|
16 years |
rgrieder |
In msvc files:
- linked lua and tolua statically to toluagen and …
|
|
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@1891
|
16 years |
rgrieder |
Moved all Ogre related code from GSRoot to GSGraphics.
You should now …
|
|
|
@1889
|
16 years |
landauf |
unsigned int → size_t for std::string related functions
I hope this …
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|
@1887
|
16 years |
rgrieder |
FIRST THINGS FIRST: Delete or rename your keybindings.ini …
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@1879
|
16 years |
rgrieder |
Removed some always-true statements that gcc issued with the -W …
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@1878
|
16 years |
rgrieder |
Fixed two issues with input:
- Buffer gets cleared now when the window …
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|
@1854
|
16 years |
landauf |
- some cmake fixes for ceguilua and mingw
- small change in XMLPort
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@1844
|
16 years |
rgrieder |
Removed ois dependency from orxonox and removed lua dependency from util
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@1843
|
16 years |
rgrieder |
Added tolua_bind.h for core and orxonox to the output list —> make …
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@1841
|
16 years |
rgrieder |
- "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
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|
|
@1837
|
16 years |
adrfried |
includes fixed
|
|
|
@1828
|
16 years |
rgrieder |
Fixed bug reported by oli.
|
|
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@1826
|
16 years |
rgrieder |
TimerBase are now ticked in GSRoot to be able to use them anywhere.
|
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@1825
|
16 years |
rgrieder |
shutdown sequence poses problems after all…
|
|
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@1824
|
16 years |
rgrieder |
Added some more Ogre shutdown code. Does not yet work properly if you …
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|
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@1822
|
16 years |
landauf |
small projectile fix
|
|
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@1820
|
16 years |
rgrieder |
Temporarily disabled mipmaps to ensure functionality on tardis-d boxes
|
|
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@1819
|
16 years |
rgrieder |
more fixes, sorry.
|
|
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@1818
|
16 years |
rgrieder |
Hmm, tortoise seems to be buggy. my svn 'move' didn't work at all.
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@1817
|
16 years |
rgrieder |
fixed CMLs…
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@1816
|
16 years |
rgrieder |
Moved Radar related stuff to src/orxonox/objects. I don't like it …
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|
@1815
|
16 years |
rgrieder |
added more tolua dependencies (our own header files)
fixed msvc files
|
|
|
@1813
|
16 years |
rgrieder |
Added all necessary dependencies so that the tolua bind files are …
|
|
|
@1810
|
16 years |
rgrieder |
merged ceguilua branch back to trunk
|
|
|
@1795
|
16 years |
rgrieder |
changed return type of ConfigFileManager::getInstance() to …
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@1792
|
16 years |
rgrieder |
Changed initialisation of TclThreadManager, TclBind and Shell to match …
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|
|
@1790
|
16 years |
rgrieder |
removed TickableReal
|
|
|
@1789
|
16 years |
rgrieder |
reverted r1787
|
|
|
@1788
|
16 years |
rgrieder |
Added a master InputState that is always active (except of course in …
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|
|
@1787
|
16 years |
rgrieder |
Replaced macro "Class" with "GetClassIdentifier" to avoid future …
|
|
|
@1784
|
16 years |
rgrieder |
- removed obsolete Convert.h includes (possibly from old XML loading) …
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@1783
|
16 years |
rgrieder |
- fixed F1 and F2 keys. F1 can now again be used to toggle the …
|
|
|
@1782
|
16 years |
rgrieder |
- fixed the other bug with the Radar. The dots now disappear when …
|
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|
@1781
|
16 years |
rgrieder |
- hack-fixed the colour of the radar dots.
- dealt with some M$ …
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|
|
@1776
|
16 years |
landauf |
Many changes in almost all FindXYZ.cmake files. They now throw errors …
|
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|