|
|
@2994
|
16 years |
dafrick |
Small correction in Notifications
|
|
|
@2993
|
16 years |
dafrick |
Small changes in QuestManager for the GUI. Added toggleVisibility …
|
|
|
@2973
|
16 years |
landauf |
changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
|
|
|
@2963
|
16 years |
dafrick |
Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
|
|
|
@2962
|
16 years |
dafrick |
Created collecting of GUIOverlays in the GUIManager to make the …
|
|
|
@2960
|
16 years |
dafrick |
Trying to export to lua, doesn't work, yet…
|
|
|
@2959
|
16 years |
dafrick |
Forgot to remove debug output.
|
|
|
@2958
|
16 years |
dafrick |
Changed some stuff to make it compile. Not sure it's 100% failsafe though.
|
|
|
@2957
|
16 years |
bknecht |
hack to include gui into hud
|
|
|
@2928
|
16 years |
rgrieder |
Deleting console commands currently seems to be a rather bad idea …
|
|
|
@2927
|
16 years |
rgrieder |
Fixed three memory leaks and a bug.
@beni: Is deleting the "startGame" …
|
|
|
@2926
|
16 years |
rgrieder |
- Using class { static const float foo = 3.2; }; is non standard C++, …
|
|
|
@2911
|
16 years |
landauf |
Merged r1-2096 of questsystem5 back to trunk
I hope there weren't …
|
|
|
@2910
|
16 years |
landauf |
reverted r2909 because there were some unwanted files included
|
|
|
@2909
|
16 years |
dafrick |
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
|
|
|
@2904
|
16 years |
scheusso |
reverted changes from 2902
|
|
|
@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
|
|
|
@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
|
|
|
@2894
|
16 years |
landauf |
eolstyle
|
|
|
@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
|
|
|
@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
|
|
|
@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
|
|
|
@2873
|
16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
|
|
|
@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
|
|
|
@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
|
|
|
@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
|
|
|
@2860
|
16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
|
|
|
@2857
|
16 years |
landauf |
added configurable PongAI-strength
|
|
|
@2855
|
16 years |
rgrieder |
Two small fixes.
|
|
|
@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
|
|
|
@2839
|
16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
|
|
|
@2826
|
16 years |
landauf |
merged miniprojects branch back to trunk
|
|
|
@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
|
|
|
@2797
|
16 years |
landauf |
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
|
|
|
@2790
|
16 years |
bknecht |
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
|
|
|
@2787
|
16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
|
|
|
@2782
|
16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
|
|
|
@2780
|
16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
|
|
|
@2759
|
16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
|
|
|
@2757
|
16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
|
|
|
@2756
|
16 years |
rgrieder |
Minimising problems when including windows.h because it defines macros …
|
|
|
@2748
|
16 years |
rgrieder |
- Removed very old testing file
- Removed old testing CMake code. Also …
|
|
|
@2731
|
16 years |
rgrieder |
Removed debug output.
|
|
|
@2716
|
16 years |
rgrieder |
Bug fix in initialisation order.
|
|
|
@2710
|
16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
|
|
|
@2662
|
16 years |
rgrieder |
Merged presentation branch back to trunk.
|
|
|
@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
|
|
|
@2261
|
16 years |
landauf |
merged questsystem2 back to trunk
|
|
|
@2171
|
16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
|
|
|
@2131
|
16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
|
|
|
@2130
|
16 years |
rgrieder |
Trunk should be functional again with these changes
|
|
|
@2129
|
16 years |
rgrieder |
Applied changes from HEAD again. I have found a way to solve the problem..
|
|
|
@2127
|
16 years |
rgrieder |
Reverted last two revisions: I just don't have the time to finish it …
|
|
|
@2126
|
16 years |
rgrieder |
Trying to extend ADD_SOURCE_FILES recursively.
|
|
|
@2125
|
16 years |
rgrieder |
Added CMake macro to more easily incude subfolders
|
|
|
@2107
|
16 years |
rgrieder |
fixed build and updated msvc files.
|
|
|
@2106
|
16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
|
|
|
@2105
|
16 years |
rgrieder |
updated msvc files and precompiled headers.
|
|
|
@2104
|
16 years |
landauf |
removed some "extra qualifications" (only throws errors on newer …
|
|
|
@2103
|
16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
|
|
|
@2100
|
16 years |
landauf |
did some small adjustments in Projectile.cc although it's only a sample
|
|
|
@2099
|
16 years |
landauf |
re-added projectiles from weapon branch but they're currently not …
|
|
|
@2098
|
16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
|
|
|
@2097
|
16 years |
landauf |
adopted weapon classes to the new hierarchy (with a creator pointer)
|
|
|
@2096
|
16 years |
landauf |
merged weapon branch back to trunk
changed eol-style of all new files …
|
|
|
@2095
|
16 years |
landauf |
- added forward declarations of all quest classes to OrxonoxPrereqs.h
…
|
|
|
@2094
|
16 years |
landauf |
found more tabs in pickups
|
|
|
@2093
|
16 years |
landauf |
converted tabs to spaces
|
|
|
@2092
|
16 years |
landauf |
- adopted quest classes to the new hierarchy (with a creator pointer)
…
|
|
|
@2091
|
16 years |
landauf |
no codechanges, moved quest objects to objects/quest
|
|
|
@2090
|
16 years |
landauf |
merged questsystem back to trunk
(there are some changes to be done)
|
|
|
@2089
|
16 years |
landauf |
no codechanges, just changed eol-style to native
|
|
|
@2088
|
16 years |
landauf |
merged pickups back to trunk
|
|
|
@2087
|
16 years |
landauf |
merged objecthierarchy branch back to trunk
|
|
|
@1937
|
16 years |
landauf |
fixed radar-colour and AI-freeze bugs
|
|
|
@1934
|
16 years |
rgrieder |
Re-reverted revisions 1931-1932
|
|
|
@1932
|
16 years |
rgrieder |
Reverted the two command line arguments
|
|
|
@1930
|
16 years |
rgrieder |
Added command line argument 'level' to specify the level file. Include …
|
|
|
@1911
|
16 years |
landauf |
small camera fix
|
|
|
@1910
|
16 years |
scheusso |
reverted a change in ogre.cfg-init
|
|
|
@1908
|
16 years |
scheusso |
missing bracket
|
|
|
@1907
|
16 years |
scheusso |
merged network branch back to trunk
|
|
|
@1896
|
16 years |
rgrieder |
In msvc files:
- linked lua and tolua statically to toluagen and …
|
|
|
@1891
|
16 years |
rgrieder |
Moved all Ogre related code from GSRoot to GSGraphics.
You should now …
|
|
|
@1889
|
16 years |
landauf |
unsigned int → size_t for std::string related functions
I hope this …
|
|
|
@1887
|
16 years |
rgrieder |
FIRST THINGS FIRST: Delete or rename your keybindings.ini …
|
|
|
@1879
|
16 years |
rgrieder |
Removed some always-true statements that gcc issued with the -W …
|
|
|
@1878
|
16 years |
rgrieder |
Fixed two issues with input:
- Buffer gets cleared now when the window …
|
|
|
@1854
|
16 years |
landauf |
- some cmake fixes for ceguilua and mingw
- small change in XMLPort
|
|
|
@1844
|
16 years |
rgrieder |
Removed ois dependency from orxonox and removed lua dependency from util
|
|
|
@1843
|
16 years |
rgrieder |
Added tolua_bind.h for core and orxonox to the output list —> make …
|
|
|
@1841
|
16 years |
rgrieder |
- "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
|
|
|
@1837
|
16 years |
adrfried |
includes fixed
|
|
|
@1828
|
16 years |
rgrieder |
Fixed bug reported by oli.
|
|
|
@1826
|
16 years |
rgrieder |
TimerBase are now ticked in GSRoot to be able to use them anywhere.
|
|
|
@1825
|
16 years |
rgrieder |
shutdown sequence poses problems after all…
|
|
|
@1824
|
16 years |
rgrieder |
Added some more Ogre shutdown code. Does not yet work properly if you …
|
|
|
@1822
|
16 years |
landauf |
small projectile fix
|
|
|
@1820
|
16 years |
rgrieder |
Temporarily disabled mipmaps to ensure functionality on tardis-d boxes
|
|
|
@1819
|
16 years |
rgrieder |
more fixes, sorry.
|
|
|