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@5695
|
15 years |
rgrieder |
Merged resource2 branch back to trunk.
IMPORTANT NOTE:
Upon this …
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@5693
|
15 years |
landauf |
merged libraries branch back to trunk
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@3370
|
15 years |
rgrieder |
Merged resource branch back to the trunk. Changes:
- Automated …
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@3351
|
15 years |
rgrieder |
Build fix for windows.
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@3341
|
15 years |
rgrieder |
Dedicated input thread now ends without hitting enter on Unix
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@3334
|
15 years |
Naaduun |
=Fixed a camera bug in map
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@3327
|
15 years |
rgrieder |
Merged all remaining revisions from core4 back to the trunk.
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@3325
|
15 years |
rgrieder |
Merged orxonox_cast related revisions from core4 back to trunk.
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@3323
|
15 years |
rgrieder |
ORXONOX_USE_WINMAIN should now work as expected.
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@3322
|
15 years |
rgrieder |
Removed unnecessary PCH dependencies.
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@3304
|
15 years |
rgrieder |
Merged netp6 branch back to the trunk.
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@3301
|
15 years |
rgrieder |
Found even more casts. They sure aren't all of them, but I hope to …
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@3300
|
15 years |
rgrieder |
Found a few more C-Style casts.
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@3297
|
15 years |
landauf |
fixed ticket #318 ("client connected" message now only appears for …
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@3287
|
15 years |
rgrieder |
Console should now be visible again in the main menu (and FPS text as …
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@3282
|
15 years |
landauf |
removed mergeinfo property (please be careful with partial merges, …
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@3280
|
15 years |
rgrieder |
Merged most of the core4 revisions back to the trunk except for:
- …
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@3214
|
16 years |
scheusso |
merged netp5 back to trunk
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@3205
|
16 years |
rgrieder |
Removed a few warnings.
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@3204
|
16 years |
rgrieder |
PCH should be enabled by default for the orxonox target.
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@3198
|
16 years |
scheusso |
merged netp4 back to trunk
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@3196
|
16 years |
rgrieder |
Merged pch branch back to trunk.
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@3110
|
16 years |
rgrieder |
Removed old msvc specific support for precompiled header files.
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@3108
|
16 years |
erwin |
first attempt to implement sounds for pong, only score sound is …
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@3105
|
16 years |
landauf |
fixed self-collision with projectiles
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@3104
|
16 years |
landauf |
Added two new HUD-elements for TeamBaseMatch and UnderAttack
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@3103
|
16 years |
scheusso |
some fixes and changes (also signalhandler)
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@3101
|
16 years |
landauf |
merged revision 3090 from map branch back to trunk
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@3100
|
16 years |
scheusso |
reapplied retos patch
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@3099
|
16 years |
landauf |
Added Gameplay messages (Announces, Killmessages and Deathmessages)
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@3098
|
16 years |
rgrieder |
Either my box or Oli's gets screwed, but since it only didn't work on …
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@3096
|
16 years |
rgrieder |
Found some leftovers of my attempt to partially shut down OGRE (which …
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@3094
|
16 years |
rgrieder |
Adding functionality to the server, client and dedicated buttons …
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@3092
|
16 years |
rgrieder |
SoundManager.cc: alutGetMIMETypes might return NULL instead of const …
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@3091
|
16 years |
rgrieder |
Hitting the X-Button of the window actually stops orxonox now.
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@3089
|
16 years |
landauf |
merged map branch back to trunk
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@3088
|
16 years |
scheusso |
fix in Projectile (there was no createFactory) and some additional …
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@3087
|
16 years |
landauf |
merged particles branch back to trunk
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@3086
|
16 years |
landauf |
added bot-support for TeamBaseMatch (and some small fixes)
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@3085
|
16 years |
danielh |
No more hiding of items when the frame is clicked
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@3084
|
16 years |
landauf |
merged netp3 branch back to trunk
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@3081
|
16 years |
bknecht |
fixing an include. why do only I have this problem?
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@3080
|
16 years |
landauf |
Yet another bugfix.
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|
@3079
|
16 years |
landauf |
Added forward declarations to OrxonoxPrereqs.h.
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@3078
|
16 years |
landauf |
added svn:eolstyle native, no codechanges
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@3077
|
16 years |
landauf |
Added Attacher - a class which attaches itself to an object with a …
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@3076
|
16 years |
danielh |
fixed window Clicked event
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@3075
|
16 years |
erwin |
fixed ogg loader. it works, bitches
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@3074
|
16 years |
landauf |
removed some warnings and fixed an include error
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@3073
|
16 years |
landauf |
merged pickups2 branch back to trunk. not yet tested.
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@3068
|
16 years |
landauf |
removing svn:mergeinfo again after sound2 merge
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@3067
|
16 years |
Aurelian |
COUT in CheckPoint removed
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@3064
|
16 years |
Aurelian |
Final commit of gametype asteroids for presentation. everything …
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@3060
|
16 years |
scheusso |
merged sound2 back to trunk
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@3057
|
16 years |
mockm |
new rev of gametype UnderAttack: Gametime has been enlarged
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@3056
|
16 years |
Aurelian |
Bug in gametype Asteroids fixed: game ends directly after death
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@3053
|
16 years |
landauf |
merged weapons branch back to trunk
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@3052
|
16 years |
landauf |
removed the old weaponSystem directory to get ready for merge. the …
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@3049
|
16 years |
landauf |
- Added option to add a Controller to a ControllableEntity in the XML …
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@3039
|
16 years |
landauf |
changed rotation convertion.
+pitch is a counterclockwise rotation …
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@3038
|
16 years |
landauf |
Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
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@3036
|
16 years |
bknecht |
we do now save what level you chose last time and will preselect it …
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@3034
|
16 years |
landauf |
replaced tabs with spaces
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@3033
|
16 years |
landauf |
merged gametypes branch back to trunk
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@3028
|
16 years |
landauf |
removed svn:mergeinfo properties
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|
@3008
|
16 years |
bknecht |
You don't need no —level or -l anymore now. You may choose your …
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@2994
|
16 years |
dafrick |
Small correction in Notifications
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@2993
|
16 years |
dafrick |
Small changes in QuestManager for the GUI. Added toggleVisibility …
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@2973
|
16 years |
landauf |
changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
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@2963
|
16 years |
dafrick |
Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
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@2962
|
16 years |
dafrick |
Created collecting of GUIOverlays in the GUIManager to make the …
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@2960
|
16 years |
dafrick |
Trying to export to lua, doesn't work, yet…
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@2959
|
16 years |
dafrick |
Forgot to remove debug output.
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@2958
|
16 years |
dafrick |
Changed some stuff to make it compile. Not sure it's 100% failsafe though.
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@2957
|
16 years |
bknecht |
hack to include gui into hud
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@2928
|
16 years |
rgrieder |
Deleting console commands currently seems to be a rather bad idea …
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@2927
|
16 years |
rgrieder |
Fixed three memory leaks and a bug.
@beni: Is deleting the "startGame" …
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@2926
|
16 years |
rgrieder |
- Using class { static const float foo = 3.2; }; is non standard C++, …
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@2911
|
16 years |
landauf |
Merged r1-2096 of questsystem5 back to trunk
I hope there weren't …
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@2910
|
16 years |
landauf |
reverted r2909 because there were some unwanted files included
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@2909
|
16 years |
dafrick |
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
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|
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@2904
|
16 years |
scheusso |
reverted changes from 2902
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@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
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|
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@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2894
|
16 years |
landauf |
eolstyle
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|
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
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|
|
@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
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|
|
@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2873
|
16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
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|
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@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
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|
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@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
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@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
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@2860
|
16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
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|
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@2857
|
16 years |
landauf |
added configurable PongAI-strength
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|
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@2855
|
16 years |
rgrieder |
Two small fixes.
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|
|
@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
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@2839
|
16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
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|
|
@2826
|
16 years |
landauf |
merged miniprojects branch back to trunk
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|
|
@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
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@2797
|
16 years |
landauf |
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
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