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Diff Rev Age Author Log Message
(edit) @11056   9 years landauf merged last commit from presentationHS15 to trunk
(edit) @11052   9 years landauf merged branch presentationHS15 back to trunk
(edit) @11023   9 years landauf bugfix: use orxonox_cast instead of c-style-cast and check if the …
(edit) @11022   9 years landauf tweaked portal sound a bit
(edit) @11021   9 years landauf merged branch soundEffects back to trunk. for some reason it was never …
(edit) @11020   9 years landauf fixed some cases where 'delete' was used instead of destroy()
(edit) @11019   9 years landauf (re-)added warning when a destroyable gets deleted without using …
(edit) @11018   9 years landauf I think it's sufficient if Timer is a Listable. A timer is often used …
(edit) @11017   9 years landauf write warning to console if unloading of plugins is disabled
(edit) @11016   9 years landauf Added config value to PluginManager to define whether a dereferenced …
(edit) @11015   9 years landauf added option to merely deactivate a plugin when its reference count …
(edit) @11014   9 years landauf moved code for loading/unloading a plugin into separate functions
(edit) @11012   9 years landauf added unittest for plugin loading and unloading
(edit) @11011   9 years landauf moved command line argument from Main to Core because it is used there
(edit) @11009   9 years landauf merged single revision from cpp11_v2 to trunk to fix multiplayer
(edit) @10728   9 years landauf disable LOD for MSVC and ogre version 1.8 because it leads to crashes
(edit) @10727   9 years landauf fixed warnings with MSVC14
(edit) @10726   9 years landauf fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet)
(edit) @10693   9 years landauf fixed undefined reference with msvc14 (only occurred in buildmode …
(edit) @10650   9 years fvultier There is now a spaceship that uses the gravity bomb. Minor …
(edit) @10648   9 years fvultier Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
(edit) @10632   9 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
(edit) @10631   9 years landauf the AI sometimes selected its own ship as target while it was steering …
(edit) @10630   9 years landauf avoid division by zero errors (happened e.g. if 'myposition' and …
(edit) @10629   9 years fvultier Merged towerdefenseFabien branch back to trunk. The towerdefense …
(edit) @10628   9 years landauf addendum to r10626 → pass the collision shape to Pawn::damage
(edit) @10626   9 years zifloria Fixed more of the same bug. Tower defense was also affected
(edit) @10625   9 years zifloria Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
(edit) @10624   9 years landauf merged branch core7 back to trunk
(edit) @10622   9 years landauf merged branch presentationFS15merge back to trunk
(edit) @10546   9 years muemart Fix MSVC14/Visual Studio 2015 build: std::less must be constexpr
(edit) @10437   10 years fvultier Removed unnecessary output to console in kump minigame. Added a small …
(edit) @10318   10 years smerkli fixed destructor (during class hierarchy initialization)
(edit) @10317   10 years smerkli fixed compiler warnings
(edit) @10316   10 years smerkli only load debug drawer if graphics is enabled
(edit) @10299   10 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
(edit) @10298   10 years landauf fixed potential crash during level-unloading: Namespace is a context …
(edit) @10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
(edit) @10295   10 years muemart Avoid using the system path variables on windows (also gets rid of two …
(edit) @10294   10 years landauf made projectiles slower (and all have the same speed now). makes it …
(edit) @10293   10 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
(edit) @10292   10 years landauf fixed text size in HUD (marker which shows the enemy's name). the …
(edit) @10291   10 years landauf simplified Math: temp is always positive, thus only solution1 is …
(edit) @10290   10 years landauf details
(edit) @10289   10 years landauf fixed target position calculation: a) the math was wrong (not sure …
(edit) @10288   10 years landauf added bullet settings for CCD (continuous collision detection) to …
(edit) @10287   10 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
(edit) @10284   10 years landauf removed some unnecessary module dependencies
(edit) @10281   10 years landauf added command 'reloadLevel' (by default on F5) which reloads the level …
(edit) @10279   10 years landauf fixed msvc warnings
(edit) @10278   10 years landauf fixed issue with inline-lua-code. only add an extra space if there's …
(edit) @10277   10 years landauf potential fix of compile problem on tardis
(edit) @10274   10 years landauf fixed #419 http://www.orxonox.net/ticket/419 physics is only activated …
(edit) @10273   10 years landauf bugfix & simplification & comment by bknecht
(edit) @10272   10 years landauf reverted a part of the changes from r10264. only single lua-tags …
(edit) @10271   10 years landauf bugfix: resize CEGUI if render window changes size
(edit) @10270   10 years landauf fixed crash: cs can be null (e.g. when using the 'suicide' command)
(edit) @10269   10 years muemart Tweak the xml error message a bit
(edit) @10268   10 years landauf program icon now works also with MinGW. but I had to exclude the …
(edit) @10267   10 years muemart Add program icon for Windows builds (MSVC only for now)
(edit) @10265   10 years landauf fixed build with older compilers (pre c++11)
(edit) @10264   10 years muemart Various fixes and improvements in the Loader (and LuaState) - When …
(edit) @10262   10 years landauf eol-style native. no changes in code.
(edit) @10261   10 years landauf fixed warning
(edit) @10260   10 years landauf merged the latest changes from pickupsFS14 to trunk
(edit) @10259   10 years landauf recorded merge of pickupsFS14 up to r10112 (which was already mostly …
(edit) @10258   10 years landauf merged presentationHS14merge back to trunk
(edit) @10218   10 years landauf fixed build and warnings with MSVC
(edit) @10216   10 years landauf merged branch presentationFS14 back to trunk
(edit) @10209   10 years muemart More MSVC fixes - Update dependecy package version requirements - …
(edit) @10208   10 years muemart Some small fixes for the MSVC build - Don't hardcode library names. …
(edit) @10207   10 years bknecht Replacing MSVC code for long integer with cross plattform compatible one
(edit) @10206   10 years landauf fixed build
(edit) @10197   10 years landauf avoid implicit conversion in MultiType.get<T>()
(edit) @10196   10 years landauf added BulletDebugDrawer to Scene. added console command to …
(edit) @10195   10 years landauf removed unnecessary material from BulletDebugDrawer. fixed crash with …
(edit) @10194   10 years landauf bugfix
(edit) @10193   10 years landauf details, made debug drawer more configurable
(edit) @10192   10 years landauf destroy elements in Scene in the opposite order of their creation.
(edit) @10191   10 years landauf added customized visualization for cylinders and cones to …
(edit) @10190   10 years landauf added utility to visualize collision shapes
(edit) @10189   10 years landauf added new collision shape (cylinder)
(edit) @10186   10 years landauf trying to make cmake policy settings backwards compatible
(edit) @10185   10 years landauf fixed warnings with cmake 3.1
(edit) @9986   11 years jo Improving the first mission. Two fixes are needed to make it well …
(edit) @9984   11 years landauf tab → spaces
(edit) @9983   11 years landauf detail
(edit) @9982   11 years landauf added option to force the arguments which are defined in the …
(edit) @9981   11 years landauf I think that was a bug - why should a command not be added if it has …
(edit) @9980   11 years jo Adding delay timer to show the main menu after a game ended automatically.
(edit) @9979   11 years landauf simplified the boost command in HumanController by using the new …
(edit) @9978   11 years landauf added new keybind mode 'OnPressAndRelease' which triggers both when a …
(edit) @9977   11 years jo So far so good. Unfortunately I did not figure out what is wrong with …
(edit) @9975   11 years landauf details
(edit) @9974   11 years landauf docking should take actual control, not just temporary. this also …
(edit) @9973   11 years landauf several (potential) bugfixes in SpaceRaceController: * check if there …
(edit) @9972   11 years jo Something went wrong. I will correct the error later. So far just this …
(edit) @9971   11 years landauf return reference instead of copy. this also fixes a crash in …
(edit) @9969   11 years jo Automatically show the menu for gametypes that call Gametype::end() - …
(edit) @9967   11 years landauf call by reference instead of value
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