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Diff Rev Age Author Log Message
(edit) @3110   15 years rgrieder Removed old msvc specific support for precompiled header files.
(edit) @3108   16 years erwin first attempt to implement sounds for pong, only score sound is …
(edit) @3105   16 years landauf fixed self-collision with projectiles
(edit) @3104   16 years landauf Added two new HUD-elements for TeamBaseMatch and UnderAttack
(edit) @3103   16 years scheusso some fixes and changes (also signalhandler)
(edit) @3102   16 years scheusso fixed some problems when changing the gamestate (from menu to server i.e.)
(edit) @3101   16 years landauf merged revision 3090 from map branch back to trunk
(edit) @3100   16 years scheusso reapplied retos patch
(edit) @3099   16 years landauf Added Gameplay messages (Announces, Killmessages and Deathmessages)
(edit) @3098   16 years rgrieder Either my box or Oli's gets screwed, but since it only didn't work on …
(edit) @3097   16 years scheusso small possible memory leak closed
(edit) @3096   16 years rgrieder Found some leftovers of my attempt to partially shut down OGRE (which …
(edit) @3095   16 years landauf fixed standalone chat
(edit) @3094   16 years rgrieder Adding functionality to the server, client and dedicated buttons …
(edit) @3093   16 years scheusso it is now possible to send packets/network function calls to all …
(edit) @3092   16 years rgrieder SoundManager.cc: alutGetMIMETypes might return NULL instead of const …
(edit) @3091   16 years rgrieder Hitting the X-Button of the window actually stops orxonox now.
(edit) @3089   16 years landauf merged map branch back to trunk
(edit) @3088   16 years scheusso fix in Projectile (there was no createFactory) and some additional …
(edit) @3087   16 years landauf merged particles branch back to trunk
(edit) @3086   16 years landauf added bot-support for TeamBaseMatch (and some small fixes)
(edit) @3085   16 years danielh No more hiding of items when the frame is clicked :-)
(edit) @3084   16 years landauf merged netp3 branch back to trunk
(edit) @3081   16 years bknecht fixing an include. why do only I have this problem?
(edit) @3080   16 years landauf Yet another bugfix.
(edit) @3079   16 years landauf Added forward declarations to OrxonoxPrereqs.h.
(edit) @3078   16 years landauf added svn:eolstyle native, no codechanges
(edit) @3077   16 years landauf Added Attacher - a class which attaches itself to an object with a …
(edit) @3076   16 years danielh fixed window Clicked event
(edit) @3075   16 years erwin fixed ogg loader. it works, bitches
(edit) @3074   16 years landauf removed some warnings and fixed an include error
(edit) @3073   16 years landauf merged pickups2 branch back to trunk. not yet tested.
(edit) @3068   16 years landauf removing svn:mergeinfo again after sound2 merge
(edit) @3067   16 years Aurelian COUT in CheckPoint removed
(edit) @3064   16 years Aurelian Final commit of gametype asteroids for presentation. everything …
(edit) @3060   16 years scheusso merged sound2 back to trunk
(edit) @3059   16 years mockm broadcast message in standalone works now
(edit) @3058   16 years scheusso adjustment to be able to see chat messages in standalone mode
(edit) @3057   16 years mockm new rev of gametype UnderAttack: Gametime has been enlarged :-)
(edit) @3056   16 years Aurelian Bug in gametype Asteroids fixed: game ends directly after death
(edit) @3053   16 years landauf merged weapons branch back to trunk
(edit) @3052   16 years landauf removed the old weaponSystem directory to get ready for merge. the …
(edit) @3049   16 years landauf - Added option to add a Controller to a ControllableEntity in the XML …
(edit) @3039   16 years landauf changed rotation convertion. +pitch is a counterclockwise rotation …
(edit) @3038   16 years landauf Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
(edit) @3037   16 years bknecht minor fix so not all hell breaks loose if we do not use this function …
(edit) @3036   16 years bknecht we do now save what level you chose last time and will preselect it …
(edit) @3035   16 years landauf get returnvalue shortcuts in CommandExecutor (for tolua)
(edit) @3034   16 years landauf replaced tabs with spaces
(edit) @3033   16 years landauf merged gametypes branch back to trunk
(edit) @3028   16 years landauf removed svn:mergeinfo properties
(edit) @3008   16 years bknecht You don't need no —level or -l anymore now. You may choose your …
(edit) @2994   16 years dafrick Small correction in Notifications
(edit) @2993   16 years dafrick Small changes in QuestManager for the GUI. Added toggleVisibility …
(edit) @2973   16 years landauf changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
(edit) @2963   16 years dafrick Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
(edit) @2962   16 years dafrick Created collecting of GUIOverlays in the GUIManager to make the …
(edit) @2960   16 years dafrick Trying to export to lua, doesn't work, yet…
(edit) @2959   16 years dafrick Forgot to remove debug output. ;)
(edit) @2958   16 years dafrick Changed some stuff to make it compile. Not sure it's 100% failsafe though.
(edit) @2957   16 years bknecht hack to include gui into hud
(edit) @2946   16 years rgrieder Fixed a bug when using the LINE macro in Game.h If you want to …
(edit) @2928   16 years rgrieder Deleting console commands currently seems to be a rather bad idea …
(edit) @2927   16 years rgrieder Fixed three memory leaks and a bug. @beni: Is deleting the "startGame" …
(edit) @2926   16 years rgrieder - Using class { static const float foo = 3.2; }; is non standard C++, …
(edit) @2911   16 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
(edit) @2910   16 years landauf reverted r2909 because there were some unwanted files included
(edit) @2909   16 years dafrick Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
(edit) @2904   16 years scheusso reverted changes from 2902
(edit) @2902   16 years vmikos this is my first upload of the basematchfile
(edit) @2896   16 years landauf Merged gui branch back to trunk. I did 2 small changes in …
(edit) @2894   16 years landauf eolstyle
(edit) @2893   16 years landauf merged weaponsystem branch back to trunk
(edit) @2890   16 years landauf - Added overlay element for the Pong Gametype - Changed the type of …
(edit) @2885   16 years landauf Extended PongAI: - Random prediction errors depend on the vertical …
(edit) @2883   16 years landauf reapplied mingw-patch
(edit) @2882   16 years rgrieder Update from Bullet 2.73 to 2.74.
(edit) @2877   16 years bknecht reverted back everything, sorry KDevelop screws things up sometimes
(edit) @2876   16 years bknecht corrected exclude path and added an exclude pattern which should …
(edit) @2873   16 years bknecht Doxygen fixes. Please advise me on better places or methods to fix it. …
(edit) @2872   16 years landauf some small adjustments in PongAI and related classes
(edit) @2870   16 years bknecht additional commentary to my last commit. maybe useful in the future, …
(edit) @2867   16 years bknecht Magician Beni on what he does best: Fixed the problem with the large …
(edit) @2860   16 years landauf Improved PongAI - it tries to predict the position of the ball (but …
(edit) @2857   16 years landauf added configurable PongAI-strength
(edit) @2855   16 years rgrieder Two small fixes.
(edit) @2851   16 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2839   16 years landauf added AI for the Pong gametype improved Pong gameplay
(edit) @2826   16 years landauf merged miniprojects branch back to trunk
(edit) @2809   16 years landauf reverted commit 2782 which was: > Another 15% performance boost in …
(edit) @2797   16 years landauf Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
(edit) @2791   16 years rgrieder Please never commit any changes to the external libraries! It doesn't …
(edit) @2790   16 years bknecht Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
(edit) @2787   16 years rgrieder Bugfix: _NDEBUG is never defined.
(edit) @2784   16 years rgrieder - Using std::vector instead of std::list in register/unregister …
(edit) @2782   16 years rgrieder Another 15% performance boost in dedicated mode, 30 bots, no clients. …
(edit) @2780   16 years rgrieder Checking whether a function really does what you think might sometimes …
(edit) @2774   16 years rgrieder Fix
(edit) @2773   16 years rgrieder Removed all enet and boost includes from header files in the network …
(edit) @2761   16 years rgrieder Removed forgotten std::cout output in Factory (from objecthierarchy …
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