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Diff
Rev
Age
Author
Log Message
(edit)
@9966
11 years
landauf
moved declarations to follow our formatting guidelines. no changes in code
(edit)
@9965
11 years
landauf
simplified algorithm. turns out this code actually tries to find the …
(edit)
@9964
11 years
landauf
removed unused code (some of the code was after a 'return' statement …
(edit)
@9963
11 years
landauf
removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
(edit)
@9962
11 years
landauf
fixed warnings (msvc)
(edit)
@9961
11 years
landauf
fixed warnings (msvc)
(edit)
@9960
11 years
landauf
fixed warning (msvc): the cast affected only '50' and not the whole …
(edit)
@9959
11 years
landauf
don't re-initialize the random number generator - we already do this …
(edit)
@9958
11 years
landauf
user lower-case for all module names
(edit)
@9957
11 years
landauf
fixed a number of linker warnings with msvc
(edit)
@9956
11 years
landauf
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
(edit)
@9955
11 years
landauf
removed temporary files and added them to the ignore list
(edit)
@9954
11 years
landauf
moved all invader enemy templates into one file. fixed warning about …
(edit)
@9953
11 years
landauf
fixed error when starting Invaders.oxw
(edit)
@9952
11 years
landauf
neither ParticleSpawner nor the explosion_ object need to be …
(edit)
@9951
11 years
landauf
details
(edit)
@9950
11 years
landauf
ParticleEmitter should be a StaticEntity just like every other …
(edit)
@9949
11 years
landauf
removed duplicate code. there is no need for a second constructor. if …
(edit)
@9948
11 years
landauf
comment
(edit)
@9947
11 years
landauf
bugfix: explosion-sound was always positioned at world-coordinates …
(edit)
@9946
11 years
landauf
removed debug output
(edit)
@9945
11 years
landauf
replaced tabs with spaces. no changes in code
(edit)
@9944
11 years
landauf
no Thilo, we don't want to call preDestroy() made documentation of …
(edit)
@9943
11 years
landauf
eol-style native
(edit)
@9942
11 years
jo
Disabling addbots for Invaders, since it will cause the game to crash.
(edit)
@9941
11 years
jo
Adding most of the changes that were proposed in the release2012 branch.
(edit)
@9940
11 years
jo
polishing the first Level - force the target station to be static.
(edit)
@9939
11 years
jo
presentationHS13 branch merged into trunk
Diff
Rev
Age
Author
Log Message
(edit)
@9834
11 years
jo
Fixing another bug introduced by the previous bug fix.
(edit)
@9833
11 years
jo
Fixing cleanup bug, that causes orxonox to crash when tetris was …
(edit)
@9832
11 years
jo
More fancy colored tetris bricks.
(edit)
@9831
11 years
jo
Exchanging the tetris model.
Diff
Rev
Age
Author
Log Message
(edit)
@9804
11 years
jo
Cleaning up the spacerace output.
(edit)
@9803
11 years
jo
The brick falldown acceleration is increased, but the velocity is …
(edit)
@9802
11 years
jo
Making the Tetris collision detection more robust, by decoupling …
(edit)
@9801
11 years
jo
Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
(edit)
@9800
11 years
jo
Make the AI aware of the inherent team (number) of controllable …
(edit)
@9799
11 years
jo
Make controllable entities adapt the controllers team number.
(edit)
@9798
11 years
jo
Testing alternative colouring mechanism for pawns → empty controller.
(edit)
@9797
11 years
jo
Added Team functionality down to the controller class.
Diff
Rev
Age
Author
Log Message
(edit)
@9795
11 years
jo
Removed recursion bug. Invalid positioning/ collision detection still …
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