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Diff Rev Age Author Log Message
(edit) @7120   14 years adrfried made install paths conform to FHS
(edit) @7119   14 years adrfried exclude some files in data_extern install
(edit) @7118   14 years adrfried honour DESTDIR environment variable
(edit) @7117   14 years dave
(edit) @7115   14 years dave
(edit) @7113   14 years scheusso fixed ambient sound in pong level
(edit) @7112   14 years rgrieder Including Ogre.h slows down compilation time considerably. Use …
(edit) @7111   14 years rgrieder Fixed MSVC build: std::pow(float, double) results in overload …
(edit) @7110   14 years scheusso made pickupmanager network-friendly ;)
(edit) @7109   14 years scheusso radarVisibility gets respected now hide mainmenu when loading a game
(edit) @7108   14 years landauf added rockets to the weapons of the swallow ship
(edit) @7107   14 years landauf fixed various cases where master/slave pointers weren't synchronized …
(edit) @7106   14 years landauf fixed a crash: if the player dies, the AI shouldn't follow him anymore
(edit) @7105   14 years scheusso std::set<T> is now synchronisable this was neccessary to synchronise …
(edit) @7104   14 years scheusso made planet synchronisable
(edit) @7103   14 years scheusso fixed case-sensitivity issues
(edit) @7102   14 years landauf drone-pirate shouldn't join the formation
(edit) @7101   14 years decapitb dave's new spaceship is the controllable ship in demo now
(edit) @7099   14 years decapitb formationFlight demo added
(edit) @7098   14 years landauf fixed a bug which caused a black screen after pressing pause and a …
(edit) @7097   14 years landauf trying to activate formationflight also for xml enemies
(edit) @7096   14 years dafrick Some more attempts regarding pickups. Also removed and reodered …
(edit) @7095   14 years gnadler added a launching sound to the rocket. Added an additional sound-set …
(edit) @7094   14 years dafrick (Hopefully) fix in pickups.
(edit) @7093   14 years landauf Fixed strange movements of the Drone while shooting. Also the drone …
(edit) @7092   14 years scheusso adding fire 3 to keybind menu
(edit) @7091   14 years dafrick Removed some things that were thought to be commented but actually …
(edit) @7090   14 years dafrick Merged ppspickups4 branch.
(edit) @7089   14 years dafrick Relieved the level of some tabs.
(edit) @7088   14 years dafrick Got TimeMachine working, also the two teams have different team …
(edit) @7087   14 years landauf quick fix in HUDNavigation: If a Pawn becomes invisible and gets …
(edit) @7086   14 years landauf Fixed a bug in PickupSpawner. When one Pawn picked up the last item, …
(edit) @7085   14 years dafrick Fixed and cleaned level.
(edit) @7084   14 years stmathia Fight in our Back: removed superfluous billboards The Time Machine: …
(edit) @7083   14 years landauf added lod-template where necessary
(edit) @7082   14 years landauf fixed a potential bug in DroneController
(edit) @7081   14 years landauf removed "fpshud" template name in FpsPlayer, since there's no such …
(edit) @7080   14 years landauf fixed bug in FpsPlayer, weaponNode wasn't destroyed. this fixes a …
(edit) @7079   14 years landauf fixed a bug in NewHumanController - Ogre::any_cast can fail after …
(edit) @7078   14 years landauf fixed a bug in WeaponSystem which lead to a crash in combination with …
(edit) @7077   14 years landauf delete → destroy()
(edit) @7076   14 years landauf removed some tabs in Dynamicmatch and ScreenshotManager
(edit) @7075   14 years landauf removed some tabs and adjusted formatting in some fps related files
(edit) @7074   14 years landauf removed bsp scenemanager plugin from LibraryConfig.cmake
(edit) @7073   14 years landauf merged fps branch to presentation3
(edit) @7072   14 years dafrick Made the QuestGUI completely lua based in an attempt to remove a …
(edit) @7071   14 years landauf i think there should be 2 FadingBillboards instead of 2 Backlights
(edit) @7070   14 years edwind by ED, cleaned up version (final…)
(edit) @7069   14 years decapitb basic template and weaponsettings for swallow spaceship
(edit) @7068   14 years ebeier bot's won't shoot invisible players anymore!
(edit) @7067   14 years benedict 1 glorious line
(edit) @7066   14 years solex formationflight final commit before presentation (probably…)
(edit) @7065   14 years scheusso small testlevel for the presentation screenshot
(edit) @7064   14 years scheusso fixed a bug in ArtificialController::sameTeam
(edit) @7063   14 years jo stable version without the ghost-spaceship
(edit) @7062   14 years jo coloured messages, different spaceships in one level, with bug
(edit) @7061   14 years dafrick Cleaning up some levels.
(edit) @7060   14 years gasserlu drone shootingRange implemented
(edit) @7059   14 years edwind by ED
(edit) @7058   14 years stmathia empty_level:erased unnecessary code Fight in our Back: added quests …
(edit) @7057   14 years edwind by ED
(edit) @7056   14 years scheusso adjusted speed of rocket
(edit) @7055   14 years freicy by Cyrill Frei
(edit) @7054   14 years kolibri7 * slightly changed the algorithm for computing the distvalues for lod …
(edit) @7053   14 years freicy by Cyrill Frei
(edit) @7052   14 years freicy by Cyrill Frei
(edit) @7051   14 years scheusso HUDNavigation overlays are coloured now
(edit) @7050   14 years sfluecki Added a ConfigValue to limit the amount of marked entities
(edit) @7049   14 years smerkli some comments made, no code changes.
(edit) @7048   14 years kolibri7 *deleted old lod levels *changed presentationLOD.oxw for better view …
(edit) @7047   14 years kolibri7 * modified the formula for computation of distances for lod
(edit) @7046   14 years scheusso using lod templates in this level renamed the filename
(edit) @7045   14 years scheusso RadarViewable need a worldentity* when constructing i really thought i …
(edit) @7044   14 years scheusso fixed build
(edit) @7043   14 years smerkli
(edit) @7042   14 years dafrick Updates in presentation level.
(edit) @7041   14 years rgrieder ScreenshotManager working now, though there might be a memory leak in …
(edit) @7040   14 years gnadler changed Rocket-keybindings: T (as before for the original …
(edit) @7039   14 years rgrieder Removed some tabs.
(edit) @7038   14 years dafrick Updated pickups level and template and include file to properly …
(edit) @7037   14 years rgrieder Using C++ includes (limits.h —> climits).
(edit) @7036   14 years scheusso some changes regarding lod: - added lodtemplate in different levels - …
(edit) @7035   14 years dafrick Added include in ArtificialController to make it work under linux. …
(edit) @7034   14 years landauf merged ai branch to presentation3
(edit) @7033   14 years landauf uncommented one line to make it compile again
(edit) @7032   14 years landauf eol-style native
(edit) @7031   14 years landauf merged dynamicmatch to presentation3
(edit) @7030   14 years landauf removed mergeinfo
(edit) @7029   14 years solex minor changes to ai controllers
(edit) @7028   14 years rgrieder Fixed M_PI problem (not C++). Note: For the future, we should define …
(edit) @7027   14 years decapitb got to work on that level… minor cosmetic changes to AnimatedModel.cc
(edit) @7025   14 years dafrick Some cleanup.
(edit) @7024   14 years scheusso accidentially disabled lod
(edit) @7023   14 years dafrick Made gametype_asteroids level easier to play and erased some debug …
(edit) @7022   14 years scheusso fixed some includes
(edit) @7021   14 years gnadler documentation & formatting commit
(edit) @7020   14 years scheusso some enhancements to lod (can be disabled now in the lodinformation …
(edit) @7019   14 years scheusso some network related fixes
(edit) @7018   14 years scheusso merged rocket2 branch back into presentation3 branch
(edit) @7017   14 years scheusso low lod level for high-quality hsw01 (still used on some spaceships)
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