# # ChangeLog for data # # Generated by Trac 1.0.9 # Nov 28, 2024, 11:16:03 PM Sun, 03 May 2015 15:14:47 GMT liepatri [10423] * data/contentcreation/pps/liepatri/Alien v0.2 rendered.png (added) * data/contentcreation/pps/liepatri/Alien v0.4 rendered.png (added) * data/contentcreation/pps/liepatri/Alien.blend (added) * data/contentcreation/pps/liepatri/concept Alien front view.png (added) * data/contentcreation/pps/liepatri/concept Alien side view.png (added) creation of the alien mascot (current version is v0.4) Thu, 23 Apr 2015 13:57:17 GMT clangenb [10389] * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.blend (modified) * data/contentcreation/pps/clangenb/GreenSkin.jpg (added) nothing new Thu, 23 Apr 2015 12:01:20 GMT clangenb [10387] * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.material (modified) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.mesh (modified) cconverted mesh file Thu, 23 Apr 2015 11:55:52 GMT clangenb [10386] * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.blend1 (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.jpg (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.material (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.mesh (added) * data/contentcreation/pps/clangenb/Blenderfiles/HeartAttack/HeartAttack.mesh.xml (added) Ogreexport Thu, 23 Apr 2015 06:55:44 GMT clangenb [10384] * data/contentcreation/pps/clangenb/Blenderfiles/Blender Tutorial.docx (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend1 (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend2 (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.material (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.mesh (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.mesh.xml (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.png (deleted) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.scene (deleted) unecessary files deleted Thu, 23 Apr 2015 06:49:27 GMT clangenb [10383] * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend (modified) * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend1 (modified) * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend2 (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipFun.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal.blend1 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal.blend2 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal.jpg (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal1.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal2.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipMetal3.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.blend1 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.blend2 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.material (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.mesh (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.mesh.xml (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.png (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText/SpaceshipText.scene (added) Modellanpassung & einige Texture-Enwuerfe fuer ingame Betrachtung Thu, 02 Apr 2015 13:40:07 GMT clangenb [10339] * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.material (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.mesh (modified) converted mesh Thu, 02 Apr 2015 13:31:50 GMT clangenb [10338] * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend1 (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend2 (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.material (modified) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.mesh (added) Tue, 31 Mar 2015 16:07:18 GMT clangenb [10337] * data/contentcreation/pps/clangenb/Blenderfiles (added) * data/contentcreation/pps/clangenb/Blenderfiles/.~lock.Blender Tutorial.docx# (added) * data/contentcreation/pps/clangenb/Blenderfiles/Blender Tutorial.docx (added) * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend1 (added) * data/contentcreation/pps/clangenb/Blenderfiles/Spaceship.blend2 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend1 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.blend2 (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.material (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.mesh.xml (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.png (added) * data/contentcreation/pps/clangenb/Blenderfiles/SpaceshipText.scene (added) Test Spaceship Export, fehlt noch Konvertierung in kompatibles ... Wed, 25 Mar 2015 19:58:23 GMT clangenb [10333] * data/contentcreation/pps/clangenb/Spaceship.blend (added) erster Blenderentwurf Wed, 25 Mar 2015 12:09:59 GMT liepatri [10332] * data/contentcreation/pps/liepatri/mannsgöggeli v1.0.blend (added) created Test Obejct to get to used to the different tools in Blender Wed, 25 Mar 2015 12:09:30 GMT liepatri [10331] * data/contentcreation/pps/liepatri/mannsgöggeli v1.0.blend (deleted) Wed, 25 Mar 2015 12:09:18 GMT liepatri [10330] * data/contentcreation/pps/liepatri/mannsgöggeli v1.0 rendered.png (added) rendered image of Test Object Wed, 25 Mar 2015 12:04:05 GMT liepatri [10329] * data/contentcreation/pps/liepatri/mannsgöggeli v1.0.blend (added) Thu, 19 Mar 2015 14:06:08 GMT clangenb [10323] * data/contentcreation/pps/clangenb/test (deleted) * data/contentcreation/pps/clangenb/test2.txt (deleted) deleted Thu, 19 Mar 2015 13:38:14 GMT clangenb [10322] * data/contentcreation/pps/clangenb/test2.txt (added) outing Thu, 12 Mar 2015 14:24:56 GMT maxima [10314] * data/contentcreation/pps/ssimone (added) Thu, 12 Mar 2015 14:24:38 GMT maxima [10313] * data/contentcreation/pps/ssimone (deleted) Thu, 12 Mar 2015 13:58:54 GMT maxima [10311] * data/contentcreation/pps/tuandre (added) new folder for andrea Thu, 12 Mar 2015 13:52:06 GMT maxima [10310] * data/contentcreation/pps/ssimone (added) new folder for simone Thu, 12 Mar 2015 13:13:51 GMT liepatri [10307] * data/contentcreation/pps/liepatri/testfile (deleted) * data/contentcreation/pps/liepatri/testfile on windows.txt (deleted) deleted all the test files Thu, 12 Mar 2015 13:13:47 GMT clangenb [10306] * data/contentcreation/pps/clangenb/test (added) test Thu, 12 Mar 2015 13:08:42 GMT liepatri [10305] * data/contentcreation/pps/liepatri/testfile on windows.txt (modified) added text to text file Thu, 12 Mar 2015 13:07:13 GMT liepatri [10304] * data/contentcreation/pps/liepatri/testfile on windows.txt (added) uploaded a test file from windows machine Thu, 12 Mar 2015 13:06:38 GMT maxima [10303] * data/contentcreation/pps/clangenb (added) new folder for Christian Thu, 12 Mar 2015 12:58:41 GMT liepatri [10301] * data/contentcreation/pps/liepatri/testfile (added) test Thu, 12 Mar 2015 12:27:34 GMT maxima [10300] * data/contentcreation/pps/liepatri (added) new folder for parick Mon, 15 Dec 2014 15:43:10 GMT maxima [10183] * data/trunk/images/levelpreviews/DodgeRace.png (added) * data/trunk/images/levelpreviews/kecks.png (added) * data/trunk/images/overlay/barSquare.png (added) * data/trunk/images/overlay/four.png (added) * data/trunk/images/overlay/one.png (added) * data/trunk/images/overlay/three.png (added) * data/trunk/images/overlay/two.png (added) * data/trunk/materials/Numbers.material (added) new files PPS HS14 Tue, 27 May 2014 08:38:56 GMT smerkli [10079] * data/trunk/images/levelpreviews/jump.png (added) * data/trunk/images/textures/JumpBoots.png (added) * data/trunk/images/textures/JumpEnemy1.png (added) * data/trunk/images/textures/JumpEnemy2.png (added) * data/trunk/images/textures/JumpEnemy2Wing.png (added) * data/trunk/images/textures/JumpEnemy3.png (added) * data/trunk/images/textures/JumpEnemy4.png (added) * data/trunk/images/textures/JumpFigure.png (added) * data/trunk/images/textures/JumpFigureLeftHand.png (added) * data/trunk/images/textures/JumpFigureRightHand.png (added) * data/trunk/images/textures/JumpPlatform01.png (added) * data/trunk/images/textures/JumpPlatform02.png (added) * data/trunk/images/textures/JumpPlatform03.png (added) * data/trunk/images/textures/JumpPlatform04.png (added) * data/trunk/images/textures/JumpPlatform05.png (added) * data/trunk/images/textures/JumpPlatform06.png (added) * data/trunk/images/textures/JumpProjectile.png (added) * data/trunk/images/textures/JumpPropeller.png (added) * data/trunk/images/textures/JumpRocket.png (added) * data/trunk/images/textures/JumpShield.png (added) * data/trunk/images/textures/JumpSpring.png (added) * data/trunk/materials/JumpBoots.material (added) * data/trunk/materials/JumpEnemy1.material (added) * data/trunk/materials/JumpEnemy2.material (added) * data/trunk/materials/JumpEnemy2Wing.material (added) * data/trunk/materials/JumpEnemy3.material (added) * data/trunk/materials/JumpEnemy4.material (added) * data/trunk/materials/JumpFigure.material (added) * data/trunk/materials/JumpFigureLeftHand.material (added) * data/trunk/materials/JumpFigureRightHand.material (added) * data/trunk/materials/JumpPlatform01.material (added) * data/trunk/materials/JumpPlatform02.material (added) * data/trunk/materials/JumpPlatform03.material (added) * data/trunk/materials/JumpPlatform04.material (added) * data/trunk/materials/JumpPlatform05.material (added) * data/trunk/materials/JumpPlatform06.material (added) * data/trunk/materials/JumpProjectile.material (added) * data/trunk/materials/JumpPropeller.material (added) * data/trunk/materials/JumpRocket.material (added) * data/trunk/materials/JumpShield.material (added) * data/trunk/materials/JumpSpring.material (added) * data/trunk/models/JumpBoots.mesh (added) * data/trunk/models/JumpEnemy1.mesh (added) * data/trunk/models/JumpEnemy2.mesh (added) * data/trunk/models/JumpEnemy2Wing.mesh (added) * data/trunk/models/JumpEnemy3.mesh (added) * data/trunk/models/JumpEnemy4.mesh (added) * data/trunk/models/JumpFigure.mesh (added) * data/trunk/models/JumpFigureLeftHand.mesh (added) * data/trunk/models/JumpFigureRightHand.mesh (added) * data/trunk/models/JumpPlatform01.mesh (added) * data/trunk/models/JumpPlatform02.mesh (added) * data/trunk/models/JumpPlatform03.mesh (added) * data/trunk/models/JumpPlatform04.mesh (added) * data/trunk/models/JumpPlatform05.mesh (added) * data/trunk/models/JumpPlatform06.mesh (added) * data/trunk/models/JumpProjectile.mesh (added) * data/trunk/models/JumpPropeller.mesh (added) * data/trunk/models/JumpRocket.mesh (added) * data/trunk/models/JumpShield.mesh (added) * data/trunk/models/JumpSpring.mesh (added) Added data files for jump minigame Sat, 04 Jan 2014 20:06:17 GMT jo [9976] * data/trunk/images/levelpreviews/tetris.png (modified) new tetris preview image Wed, 18 Dec 2013 23:06:11 GMT jo [9936] * data/trunk/materials/ss_spind_2.material (modified) Temporarily fixing spind error due to missing texture. Wed, 18 Dec 2013 22:06:26 GMT jo [9933] * data/trunk/images/textures/tube_t without.jpg (deleted) * data/trunk/images/textures/tube_t.jpg (added) * data/trunk/materials/ss_tube_twd_floor.material (modified) * data/trunk/materials/ss_tube_twd_light.material (modified) * data/trunk/materials/ss_tube_twd_walls.material (modified) Fixing loading error due to a space in the texture file name. Wed, 18 Dec 2013 18:31:10 GMT jo [9931] * data/trunk/images/levelpreviews/EscapeTheBastards.png (modified) * data/trunk/images/levelpreviews/JohnVane.png (modified) * data/trunk/images/levelpreviews/orxonoxArcade.png (modified) * data/trunk/images/levelpreviews/surfaceRace.png (modified) scaling down preview images Wed, 18 Dec 2013 14:47:41 GMT jo [9927] * data/trunk/images/levelpreviews/EscapeTheBastards.png (added) * data/trunk/images/levelpreviews/EscapeTheBastards_Screenshot.png (deleted) adding new levelpreview Tue, 17 Dec 2013 22:43:23 GMT jo [9921] * data/trunk/images/levelpreviews/EscapeTheBastards_Screenshot.png (added) * data/trunk/images/levelpreviews/JohnVane.png (added) * data/trunk/materials/glow.material (modified) new levelpreviews Mon, 16 Dec 2013 14:25:57 GMT isusmelj [9916] * data/trunk/images/levelpreviews/InsideSpaceStation.png (added) added level preview Mon, 16 Dec 2013 14:11:40 GMT isusmelj [9914] * data/trunk/materials/ss_flag_room_window.material (modified) * data/trunk/models/ss_machine.mesh (modified) * data/trunk/models/ss_wall.mesh (modified) fixed mesh version Mon, 16 Dec 2013 14:09:12 GMT thiweber [9912] * data/trunk/audio/sounds/Button.ogg (modified) * data/trunk/audio/sounds/Explosion.ogg (modified) * data/trunk/audio/sounds/Explosion2.ogg (added) * data/trunk/audio/sounds/PlayerWinScore_cut.ogg (modified) * data/trunk/audio/sounds/ReadyGo.ogg (modified) * data/trunk/audio/sounds/Weapon_HsW01.ogg (modified) * data/trunk/audio/sounds/laserend.ogg (modified) made sounds louder and add Explosion2.ogg Mon, 16 Dec 2013 13:36:03 GMT isusmelj [9908] * data/trunk/images/textures/chair_2.jpg (added) * data/trunk/images/textures/cylinder_1.jpg (added) * data/trunk/images/textures/cylinder_11.jpg (added) * data/trunk/images/textures/door_1.jpg (added) * data/trunk/images/textures/flag_AEAN.jpg (added) * data/trunk/images/textures/flag_cau.jpg (added) * data/trunk/images/textures/flag_csa.jpg (added) * data/trunk/images/textures/flag_eu.jpg (added) * data/trunk/images/textures/flag_room_1.jpg (added) * data/trunk/images/textures/flag_room_2.jpg (added) * data/trunk/images/textures/flag_room_3.jpg (added) * data/trunk/images/textures/flag_room_4.jpg (added) * data/trunk/images/textures/soda.jpg (added) * data/trunk/images/textures/spind_1.jpg (added) * data/trunk/images/textures/ss_box_2_ad1.jpg (added) * data/trunk/images/textures/ss_box_2_ad2.jpg (added) * data/trunk/images/textures/ss_box_2_ganymede.jpg (added) * data/trunk/images/textures/ss_box_2_none.jpg (added) * data/trunk/images/textures/ss_box_2_redgas.jpg (added) * data/trunk/images/textures/ss_mauer.jpg (added) * data/trunk/images/textures/table_1.jpg (added) * data/trunk/images/textures/table_crack.jpg (added) * data/trunk/images/textures/tube curve.jpg (added) * data/trunk/images/textures/tube.jpg (added) * data/trunk/images/textures/tube_curve.jpg (added) * data/trunk/images/textures/tube_t without.jpg (added) * data/trunk/images/textures/tube_x.jpg (added) * data/trunk/materials/a.material (added) * data/trunk/materials/ss_box_lowpoly.material (added) * data/trunk/materials/ss_box_lowpoly_ad1.material (added) * data/trunk/materials/ss_box_lowpoly_ad2.material (added) * data/trunk/materials/ss_box_lowpoly_ad3.material (added) * data/trunk/materials/ss_box_lowpoly_ad4.material (added) * data/trunk/materials/ss_chair_metal.material (added) * data/trunk/materials/ss_chair_polster.material (added) * data/trunk/materials/ss_curve_base.material (added) * data/trunk/materials/ss_curve_floor.material (added) * data/trunk/materials/ss_curve_light.material (added) * data/trunk/materials/ss_curve_wall.material (added) * data/trunk/materials/ss_cylinder.material (added) * data/trunk/materials/ss_cylinder_11.material (added) * data/trunk/materials/ss_cylinder_12.material (added) * data/trunk/materials/ss_door.material (added) * data/trunk/materials/ss_flag_aean.material (added) * data/trunk/materials/ss_flag_cau.material (added) * data/trunk/materials/ss_flag_csa.material (added) * data/trunk/materials/ss_flag_eu.material (added) * data/trunk/materials/ss_flag_room_bottom.material (added) * data/trunk/materials/ss_flag_room_light.material (added) * data/trunk/materials/ss_flag_room_rail.material (added) * data/trunk/materials/ss_flag_room_roof.material (added) * data/trunk/materials/ss_flag_room_table.material (added) * data/trunk/materials/ss_flag_room_wall.material (added) * data/trunk/materials/ss_flag_room_window.material (added) * data/trunk/materials/ss_machine.material (added) * data/trunk/materials/ss_spind_1.material (added) * data/trunk/materials/ss_spind_2.material (added) * data/trunk/materials/ss_table.material (added) * data/trunk/materials/ss_table_cracked.material (added) * data/trunk/materials/ss_tube.material (added) * data/trunk/materials/ss_tube_floor.material (added) * data/trunk/materials/ss_tube_floor_tube.jpg.material (added) * data/trunk/materials/ss_tube_lights.material (added) * data/trunk/materials/ss_tube_lights_tube.jpg.material (added) * data/trunk/materials/ss_tube_s_floor.material (added) * data/trunk/materials/ss_tube_tube.jpg.material (added) * data/trunk/materials/ss_tube_twd.material (added) * data/trunk/materials/ss_tube_twd_floor.material (added) * data/trunk/materials/ss_tube_twd_light.material (added) * data/trunk/materials/ss_tube_twd_walls.material (added) * data/trunk/materials/ss_tube_x_light.material (added) * data/trunk/materials/ss_wall.material (added) * data/trunk/models/ss_box_lowpoly.mesh (added) * data/trunk/models/ss_box_lowpoly_ad1.mesh (added) * data/trunk/models/ss_box_lowpoly_ad2.mesh (added) * data/trunk/models/ss_box_lowpoly_ad3.mesh (added) * data/trunk/models/ss_box_lowpoly_ad4.mesh (added) * data/trunk/models/ss_chair.mesh (added) * data/trunk/models/ss_curve.mesh (added) * data/trunk/models/ss_cylinder.mesh (added) * data/trunk/models/ss_door.mesh (added) * data/trunk/models/ss_flag_aean.mesh (added) * data/trunk/models/ss_flag_cau.mesh (added) * data/trunk/models/ss_flag_csa.mesh (added) * data/trunk/models/ss_flag_eu.mesh (added) * data/trunk/models/ss_flag_room.mesh (added) * data/trunk/models/ss_machine.mesh (added) * data/trunk/models/ss_spind.mesh (added) * data/trunk/models/ss_table.mesh (added) * data/trunk/models/ss_table_cracked.mesh (added) * data/trunk/models/ss_tube.mesh (added) * data/trunk/models/ss_tube_twd.mesh (added) * data/trunk/models/ss_tube_x.mesh (added) * data/trunk/models/ss_wall.mesh (added) Added all the modeling work I did Mon, 16 Dec 2013 13:17:42 GMT isusmelj [9906] * data/contentcreation/pps/isusmelj/backup (added) * data/contentcreation/pps/isusmelj/backup/OgreXMLConverter.log (added) * data/contentcreation/pps/isusmelj/backup/barrel_1.blend (added) * data/contentcreation/pps/isusmelj/backup/barrel_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/box_1.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly.blend1 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly.blend2 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad1.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad1.blend2 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad2.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad2.blend1 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad3.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad3.blend1 (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad4.blend (added) * data/contentcreation/pps/isusmelj/backup/box_2_lowpoly_ad4.blend1 (added) * data/contentcreation/pps/isusmelj/backup/chair_1.blend (added) * data/contentcreation/pps/isusmelj/backup/chair_2.blend (added) * data/contentcreation/pps/isusmelj/backup/chair_2.blend1 (added) * data/contentcreation/pps/isusmelj/backup/chair_2.blend2 (added) * data/contentcreation/pps/isusmelj/backup/cylinder_1.blend (added) * data/contentcreation/pps/isusmelj/backup/door_1.blend (added) * data/contentcreation/pps/isusmelj/backup/door_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/door_1.blend2 (added) * data/contentcreation/pps/isusmelj/backup/flag.blend (added) * data/contentcreation/pps/isusmelj/backup/flag.blend1 (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1.blend (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1.blend2 (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1_1.blend (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/flag_room_1_1.blend2 (added) * data/contentcreation/pps/isusmelj/backup/machine.blend (added) * data/contentcreation/pps/isusmelj/backup/machine.blend1 (added) * data/contentcreation/pps/isusmelj/backup/machine.blend2 (added) * data/contentcreation/pps/isusmelj/backup/mauer.blend (added) * data/contentcreation/pps/isusmelj/backup/mauer.blend1 (added) * data/contentcreation/pps/isusmelj/backup/mauer_ad2.blend (added) * data/contentcreation/pps/isusmelj/backup/presentation3.blend (added) * data/contentcreation/pps/isusmelj/backup/sleep_capsule.blend (added) * data/contentcreation/pps/isusmelj/backup/sleep_capsule.blend1 (added) * data/contentcreation/pps/isusmelj/backup/sleep_capsule.blend2 (added) * data/contentcreation/pps/isusmelj/backup/spind_1.blend (added) * data/contentcreation/pps/isusmelj/backup/spind_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/ss_box_2_ad1.jpg (added) * data/contentcreation/pps/isusmelj/backup/ss_box_2_ad2.jpg (added) * data/contentcreation/pps/isusmelj/backup/ss_box_2_none.jpg (added) * data/contentcreation/pps/isusmelj/backup/table_1.blend (added) * data/contentcreation/pps/isusmelj/backup/table_1.blend1 (added) * data/contentcreation/pps/isusmelj/backup/table_1.blend2 (added) * data/contentcreation/pps/isusmelj/backup/table_crack.blend (added) * data/contentcreation/pps/isusmelj/backup/table_crack.blend1 (added) * data/contentcreation/pps/isusmelj/backup/table_crack.jpg (added) * data/contentcreation/pps/isusmelj/backup/tube.3ds (added) * data/contentcreation/pps/isusmelj/backup/tube.blend (added) * data/contentcreation/pps/isusmelj/backup/tube_curve.blend (added) * data/contentcreation/pps/isusmelj/backup/tube_curve.blend1 (added) * data/contentcreation/pps/isusmelj/backup/tube_curve.blend2 (added) * data/contentcreation/pps/isusmelj/backup/tube_x.blend (added) * data/contentcreation/pps/isusmelj/backup/tube_x.blend1 (added) * data/contentcreation/pps/isusmelj/backup/tube_x.blend2 (added) * data/contentcreation/pps/isusmelj/backup/tube_x.jpg (added) * data/contentcreation/pps/isusmelj/barrel_1.blend (added) * data/contentcreation/pps/isusmelj/box_2_lowpoly.blend (added) * data/contentcreation/pps/isusmelj/box_2_lowpoly_ad1.blend (added) * data/contentcreation/pps/isusmelj/box_2_lowpoly_ad2.blend (added) * data/contentcreation/pps/isusmelj/box_2_lowpoly_ad3.blend (added) * data/contentcreation/pps/isusmelj/box_2_lowpoly_ad4.blend (added) * data/contentcreation/pps/isusmelj/chair_2.blend (added) * data/contentcreation/pps/isusmelj/cylinder_1.blend (added) * data/contentcreation/pps/isusmelj/door_1.blend (added) * data/contentcreation/pps/isusmelj/flag.blend (added) * data/contentcreation/pps/isusmelj/flag_room_1.blend (added) * data/contentcreation/pps/isusmelj/flag_room_1_1.blend (added) * data/contentcreation/pps/isusmelj/machine.blend (added) * data/contentcreation/pps/isusmelj/mauer.blend (added) * data/contentcreation/pps/isusmelj/sleep_capsule.blend (added) * data/contentcreation/pps/isusmelj/spind_1.blend (added) * data/contentcreation/pps/isusmelj/table_1.blend (added) * data/contentcreation/pps/isusmelj/table_crack.blend (added) * data/contentcreation/pps/isusmelj/tube.blend (added) * data/contentcreation/pps/isusmelj/tube_curve.blend (added) * data/contentcreation/pps/isusmelj/tube_x.blend (added) Modular Space Station Files (ALLsvn add *) Mon, 16 Dec 2013 12:45:49 GMT smerkli [9901] * data/trunk/images/levelpreviews/orxonoxArcade.png (added) Added a preview of Florians level Mon, 16 Dec 2013 12:29:30 GMT noep [9899] * data/trunk/AUTHORS (modified) Updated AUTHORS file Mon, 16 Dec 2013 12:24:50 GMT noep [9897] * data/trunk/images/levelpreviews/HeavyCruiser_level.png (added) * data/trunk/images/textures/HeavyCruiser_body.jpg (added) * data/trunk/images/textures/HeavyCruiser_frontL.jpg (added) * data/trunk/images/textures/HeavyCruiser_frontR.jpg (added) * data/trunk/images/textures/HeavyCruiser_partL.jpg (added) * data/trunk/images/textures/HeavyCruiser_partR.jpg (added) * data/trunk/images/textures/HeavyCruiser_sidearmL.jpg (added) * data/trunk/images/textures/HeavyCruiser_sidearmLfront.jpg (added) * data/trunk/images/textures/HeavyCruiser_sidearmR.jpg (added) * data/trunk/images/textures/HeavyCruiser_sidearmRfront.jpg (added) * data/trunk/materials/HeavyCruiser_body.material (added) * data/trunk/materials/HeavyCruiser_frontL.material (added) * data/trunk/materials/HeavyCruiser_frontR.material (added) * data/trunk/materials/HeavyCruiser_partL.material (added) * data/trunk/materials/HeavyCruiser_partR.material (added) * data/trunk/materials/HeavyCruiser_sidearmL.material (added) * data/trunk/materials/HeavyCruiser_sidearmLfront.material (added) * data/trunk/materials/HeavyCruiser_sidearmR.material (added) * data/trunk/materials/HeavyCruiser_sidearmRfront.material (added) * data/trunk/models/HeavyCruiser_body.mesh (added) * data/trunk/models/HeavyCruiser_frontL.mesh (added) * data/trunk/models/HeavyCruiser_frontR.mesh (added) * data/trunk/models/HeavyCruiser_partL.mesh (added) * data/trunk/models/HeavyCruiser_partR.mesh (added) * data/trunk/models/HeavyCruiser_sidearmL.mesh (added) * data/trunk/models/HeavyCruiser_sidearmLfront.mesh (added) * data/trunk/models/HeavyCruiser_sidearmR.mesh (added) * data/trunk/models/HeavyCruiser_sidearmRfront.mesh (added) Added HeavyCruiser files Sun, 15 Dec 2013 15:03:05 GMT noep [9896] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (deleted) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (deleted) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiserBody.oxt (deleted) * data/contentcreation/pps/noep/HeavyCruiser/render20.jpg (deleted) * data/contentcreation/pps/noep/HeavyCruiser/render20a.jpg (deleted) * data/contentcreation/pps/noep/HeavyCruiser/weaponSettingsHeavyCruiser.oxi (deleted) * data/contentcreation/pps/noep/HeavyCruiser/weaponSettingsHeavyCruiserBody.oxi (deleted) deleted double files Sun, 15 Dec 2013 14:59:16 GMT noep [9895] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_body.psd (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmR.psd (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmRfront.psd (modified) * data/contentcreation/pps/noep/HeavyCruiser/INFO.txt (modified) * data/contentcreation/pps/noep/HeavyCruiser/level_files (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/HeavyCruiser.oxt (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/HeavyCruiser.oxw (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/HeavyCruiserBody.oxt (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/HeavyCruiserParts.lua (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/HeavyCruiser_level.png (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/weaponSettingsHeavyCruiser.oxi (added) * data/contentcreation/pps/noep/HeavyCruiser/level_files/weaponSettingsHeavyCruiserBody.oxi (added) * data/contentcreation/pps/noep/HeavyCruiser/modified_code (added) * data/contentcreation/pps/noep/HeavyCruiser/modified_code/NewHumanController.cc (added) * data/contentcreation/pps/noep/HeavyCruiser/modified_code/RadarViewable.h (added) * data/contentcreation/pps/noep/HeavyCruiser/renders (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/render16.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/render17.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/render20.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/render20a.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/untitled.png (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/untitled2.png (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/untitled3.png (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/untitled4.png (added) * data/contentcreation/pps/noep/HeavyCruiser/renders/untitled5.png (added) Updated HeavyCruiser files Mon, 02 Dec 2013 19:12:22 GMT noep [9867] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiserBody.oxt (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.jpg (modified) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmR.jpg (modified) * data/contentcreation/pps/noep/HeavyCruiser/heavy_cruiser-v020.blend (modified) * data/contentcreation/pps/noep/HeavyCruiser/render20.jpg (modified) * data/contentcreation/pps/noep/HeavyCruiser/render20a.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/weaponSettingsHeavyCruiser.oxi (added) * data/contentcreation/pps/noep/HeavyCruiser/weaponSettingsHeavyCruiserBody.oxi (added) Updated HeavyCruiser textures, level and template Mon, 02 Dec 2013 16:26:43 GMT wroennin [9865] * data/trunk/images/overlay/radar3D_2_1.png (modified) * data/trunk/images/overlay/radar3D_2_2.png (modified) updated textures for 3Dminimap Mon, 02 Dec 2013 15:51:12 GMT wroennin [9864] * data/trunk/images/overlay/radar3D_2_0.png (modified) * data/trunk/images/overlay/radar3D_2_1.png (added) * data/trunk/images/overlay/radar3D_2_2.png (added) * data/trunk/materials/Orxonox.material (modified) added textures for 3Dradar Mon, 25 Nov 2013 15:32:42 GMT wroennin [9825] * data/trunk/materials/Orxonox.material (modified) materials/Orxonox.material: added material for 3D Map Mon, 18 Nov 2013 19:01:27 GMT noep [9794] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (modified) * data/contentcreation/pps/noep/HeavyCruiser/INFO.txt (modified) Completed HeavyCruiser collisionboxes Mon, 11 Nov 2013 20:23:54 GMT noep [9783] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (modified) * data/contentcreation/pps/noep/HeavyCruiser/INFO.txt (added) Updated HeavyCruiser level and template, added information file Mon, 11 Nov 2013 16:10:15 GMT noep [9781] * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (modified) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (modified) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.jpg (modified) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmRfront.jpg (modified) Updated textures and level/template Mon, 11 Nov 2013 14:47:10 GMT indersts [9775] * data/contentcreation/pps/indersts/fx112.blend (modified) Saving all files for fx112 spaceship Mon, 11 Nov 2013 14:40:43 GMT indersts [9774] * data/contentcreation/pps/indersts/0113_metal.jpg (added) * data/contentcreation/pps/indersts/dark_rusty-metal.png (added) * data/contentcreation/pps/indersts/fx112.png (added) * data/contentcreation/pps/indersts/rusty-metal.jpg (added) Saving all files for fx112 spaceship Mon, 11 Nov 2013 14:39:52 GMT indersts [9773] * data/contentcreation/pps/indersts/fx112.xcf (modified) Saving all files for fx112 spaceship Mon, 11 Nov 2013 12:16:04 GMT indersts [9768] * data/contentcreation/pps/indersts/0129_metal.jpg (added) * data/contentcreation/pps/indersts/131014 (added) * data/contentcreation/pps/indersts/131014/Screenshot from 2013-10-14 14:27:52.png (added) * data/contentcreation/pps/indersts/131014/Screenshot from 2013-10-14 15:49:55.png (added) * data/contentcreation/pps/indersts/131021 (added) * data/contentcreation/pps/indersts/131021/Screenshot from 2013-10-21 13:21:00.png (added) * data/contentcreation/pps/indersts/131021/fx112-1.jpg (added) * data/contentcreation/pps/indersts/131021/fx112-2.jpg (added) * data/contentcreation/pps/indersts/131021/fx112-3.jpg (added) * data/contentcreation/pps/indersts/131021/fx112-4.jpg (added) * data/contentcreation/pps/indersts/131021/fx112-5.jpg (added) * data/contentcreation/pps/indersts/131021/fx112-test.jpg (added) * data/contentcreation/pps/indersts/131021/fx112.svg (added) * data/contentcreation/pps/indersts/131021/fx112texture.jpg (added) * data/contentcreation/pps/indersts/131021/fx112texture.xcf (added) * data/contentcreation/pps/indersts/131021/progressi.jpg (added) * data/contentcreation/pps/indersts/131028 (added) * data/contentcreation/pps/indersts/131028/fx112.png (added) * data/contentcreation/pps/indersts/131028/progresso1.jpg (added) * data/contentcreation/pps/indersts/131028/progresso2.jpg (added) * data/contentcreation/pps/indersts/131028/progresso3.jpg (added) * data/contentcreation/pps/indersts/131028/progresso4.jpg (added) * data/contentcreation/pps/indersts/131028/progresso5.jpg (added) * data/contentcreation/pps/indersts/131104 (added) * data/contentcreation/pps/indersts/131104/fx112.png (added) * data/contentcreation/pps/indersts/131104/mility.png (added) * data/contentcreation/pps/indersts/Mesh (added) * data/contentcreation/pps/indersts/Mesh/fx112.mesh (added) * data/contentcreation/pps/indersts/Mesh/fx112.mesh.xml (added) * data/contentcreation/pps/indersts/Mesh/fx112.png (added) * data/contentcreation/pps/indersts/Mesh/fx112.scene (added) * data/contentcreation/pps/indersts/Mesh/fx112material.material (added) * data/contentcreation/pps/indersts/appunti.odt (added) * data/contentcreation/pps/indersts/fx112.blend (added) * data/contentcreation/pps/indersts/fx112.svg (added) * data/contentcreation/pps/indersts/fx112.xcf (added) * data/contentcreation/pps/indersts/progressi.odt (added) * data/contentcreation/pps/indersts/textures.odt (added) * data/contentcreation/pps/indersts/transporter (added) * data/contentcreation/pps/indersts/transporter/transport.blend (added) * data/contentcreation/pps/indersts/transporter/transport1.jpg (added) * data/contentcreation/pps/indersts/transporter/transport2.jpg (added) * data/contentcreation/pps/indersts/transporter/transport3.jpg (added) * data/contentcreation/pps/indersts/transporter/transport4.jpg (added) Saving all files for fx112 spaceship Mon, 11 Nov 2013 12:10:05 GMT jo [9766] * data/contentcreation/pps/indersts (added) New folder created. Sun, 10 Nov 2013 19:00:49 GMT landauf [9762] * data/trunk/materials/LaserBeam2.material (moved) * data/trunk/models/LaserBeam2.mesh (moved) renamed LaserBeam as LaserBeam2 (because there's already another ... Sun, 10 Nov 2013 17:43:14 GMT landauf [9761] * data/trunk/audio/sounds/laserend.ogg (moved) changed filename to lowercase Sun, 10 Nov 2013 17:42:25 GMT landauf [9760] * data/trunk/audio/sounds/laserend.ogg (deleted) removed duplicate sound Tue, 05 Nov 2013 21:36:31 GMT noep [9755] * data/contentcreation/pps/noep/HeavyCruiser/render20.jpg (added) added rendered image Tue, 05 Nov 2013 21:08:55 GMT noep [9754] * data/contentcreation/pps/noep/AUTHORS (added) * data/contentcreation/pps/noep/HeavyCruiser (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxw (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_body.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_frontL.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_frontR.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_partL.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_partR.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmL.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmLfront.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmR.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser_sidearmRfront.psd (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/FrontL.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/FrontR.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/PartL.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/PartR.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/SidearmL.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/SidearmLfront.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/SidearmR.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/SidearmRfront.png (added) * data/contentcreation/pps/noep/HeavyCruiser/empty UVs/body.png (added) * data/contentcreation/pps/noep/HeavyCruiser/export (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_body.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontL.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontL.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontL.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontL.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontR.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontR.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontR.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_frontR.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partL.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partL.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partL.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partL.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partR.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partR.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partR.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_partR.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmL.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmL.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmL.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmL.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmLfront.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmLfront.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmLfront.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmLfront.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmR.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmR.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmR.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmR.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmRfront.jpg (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmRfront.material (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmRfront.mesh (added) * data/contentcreation/pps/noep/HeavyCruiser/export/HeavyCruiser_sidearmRfront.mesh.xml (added) * data/contentcreation/pps/noep/HeavyCruiser/export/heavy_cruiser-v020.scene (added) * data/contentcreation/pps/noep/HeavyCruiser/heavy_cruiser-v020.blend (added) Added HeavyCruiser files, updated AUTHORS file Tue, 05 Nov 2013 19:59:24 GMT jo [9753] * data/contentcreation/pps/noep (added) new content folder created Mon, 04 Nov 2013 12:32:37 GMT wroennin [9736] * data/trunk/images/overlay/radar3D_2_0.png (added) new radar overlay Mon, 04 Nov 2013 12:10:57 GMT jo [9734] * data/contentcreation/pps/isusmelj (added) new spacestation content folder Sat, 15 Dec 2012 12:08:33 GMT keuschr [9514] * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend (modified) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend1 (modified) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend2 (modified) final update Fri, 14 Dec 2012 13:24:19 GMT davidsa [9509] * data/trunk/images/effects/lensflare-halo1.png (modified) * data/trunk/images/effects/lensflare-halo4.png (added) * data/trunk/images/effects/lensflare-halo5.png (added) * data/trunk/images/effects/lensflare-iris.png (added) * data/trunk/images/effects/lensflare-ring.png (added) * data/trunk/materials/glow.material (modified) * data/trunk/materials/lensflare.material (modified) tweaked and added more lens flare materials, tweaked the glow material Mon, 10 Dec 2012 15:52:21 GMT jo [9506] * data/trunk/materials/LaserBeam.material (modified) Updating the LaserBeam material to look more like a laser. Mon, 10 Dec 2012 14:36:13 GMT moralelastix [9502] * data/trunk/images/textures/Head.F.png (added) * data/trunk/images/textures/Socket.Front.F.png (added) * data/trunk/images/textures/Socket.In.F.png (added) * data/trunk/images/textures/Socket.Left.F.png (added) * data/trunk/images/textures/Socket.Right.F.png (added) * data/trunk/images/textures/Socket.Top.F.png (added) * data/trunk/materials/Head.material (added) * data/trunk/materials/Socket.material (added) * data/trunk/models/turretHead.mesh (added) * data/trunk/models/turretSocketFront.mesh (added) * data/trunk/models/turretSocketIn.mesh (added) * data/trunk/models/turretSocketLeft.mesh (added) * data/trunk/models/turretSocketRight.mesh (added) * data/trunk/models/turretSocketTop.mesh (added) Final Mon, 10 Dec 2012 13:05:12 GMT smerkli [9493] * data/trunk/images/textures/LaserBlau2.png (added) * data/trunk/materials/LaserBeam.material (added) * data/trunk/models/LaserBeam.mesh (added) Added new laser beam stuff by Lukas Mon, 03 Dec 2012 16:44:08 GMT moralelastix [9488] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Head/Head.blend2 (modified) * data/contentcreation/pps/dawalser/Head/Textures/Head.R.png (deleted) * data/contentcreation/pps/dawalser/Head/export/Head.material (added) * data/contentcreation/pps/dawalser/Head/export/turretHead.mesh (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend2 (modified) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.R.png (deleted) * data/contentcreation/pps/dawalser/Socket/export/Socket.material (added) Details Mon, 03 Dec 2012 14:57:11 GMT jokicp [9485] * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped5_kuppelnRE2.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped5_kuppelvorne.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped5_main5.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_duseL.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_duseR.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_garage1.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_gunstation1.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_radarL1.png (added) * data/trunk/images/textures/planet_conqueror_final_texturieren_unwrapped6_radarR.png (added) * data/trunk/materials/bigship.material (added) * data/trunk/models/bsAntL.mesh (added) * data/trunk/models/bsAntR.mesh (added) * data/trunk/models/bsBody.mesh (added) * data/trunk/models/bsDuseL.mesh (added) * data/trunk/models/bsDuseR.mesh (added) * data/trunk/models/bsGarage.mesh (added) * data/trunk/models/bsKuppelK.mesh (added) * data/trunk/models/bsKuppelV.mesh (added) * data/trunk/models/bsStation.mesh (added) Added all the big ship files. Mon, 03 Dec 2012 13:56:38 GMT juchlil [9482] * data/contentcreation/pps/juchlil/Blendfiles/LaserBeam (added) * data/contentcreation/pps/juchlil/Blendfiles/LaserBeam/LaserBeam.material (added) * data/contentcreation/pps/juchlil/Blendfiles/LaserBeam/LaserBeam.mesh (added) Mon, 26 Nov 2012 15:03:45 GMT moralelastix [9467] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Head/Head.blend2 (added) * data/contentcreation/pps/dawalser/Head/export (added) * data/contentcreation/pps/dawalser/Head/export/Head.F.png (added) * data/contentcreation/pps/dawalser/Head/export/Head.R.png (added) * data/contentcreation/pps/dawalser/Head/export/turretHead.material (added) * data/contentcreation/pps/dawalser/Head/export/turretHead.mesh (added) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend2 (added) * data/contentcreation/pps/dawalser/Socket/export (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.Front.F.png (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.In.F.png (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.Left.F.png (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.R.png (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.Right.F.png (added) * data/contentcreation/pps/dawalser/Socket/export/Socket.Top.F.png (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocket.material (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocketFront.mesh (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocketIn.mesh (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocketLeft.mesh (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocketRight.mesh (added) * data/contentcreation/pps/dawalser/Socket/export/turretSocketTop.mesh (added) * data/contentcreation/pps/dawalser/Tower/Head.3ds (added) * data/contentcreation/pps/dawalser/Tower/Socket.3ds (added) export Mon, 26 Nov 2012 12:30:56 GMT moralelastix [9465] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) Smooth Rendering Sun, 25 Nov 2012 18:39:16 GMT davidsa [9463] * data/trunk/images/effects/lensflare-burst.png (modified) * data/trunk/images/effects/lensflare-bursthalo.png (added) * data/trunk/images/effects/lensflare-halo.png (deleted) * data/trunk/images/effects/lensflare-halo1.png (added) * data/trunk/images/effects/lensflare-halo2.png (added) * data/trunk/images/effects/lensflare-halo3.png (added) * data/trunk/materials/lensflare.material (modified) updated lensflare.material and textures Mon, 19 Nov 2012 15:12:58 GMT juchlil [9458] * data/contentcreation/pps/juchlil/Blendfiles (added) * data/contentcreation/pps/juchlil/Blendfiles/Erste_Blender_Animation (added) * data/contentcreation/pps/juchlil/Blendfiles/Erste_Blender_Animation/DefaultMindManBonesAnimationVideo0001-0171.avi (added) * data/contentcreation/pps/juchlil/Blendfiles/Erste_Blender_Animation/DefaultMindManIKBonesAnimation.blend (added) * data/contentcreation/pps/juchlil/Blendfiles/Erste_Blender_Animation/DefaultMindManIKBonesAnimation.blend1 (added) * data/contentcreation/pps/juchlil/Blendfiles/Erste_Blender_Animation/Erste_Gesichtsanimation.avi (added) * data/contentcreation/pps/juchlil/Erste Blender Animation (deleted) * data/contentcreation/pps/juchlil/Ogre_Exports (added) Mon, 19 Nov 2012 14:54:28 GMT keuschr [9456] * data/trunk/images/textures/light_map.png (added) * data/trunk/images/textures/uv_layout.png (added) * data/trunk/materials/fighter_material.material (added) * data/trunk/models/collateralDamage.mesh (added) added material and textures for collateralDamage ship Mon, 19 Nov 2012 14:14:12 GMT moralelastix [9453] * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Front.F.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Front.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.In.F.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.In.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Left.F.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Left.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.R.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Right.F.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Right.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Top.F.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.Top.png (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.png (deleted) Final Textures Mon, 19 Nov 2012 13:37:53 GMT smerkli [9452] * data/trunk/audio/sounds/Button.ogg (added) * data/trunk/audio/sounds/Explosion.ogg (added) * data/trunk/audio/sounds/PlayerFailScore.ogg (added) * data/trunk/audio/sounds/PlayerWinScore_cut.ogg (added) * data/trunk/audio/sounds/PongScore_cut.ogg (added) * data/trunk/audio/sounds/Portal_1_cut.ogg (added) * data/trunk/audio/sounds/Portal_2.ogg (added) * data/trunk/audio/sounds/QuestFail.ogg (added) * data/trunk/audio/sounds/QuestWin.ogg (added) * data/trunk/audio/sounds/RaceFinish.ogg (added) * data/trunk/audio/sounds/ReadyGo.ogg (added) * data/trunk/audio/sounds/levelloader.ogg (added) Added sounds for mjiang. Wed, 14 Nov 2012 20:18:42 GMT davidsa [9449] * data/trunk/images/effects/lensflare-hoq.png (added) * data/trunk/materials/lensflare.material (modified) Added a transparent material for use in Hardware Occlusion Querying Tue, 13 Nov 2012 16:02:14 GMT davidsa [9447] * data/trunk/images/effects/lensflare-burst.png (added) * data/trunk/images/effects/lensflare-halo.png (added) * data/trunk/materials/glow.material (modified) * data/trunk/materials/lensflare.material (added) Added Material for Lens Flare effects, this is still very much WIP ... Mon, 12 Nov 2012 15:21:51 GMT moralelastix [9442] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Head/Textures/Head Farbe.xcf (deleted) * data/contentcreation/pps/dawalser/Head/Textures/Head Reflektion.xcf (deleted) * data/contentcreation/pps/dawalser/Head/Textures/Head.F.png (added) * data/contentcreation/pps/dawalser/Head/Textures/Head.R.png (added) * data/contentcreation/pps/dawalser/Head/Textures/Head.png (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Textures/Socket Farbe.xcf (deleted) * data/contentcreation/pps/dawalser/Socket/Textures/Socket Reflektion.xcf (deleted) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.png (modified) Head Texture Mon, 12 Nov 2012 13:54:11 GMT keuschr [9440] * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend (modified) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend1 (modified) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend2 (modified) final version Mon, 12 Nov 2012 13:45:24 GMT keuschr [9439] * data/contentcreation/pps/keuschr/121105_1607_keuschrs_starship_collateral_damage.blend (modified) * data/contentcreation/pps/keuschr/121105_1607_keuschrs_starship_collateral_damage.blend1 (added) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend (added) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend1 (added) * data/contentcreation/pps/keuschr/121112_1341_keuschrs_starship_collateral_damage.blend2 (added) * data/contentcreation/pps/keuschr/uv_layout.png (modified) * data/contentcreation/pps/keuschr/uv_layout.psd (modified) final version Mon, 12 Nov 2012 12:22:42 GMT keuschr [9438] * data/contentcreation/pps/keuschr/121105_1607_keuschrs_starship_collateral_damage.blend (added) foo bar or bar foo? Mon, 05 Nov 2012 14:55:40 GMT keuschr [9431] * data/contentcreation/pps/keuschr/121022_2236_keuschrs_starship_collateral_damage.blend (added) * data/contentcreation/pps/keuschr/121029_1326_keuschrs_starship_collateral_damage.blend (added) * data/contentcreation/pps/keuschr/121029_1326_keuschrs_starship_collateral_damage.blend1 (added) * data/contentcreation/pps/keuschr/121029_1326_keuschrs_starship_collateral_damage.blend2 (added) * data/contentcreation/pps/keuschr/171012_2206_keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/211012_1540_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/221012_1520_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/light_map.png (added) * data/contentcreation/pps/keuschr/light_map.psd (added) * data/contentcreation/pps/keuschr/step_by_step/10.png (added) * data/contentcreation/pps/keuschr/step_by_step/background_drawing.jpg (added) * data/contentcreation/pps/keuschr/temp.png (added) * data/contentcreation/pps/keuschr/uv_layout.png (added) * data/contentcreation/pps/keuschr/uv_layout.psd (added) first texture tries Mon, 05 Nov 2012 13:45:57 GMT mottetb [9430] * data/trunk/images/overlay/target.png (added) Bild fuer neues Overlay Sun, 04 Nov 2012 13:02:47 GMT davidsa [9427] * data/trunk/materials/glow.material (modified) FIX: changed nested comments into single line comments, as it turns ... Wed, 31 Oct 2012 17:02:05 GMT davidsa [9425] * data/trunk/materials/glow.material (modified) * data/trunk/programs/ps_glow.cg (modified) * data/trunk/programs/vs_glow.cg (modified) Improved glow effect, added some minor documentation to the ... Mon, 29 Oct 2012 16:04:10 GMT davidsa [9424] * data/trunk/materials/glow.material (modified) changed the glow-material to use a different color of glow Mon, 29 Oct 2012 14:46:26 GMT moralelastix [9418] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Head/Textures (added) * data/contentcreation/pps/dawalser/Head/Textures/Head Farbe.xcf (added) * data/contentcreation/pps/dawalser/Head/Textures/Head Reflektion.xcf (added) * data/contentcreation/pps/dawalser/Head/Textures/Head.png (moved) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Textures (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket Farbe.xcf (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket Reflektion.xcf (added) * data/contentcreation/pps/dawalser/Socket/Textures/Socket.png (moved) Texture Files Mon, 29 Oct 2012 14:35:14 GMT mjiang [9417] * data/trunk/audio/sounds/LASEREND.ogg (added) added Laser Sound Tue, 23 Oct 2012 16:32:13 GMT jo [9414] * data/trunk/materials/Scene.material (modified) Correcting an error. Tue, 23 Oct 2012 11:03:31 GMT jo [9413] * data/trunk/images/textures/gunsTX.jpg (added) * data/trunk/images/textures/hullTX.jpg (added) * data/trunk/materials/Scene.material (modified) * data/trunk/materials/escortShipMaterial.material (added) * data/trunk/materials/escortWeaponMaterial.material (added) * data/trunk/models/escortShip.mesh (added) * data/trunk/models/escortWeapon.mesh (added) Adding the light escort ship from Felix Schulthess. Mon, 22 Oct 2012 14:19:20 GMT mjiang [9411] * data/trunk/audio/sounds/Weapon_HsW01.ogg (modified) * data/trunk/audio/sounds/Weapon_HsW01_OLD.ogg (added) * data/trunk/audio/sounds/laserend.ogg (added) * data/trunk/audio/sounds/laserend_mod.ogg (added) * data/trunk/audio/sounds/laserend_orig.ogg (added) Changed Default Laser Sound. New Sounds added. Mon, 22 Oct 2012 14:14:26 GMT moralelastix [9410] * data/contentcreation/pps/dawalser/Head/Head.blend (modified) * data/contentcreation/pps/dawalser/Head/Head.blend1 (modified) * data/contentcreation/pps/dawalser/Head/Head.png (added) * data/contentcreation/pps/dawalser/Socket/Socket.blend (modified) * data/contentcreation/pps/dawalser/Socket/Socket.blend1 (modified) * data/contentcreation/pps/dawalser/Socket/Socket.png (added) UV Sun, 21 Oct 2012 15:49:55 GMT davidsa [9408] * data/trunk/materials/glow.material (added) * data/trunk/programs/ps_glow.cg (added) * data/trunk/programs/vs_glow.cg (added) Added: rudimentary stencil outline glow shader, very basic and looks ... Sun, 21 Oct 2012 13:46:43 GMT keuschr [9406] * data/contentcreation/pps/keuschr/171012_2206_keuschrs_starship.blend (modified) * data/contentcreation/pps/keuschr/171012_2206_keuschrs_starship.blend1 (modified) starship 'collateral damage' v1 Thu, 18 Oct 2012 16:39:09 GMT keuschr [9405] * data/contentcreation/pps/keuschr/161012_1806_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/161012_1806_keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/161012_1806_keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/161012_2127_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/161012_2127_keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/161012_2127_keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/161012_2210_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/161012_2210_keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/161012_2210_keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/161012_2255_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/161012_2255_keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/161012_2255_keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/171012_2206_keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/171012_2206_keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/background_drawing.jpg (added) * data/contentcreation/pps/keuschr/keuschrs_starship.blend (added) * data/contentcreation/pps/keuschr/keuschrs_starship.blend1 (added) * data/contentcreation/pps/keuschr/keuschrs_starship.blend2 (added) * data/contentcreation/pps/keuschr/keuschrs_starship121015_2320.blend (added) * data/contentcreation/pps/keuschr/step_by_step (added) * data/contentcreation/pps/keuschr/step_by_step/1.png (added) * data/contentcreation/pps/keuschr/step_by_step/2.png (added) * data/contentcreation/pps/keuschr/step_by_step/3.png (added) * data/contentcreation/pps/keuschr/step_by_step/4.png (added) * data/contentcreation/pps/keuschr/step_by_step/5.png (added) * data/contentcreation/pps/keuschr/test.txt (deleted) * data/contentcreation/pps/keuschr/testship.blend (added) * data/contentcreation/pps/keuschr/testship.blend1 (added) * data/contentcreation/pps/keuschr/texture_design.blend (added) first version of starship