# # ChangeLog for / in orxonox.OLD # # Generated by Trac 1.0.9 # Nov 19, 2024, 8:09:40 PM Fri, 30 Jun 2006 14:28:40 GMT patrick [8967] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) now rotating around bad axis, collision detection with ground but no ... Fri, 30 Jun 2006 14:15:48 GMT patrick [8966] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) better animation Fri, 30 Jun 2006 14:09:47 GMT ponder [8965] * branches/terrain/acinclude.m4 (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) Added debug information to the terrain Fri, 30 Jun 2006 13:43:48 GMT patrick [8964] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) crouch and run work also Fri, 30 Jun 2006 13:30:02 GMT patrick [8963] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) direction change soft now Fri, 30 Jun 2006 13:27:49 GMT ponder [8962] * branches/terrain/acinclude.m4 (modified) another change acinclude.m4 Fri, 30 Jun 2006 13:17:17 GMT patrick [8961] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) orientation works too, its probably a little bit crapy but it works Fri, 30 Jun 2006 13:05:37 GMT ponder [8960] * branches/terrain/acinclude.m4 (modified) another change to acinclude.m4 Fri, 30 Jun 2006 12:54:37 GMT patrick [8959] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) running should work too now Fri, 30 Jun 2006 12:50:11 GMT ponder [8958] * branches/terrain/acinclude.m4 (modified) another change to m4 Fri, 30 Jun 2006 12:35:42 GMT patrick [8957] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) animation should be initialized correctly now Fri, 30 Jun 2006 12:29:49 GMT ponder [8956] * branches/terrain/acinclude.m4 (modified) changes in acinclude.m4 Fri, 30 Jun 2006 12:25:36 GMT patrick [8955] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) animations do not jump now Fri, 30 Jun 2006 12:10:34 GMT patrick [8954] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) small bug Fri, 30 Jun 2006 12:09:24 GMT patrick [8953] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) walking now correclty Fri, 30 Jun 2006 12:04:53 GMT snellen [8952] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) corrected typo Fri, 30 Jun 2006 12:00:16 GMT patrick [8951] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) generic_npc now sets the animation and moves Fri, 30 Jun 2006 11:52:52 GMT ponder [8950] * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/texture.cc (modified) Minor changes to the terrain Fri, 30 Jun 2006 11:45:59 GMT stefalie [8949] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) mountain_lake: changed saveParams method and MappedWater is now scritable Fri, 30 Jun 2006 10:29:26 GMT hdavid [8948] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/world_entities/script_trigger.cc (modified) * branches/mountain_lake/src/world_entities/script_trigger.h (modified) branches/mountain_lake Fri, 30 Jun 2006 09:03:53 GMT hdavid [8947] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) * branches/mountain_lake/src/lib/util/executor/executor_lua.h (modified) branches/mountain_lake: cloud effect is scriptable Fri, 30 Jun 2006 08:12:47 GMT hdavid [8946] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/world_entities/skydome.cc (modified) * branches/mountain_lake/src/world_entities/skydome.h (modified) branches/mountain_lake: deactivating clouds also deactivates the skydome Fri, 30 Jun 2006 01:39:07 GMT patrick [8945] * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.h (modified) repair station works now. one point less in the todo list Fri, 30 Jun 2006 01:23:52 GMT patrick [8944] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) falling now works berfectly Fri, 30 Jun 2006 01:21:44 GMT patrick [8943] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.h (modified) model sticks to ground. no wall cd yet Fri, 30 Jun 2006 01:05:48 GMT patrick [8942] * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) more repair station Fri, 30 Jun 2006 00:55:49 GMT patrick [8941] * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) isOnGround bug found and repair station workd Fri, 30 Jun 2006 00:44:43 GMT patrick [8940] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) falling down fps player Fri, 30 Jun 2006 00:35:50 GMT patrick [8939] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.h (modified) * branches/single_player_map/src/world_entities/world_entity.h (modified) world entity on ground function Fri, 30 Jun 2006 00:23:40 GMT patrick [8938] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) x and y checking for now finished Fri, 30 Jun 2006 00:06:34 GMT patrick [8937] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) much better axis now Thu, 29 Jun 2006 23:52:23 GMT patrick [8936] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) fixed the fast animation bug. now npc have normal animation speed Thu, 29 Jun 2006 23:51:57 GMT patrick [8935] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) better axis now Thu, 29 Jun 2006 23:38:40 GMT patrick [8934] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) found a major error in the cr alg Thu, 29 Jun 2006 23:12:57 GMT patrick [8933] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) front collision alg should work Thu, 29 Jun 2006 22:46:36 GMT patrick [8932] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) working with directions Thu, 29 Jun 2006 22:20:28 GMT patrick [8931] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (modified) * branches/single_player_map/src/world_entities/npcs/repair_station.h (modified) repair station work, collision reaction Thu, 29 Jun 2006 22:07:58 GMT bottac [8930] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Thu, 29 Jun 2006 21:45:59 GMT ponder [8929] * branches/terrain/src/lib/collision_detection/cd_engine.cc (modified) * branches/terrain/src/lib/graphics/importer/md3/md3_data.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.cc (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain.h (modified) * branches/terrain/src/lib/graphics/importer/terrain/terrain_page.cc (modified) * branches/terrain/src/world_entities/playable.cc (modified) * branches/terrain/src/world_entities/terrain_entity.cc (modified) * branches/terrain/src/world_entities/terrain_entity.h (modified) * branches/terrain/src/world_entities/world_entity.cc (modified) - added a clipping plane for removing popping effects - put the ... Thu, 29 Jun 2006 21:43:03 GMT patrick [8928] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) bug correct Thu, 29 Jun 2006 21:39:12 GMT patrick [8927] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/npcs/door.cc (moved) * branches/single_player_map/src/world_entities/npcs/door.h (moved) * branches/single_player_map/src/world_entities/npcs/repair_station.cc (added) * branches/single_player_map/src/world_entities/npcs/repair_station.h (added) collision reactin output different Thu, 29 Jun 2006 21:11:20 GMT bottac [8926] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) collision coordinates fixed. Thu, 29 Jun 2006 20:50:30 GMT patrick [8925] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) all axis check and more debug out Thu, 29 Jun 2006 20:47:05 GMT patrick [8924] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) collision reaction refine Thu, 29 Jun 2006 20:09:28 GMT patrick [8923] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) ground collision detection advanc Thu, 29 Jun 2006 19:48:25 GMT patrick [8922] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) the ground walking algorithm is almost working again Thu, 29 Jun 2006 18:04:30 GMT stefalie [8921] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: save params done, but it's not really nice Thu, 29 Jun 2006 17:11:48 GMT stefalie [8920] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterColor works Thu, 29 Jun 2006 17:09:59 GMT stefalie [8919] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterColor fading compiles, but doesnt work yet Thu, 29 Jun 2006 16:53:35 GMT stefalie [8918] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: waterHeight fading works Thu, 29 Jun 2006 16:48:00 GMT snellen [8917] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) made genericNPC::finalGoalReached() scriptable Thu, 29 Jun 2006 16:13:47 GMT stefalie [8916] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: fader gui works, fading also (but its a bit hacky) Thu, 29 Jun 2006 15:30:10 GMT snellen [8915] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/event/event_handler.cc (modified) * branches/single_player_map/src/lib/script_engine/script_manager.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) events get grabed now Thu, 29 Jun 2006 14:43:16 GMT bensch [8914] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) compiles again Thu, 29 Jun 2006 14:30:32 GMT bensch [8913] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) walk should work Thu, 29 Jun 2006 14:22:36 GMT bottac [8912] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Collision detection working again. Thu, 29 Jun 2006 14:07:09 GMT amaechler [8911] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.h (modified) branches/moutnain_lake: lightning hacking, skycolor not working yet Thu, 29 Jun 2006 14:03:42 GMT bottac [8910] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) Still not working. Thu, 29 Jun 2006 13:48:16 GMT bensch [8909] * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) better impementation Thu, 29 Jun 2006 13:30:20 GMT bensch [8908] * branches/single_player_map/src/lib/util/executor/executor_lua.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) orxonox/sp: begin new GenNPC Thu, 29 Jun 2006 12:10:27 GMT bottac [8907] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) further bugs fixed. Thu, 29 Jun 2006 12:03:36 GMT bensch [8906] * branches/mountain_lake/src/lib/gui/gl/glgui_handler.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) Gui Element Thu, 29 Jun 2006 11:42:48 GMT amaechler [8905] * branches/mountain_lake/src/lib/graphics/effects/fog_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lense_flare.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/lightning_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/rain_effect.h (modified) * branches/mountain_lake/src/lib/graphics/effects/snow_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/volfog_effect.cc (modified) branches/atmospheric_engine: rain fading fixed - tadaaa Thu, 29 Jun 2006 11:40:35 GMT bottac [8904] * branches/single_player_map/src/lib/graphics/importer/bsp_file.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_file.h (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/graphics/importer/bsp_manager.h (modified) * branches/single_player_map/src/world_entities/bsp_entity.cc (modified) bugfix Thu, 29 Jun 2006 11:37:36 GMT hdavid [8903] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/world_entities/skydome.cc (modified) branches/mountain_lake Thu, 29 Jun 2006 10:33:46 GMT hdavid [8902] * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.cc (modified) * branches/mountain_lake/src/lib/graphics/effects/cloud_effect.h (modified) branches/mountain_lake Wed, 28 Jun 2006 23:37:43 GMT patrick [8901] * branches/single_player_map/src/world_entities/door.cc (modified) doors work fine now Wed, 28 Jun 2006 23:11:30 GMT patrick [8900] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) gun is positioned correctly now Wed, 28 Jun 2006 23:04:42 GMT patrick [8899] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) material displayed now and better Wed, 28 Jun 2006 23:03:37 GMT patrick [8898] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) * branches/single_player_map/src/world_entities/world_entity.cc (modified) material displayed now and better Wed, 28 Jun 2006 22:51:43 GMT patrick [8897] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) sniper rifle is added, orientation still false Wed, 28 Jun 2006 22:21:41 GMT patrick [8896] * branches/single_player_map (copied) new copy of the branche for single_player_map (MARK SPM) Wed, 28 Jun 2006 22:20:39 GMT patrick [8895] * branches/single_player_map (deleted) removing old sp branche Wed, 28 Jun 2006 22:19:48 GMT patrick [8894] * trunk/src/defs/class_id.h (modified) * trunk/src/lib/collision_detection/cd_engine.cc (modified) * trunk/src/lib/collision_reaction/collision_event.h (modified) * trunk/src/lib/collision_reaction/cr_defs.h (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * trunk/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * trunk/src/lib/event/event_handler.cc (modified) * trunk/src/lib/graphics/importer/bsp_file.cc (modified) * trunk/src/lib/graphics/importer/bsp_manager.cc (modified) * trunk/src/lib/graphics/importer/interactive_model.h (modified) * trunk/src/lib/graphics/importer/md2/md2Model.cc (modified) * trunk/src/lib/graphics/importer/md2/md2Model.h (modified) * trunk/src/lib/math/quaternion.h (modified) * trunk/src/lib/math/vector.h (modified) * trunk/src/lib/script_engine/script_manager.h (modified) * trunk/src/lib/shell/shell_command.cc (modified) * trunk/src/lib/util/executor/executor.cc (modified) * trunk/src/lib/util/executor/executor.h (modified) * trunk/src/lib/util/executor/executor_functional.cc (modified) * trunk/src/lib/util/executor/executor_lua.cc (modified) * trunk/src/lib/util/executor/executor_lua.h (modified) * trunk/src/lib/util/executor/functor_list.h (modified) * trunk/src/story_entities/game_world.cc (modified) * trunk/src/story_entities/multi_player_world.cc (modified) * trunk/src/world_entities/WorldEntities.am (modified) * trunk/src/world_entities/creatures/fps_player.cc (modified) * trunk/src/world_entities/door.cc (copied) * trunk/src/world_entities/door.h (copied) * trunk/src/world_entities/npcs/generic_npc.cc (modified) * trunk/src/world_entities/npcs/generic_npc.h (modified) * trunk/src/world_entities/npcs/npc.cc (modified) * trunk/src/world_entities/script_trigger.cc (modified) * trunk/src/world_entities/script_trigger.h (modified) * trunk/src/world_entities/weapons/fps_sniper_rifle.cc (copied) * trunk/src/world_entities/weapons/fps_sniper_rifle.h (copied) * trunk/src/world_entities/world_entity.cc (modified) * trunk/src/world_entities/world_entity.h (modified) merged the branche single_player_map with the trunk Wed, 28 Jun 2006 22:12:44 GMT bottac [8893] * branches/single_player_map/src/lib/graphics/importer/bsp_file.cc (modified) A litlle less debug output. Wed, 28 Jun 2006 22:04:17 GMT bottac [8892] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Just a small cleanup. Wed, 28 Jun 2006 22:01:11 GMT patrick [8891] * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) fps weapon work Wed, 28 Jun 2006 21:47:35 GMT patrick [8890] * branches/single_player_map/src/lib/collision_detection/cd_engine.cc (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.h (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (modified) door and weapon stuff Wed, 28 Jun 2006 19:51:05 GMT bottac [8889] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Done? Wed, 28 Jun 2006 19:38:32 GMT bottac [8888] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) Not yet done. Still working on collision detection. Wed, 28 Jun 2006 19:11:54 GMT bottac [8887] * branches/single_player_map/src/lib/graphics/importer/bsp_manager.cc (modified) * branches/single_player_map/src/lib/shell/shell_command.cc (modified) Started to move collision detection / reaction to the new interface. Wed, 28 Jun 2006 17:01:42 GMT snellen [8886] * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.cc (modified) fixed bug that led to a segmentation fault while adding the ... Wed, 28 Jun 2006 16:32:49 GMT stefalie [8885] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: ... Wed, 28 Jun 2006 16:21:24 GMT stefalie [8884] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: fading works... sometimes :-) Wed, 28 Jun 2006 16:19:01 GMT patrick [8883] * branches/single_player_map/src/world_entities/door.cc (modified) door model and texture Wed, 28 Jun 2006 16:08:26 GMT patrick [8882] * branches/single_player_map/src/lib/event/event_handler.cc (modified) event grabbin removed Wed, 28 Jun 2006 16:05:06 GMT patrick [8881] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animations again better nicer and cooler... Wed, 28 Jun 2006 16:02:33 GMT patrick [8880] * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation even nicer implemented Wed, 28 Jun 2006 15:55:06 GMT patrick [8879] * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door animation functions Wed, 28 Jun 2006 15:46:39 GMT patrick [8878] * branches/single_player_map/src/lib/graphics/importer/interactive_model.h (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.cc (modified) * branches/single_player_map/src/lib/graphics/importer/md2/md2Model.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) altering md2 model for dynamic animations choosement Wed, 28 Jun 2006 15:34:52 GMT stefalie [8877] * branches/mountain_lake/src/world_entities/environments/mapped_water.cc (modified) * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: cleanup Wed, 28 Jun 2006 15:33:20 GMT patrick [8876] * branches/single_player_map/src/defs/class_id.h (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.cc (modified) * branches/single_player_map/src/lib/collision_reaction/cr_physics_ground_walk.h (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) collision reaction stuff Wed, 28 Jun 2006 15:25:42 GMT patrick [8875] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) door proximity algorithm Wed, 28 Jun 2006 15:08:38 GMT patrick [8874] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) check door functions Wed, 28 Jun 2006 14:59:22 GMT patrick [8873] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) makefile adjusted Wed, 28 Jun 2006 14:56:34 GMT patrick [8872] * branches/single_player_map/src/world_entities/door.cc (modified) * branches/single_player_map/src/world_entities/door.h (modified) more door work Wed, 28 Jun 2006 14:49:07 GMT patrick [8871] * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (modified) adding sniper rifle Wed, 28 Jun 2006 14:48:21 GMT patrick [8870] * branches/single_player_map/src/world_entities/WorldEntities.am (modified) * branches/single_player_map/src/world_entities/door.cc (added) * branches/single_player_map/src/world_entities/door.h (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.cc (added) * branches/single_player_map/src/world_entities/weapons/fps_sniper_rifle.h (added) add doors Wed, 28 Jun 2006 14:48:16 GMT snellen [8869] * branches/single_player_map/src/lib/script_engine/script_manager.h (modified) * branches/single_player_map/src/world_entities/creatures/fps_player.cc (modified) * branches/single_player_map/src/world_entities/npcs/generic_npc.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.cc (modified) * branches/single_player_map/src/world_entities/script_trigger.h (modified) made FPSPlayer scriptable Wed, 28 Jun 2006 14:33:27 GMT stefalie [8868] * branches/mountain_lake/src/world_entities/environments/mapped_water.h (modified) mountain_lake: small cleanup, now lets get started with the fading ...